Formation
Select a card to see its skills, passives and E.G.O
Keyword distribution
5/5





2/3



0/2


0/1

0/1

Attack types
Slash19
Pierce10
Blunt26
Evade 4Defense 5Counter 3
Sin resourcesProduced / E.G.O cost
13/7
10/12
11/8
13/2
10/12
7/6
8/9
Passives

Dieci Assoc. South Section 4Yi Sang
Sinking KnowledgeStock
11/3When hit, inflict 1
Sinking on the attacker. When hit while Shielded, inflict 1 additional
Sinking on the attacker (max 4 times)
LCB SinnerFaust
Analytic EyeRes.
7/2Deal +10% damage to targets that have negative status effects
LCB SinnerDon Quixote
Righteous RetributionRes.
10/3Skills deal +10% damage in a won clash.
LCB SinnerRyōshū
Indiscriminate ArtRes.
13/3Deal and take +25% damage.
Dieci Assoc. South Section 4 DirectorMeursault
Study HallRes.
10/2Every time another ally Discards a Skill, apply 1
Erudition to the ally and self (once per Skill, 3 times per turn)Turn End: next turn, gain Pierce DMG Up and Blunt DMG Up equal to the number of other allies that Discarded Skills (max 3)
Dieci Assoc. South Section 4Hong Lu
Peering Through a KeyRes.
10/3When Discarding a Skill, gain
Damage Up equal to the Discarded Skill Rank. (Max 3 per turn)When other allies Discard a Skill, and if the ally's Discarded Skill Rank is higher than this unit's
Insight value, this unit gains +1
Insight.
LCB SinnerHeathcliff
RessentimentRes.
8/4Deal +10% damage to targets that have higher Max HP.
Jeong's Office RepIshmael
Koi-Koi [こいこい]Turn Start: if this unit does not have
Bright【光】, gain 0
Bright【光】 Potency and 3
Bright【光】 CountTurn Start: if this unit does not have a Suit in Hand, gain a random Suit(
Hand - Pine Crane Suit,
Hand - Susuki Grass Suit, or
Hand - Blue Sakura Suit) that corresponds to a Base Attack Skill on this unit's leftmost Skill SlotCombat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn):- Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity- If the Skill was either "Sakura-sen" or an E.G.O Skill, gain 1
Bright【光】 Potency- If the Skill's Affinity matches the Affinity on the current Hand's description(thus "forming a Hand"), activate the following:· Gain 1
Bright【光】 Potency· If this unit formed a Hand last turn and this turn in succession, gain 1
Bright【光】 Potency· On Hit with the said Skill: trigger
Tremor Burst; then, reduce target's
Tremor Count by 1· 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity- At the Skill's Skill End: at 5
Bright【光】 Potency, or at 0
Bright【光】 Count, use "Kōzan"Stacking the DeckStock
11/2
10/2On Tails Hit, heal 5 SP (once per turn)Deal +10% damage against targets in either Low Morale or Panic states
Dieci Assoc. South Section 4Rodion
Incandescent EnlightenmentStock
10/3Gain
Blunt DMG Up next turn based on the damage that this unit took this turn.(Shield damage included in the calculation. Maxes out when taking damage equal to 25% of Max HP at turn start. Max Blunt DMG Up gained by this effect: 5)If this unit has 3
Insight at the end of the turn, remove 1 negative effect applied to self
LCB SinnerSinclair
PluckinessStock
7/3When an ally is defeated, gain 1 Attack Power Up next turn.
Molar Office FixerOutis
Drinking BoastStock
11/5Upon triggering Tremor Burst on an enemy, inflict 30% of Raised Stagger Threshold as Sloth damage (Max 20; rounded down)
LCB SinnerGregor
Forced SurvivalStock
10/3Heal 5 HP at the start of the combat phase.