Plan intro
1인클 할 인격이 회피면 배지 필요없음. 근데 반격or방어면 배지 챙겨가는게 좋음.
관측으로 배지를 가져가도 좋고, 아니면 시살시 복각을 팩리롤을 통해 클리어보상 또는 상점 확률업으로 배지를 찾아 들어가는 방법도 있음. 그거는 취향차이~
시작 기프트는 파열이 제일 무난하게 들고가는편임.
1인클 할 인격이 참격이면 5~10층 사이에 육참골단 복각가서 붉은 색술 , 녹슨 칼자루 이거 2개 챙겨가는거 추천
1인클 할 인격이 관통이면 4층 마침표팩에서 평등 챙겨가는걸 추천
1인클 할 인격이 타격이면 5~10층 사이에 타래엮기에 들어가서 중지식 너클 챙기고, 심야청소팩에 가서 강화 문신 - 중지 챙기는게 좋음. 타격 스킬의 합 위력 +1이라 쏠쏠함.
안정적인 클리어를 목적으로 본 것이기 때문에 딜뽕은 덜할거임. 딜뽕을 볼거면 다른 공략을 찾아보시는게 나을 수도 있음.
Deck
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Keyword distribution












Attack types
Slash16
Pierce9
Blunt14
Evade 5Defense 4Counter 3
Sin resourcesProduced / E.G.O cost
8/5
7/9
12/8
12/5
9/13
16/11
8/4
Passives

LCB SinnerYi Sang
Information RelayRes.
9/4Apply 1
Damage Up to 2 allies placed after this unit on the Dashboard
LCB SinnerFaust
Analytic EyeRes.
16/2Deal +10% damage to targets that have negative status effects
LCB SinnerDon Quixote
Righteous RetributionRes.
7/3Skills deal +10% damage in a won clash.
LCB SinnerRyōshū
Indiscriminate ArtRes.
12/3Deal and take +25% damage.
LCB SinnerMeursault
StaunchnessStock
12/2At less than 50% HP, gain 1 Protection at the start of the combat phase.
LCB SinnerHong Lu
EntertainmentRes.
12/2Heal 6 SP next turn.
LCB SinnerHeathcliff
RessentimentRes.
8/4Deal +10% damage to targets that have higher Max HP.
LCB SinnerIshmael
Last-ditch StruggleStock
8/3At less than 25% HP, gain +1 clash Power in a clash.
LCB SinnerRodion
Split EvilStock
8/5On hit, inflict 1 Bleed at a 50% chance.
LCB SinnerSinclair
PluckinessStock
16/3When an ally is defeated, gain 1 Attack Power Up next turn.
LCB SinnerOutis
ExecutorStock
12/4If target’s SP is below 0, deal +10% damage.
LCB SinnerGregor
Forced SurvivalStock
9/3Heal 5 HP at the start of the combat phase.
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
1-5
1-5 · Normal/Hard여기선 증절을 가도 좋지만, 본인은 증절안가고 코스트 에깊있는 팩으로 가서 코스트 이득볼려는 플레이를 함.
다 챙기면 당연히 좋고 베리땡큐지만, 여기서 굳이 하나만 들고 가야한다! 고 하면 본인은 흑염파이프를 무조건 챙겨가는 편임. 공격위력 증가 무시못함.
굴레 무조건 먹어야함~
6-10
6-10 · Infinity Loop저기서 봉제인형을 먹으면 되게 좋지만, 해봤을 때 봉제인형없어도 깨지긴함. 그래서 가장 중요한건 거대한 선물 보따리임.
그림자 삿갓 있으면 받는 피해량 감소라 먹으면 좋음, 그리고 괴문자 까지 먹으면 합위력도 증가해줘서 쏠쏠함.
불씨는 상점 확률업에 떴을때 가는게 좋긴함, 클리어보상으로 떠서 가보면 막 코위력 이딴거 뜰 경우가 은근 있어서 기분 개더러움.
본인이 방어or반격 인격인데 배지를 관측으로 안챙겼다고 하면, 10층은 시살시복각 가는게 맞음. 아니면, 악으로 규정되는 말고 딴데가도 되긴함. 그건 이제 알잘딱하시고
11-15
11-15 · Extreme11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12층은 n사 신 구인회를 가도 되고, 5호선 가도 되고, 라만차랜드의 주인을 가도 되고
12F · Constraints
Total constraint score20- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I✓
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards이거 아니라도 핏물진 비린내, 어느도서 어떤 책 속으로, 페어리테일 등등 가도 됨
13F · Constraints
Total constraint score33- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards이거 쏠쏠함 괜찮음. 이거 아니라도 핏물진 비린내, 어느도서 어떤 책 속으로, 페어리테일 등등 가도 됨 그리고 삽시호.
14F · Constraints
Total constraint score46- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards무조건 영겁임. 이거 아니라도 핏물진 비린내, 어느도서관 어떤 책 속으로, 페어리테일 등등 가도 됨
15F · Constraints
Total constraint score60- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
- Unmet — not enough with all identities
- Warning — needs bench identities

