Plan intro
가끔 느끼고 싶은 선장님의 멘헤라 쇼를 위해서
Deck
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Keyword distribution





















Attack types
Slash21
Pierce25
Blunt1
Evade 7Defense 4Counter 3
Sin resourcesProduced / E.G.O cost
28/41
13/44
4/19
5/18
1/29
10/40
11/42
Passives

The Pequod First MateYi Sang
The First Mate's HarpoonStock
10/4On Crit, this unit inflicts +2 more
Bleed Potency using its Skills (6 times per turn)
Shi Assoc. East Section 3Faust
Shi-no-YumiStock
13/3At 4
Arrow - Shi Stack: When this unit gains
Poise Potency from Base Attack Skill effects, gain +1
Poise Count (3 times per Encounter; per-Encounter cap resets when
Arrow - Shi drops to 3)If this unit used "Bow's Glimmer" Skill at 2+
Target Aim, gain 2
Slash DMG Up next turnSnipe - ArcheryIf this unit is in
Ready to Loose state, replace the leftmost Base Attack Skill equipped on the Dashboard with "Bow's Glimmer", then use it at Combat Start- If, at max
Target Aim Stack, this unit's Skill 3 is on neither the Dashboard nor the upcoming list of Skills when this effect activates, the Defense Skill equipped on the leftmost Skill Slot counts as a Skill 3, and will be used to activate "Bow's Glimmer"Gain the following effects based on which Base Attack Skill was replaced (Sin Affinity carries over from the replaced Skill)- Skill 1: Base Power +1, deal +11% damage- Skill 2: Base Power +1, Coin Power +1, deal +22% damage- Skill 3: Base Power +4, Coin Power +4, deal +44% damage※ If an E.G.O Skill was equipped at Combat Start, remove
Ready to Loose and this unit does not use "Bow's Glimmer"
Cinq Assoc. East Section 3Don Quixote
Virescent PyrojadeStock
28/2
10/2Turn End: gain 1
Haste next turn for every 3
Poise Potency on self (max 2)Against the target(or the Part) a Base Attack Skill hit last, inflict
Nerve Strike - Don Quixote next turn (once per turn)Deal +(
Burn Potency on the target)% damage on Critical Hit (max 15%)- Increase max cap by 5% for every 1
Nerve Strike - Don Quixote on the target
Blade of the House of SpidersRyōshū
Afterimage ReverberationStock
10/5Deal +1% damage on Critical Hit using Base Attack Skills for every 1 surplus
Poise past 20
Poise on self (max 10%)On Crit using Base Attack Skills, inflict 1
Bladetrail [Afterimage]Great Trichiliocosm Ryōshū E.G.O Passive can be activated using Attack Skills targeting alliesSaikai [再会]Upon entering the Encounter for the first time, gain 0
Entanglement and 0
String Severance [絕緣]Upon entering the Encounter for the first time, for every 3 The House of Spiders Identities in the Loadout (including this unit), raise
Entanglement's Min & Max Stack cap by 1 (max 3)If any of The House of Spiders allied Identities are on the field, transfer HP damage taken to The House of Spiders Identity that has the lowest current HP percentageWhen this unit takes damage that brings its HP down to 0, this unit's HP does not drop below 1 for the turn (once per Encounter)Apply the following effects based on The House of Spiders ally death:- Gain 1
Entanglement- For this Encounter, gain additional effects based on which of The House of Spiders allied Identity was defeated· The House of Spiders: The Index Nursefather Yi Sang: On Base Attack Skill Use, convert the final Coin into
Unbreakable Coin. Deal +10% damage with Base Attack Skills'
Unbreakable Coins· The Index Proxy - Effloresced E.G.O::Procuration Don Quixote: On Base Attack Skill Use, gain 2
Poise. On Crit using Base Attack Skills, inflict 1
Sinking· The House of Spiders: The Middle Apprentice Ishmael: Defense Level +2. Inflict +1 more
Burn Potency using Base Skills· The House of Spiders: The Ring Nursefather Hong Lu: Gain
Somatic Frisson-inspiring Melody· The House of Spiders: The Ring Apprentice Faust: Gain Shield equal to 10% HP at every Turn Start· The House of Spiders: The Pinky Apprentice Sinclair: Gain +1
Poise Count and 1
Crit DMG Up at every Turn StartIf there are no Identities left to Substitute or Return, Blade of the House of Spiders Ryōshū gains +1 Skill Slot for every 3 The House of Spiders allies that are defeated (max 3 times)- This effect cannot increase Skill Slots beyond the maximum Skill Slot cap of this Encounter- For certain game contents, this effect can activate regardless of the contents' Skill Slot increase restrictionThis Identity only counts as an "Identity that applies
Burn,
Bleed, and
Poise"When conditions are met, change battle music for the rest of the Encounter (excluding certain Encounters)Spacetime Afterimage CollapseTurn Start: Inflict
Phantom Trace on a random enemy (in Focused Encounters, the Core)- Inflict
Phantom Trace on 1 additional random enemy for every 3 defeated The House of Spiders allied Identities (max 3)- Combat Start: If an enemy that has
Phantom Trace is the main target of this unit's Base Attack Skills, use "Inevitable Termination" as an Unopposed Attack before using the said Base Attack Skill (once per turn)- On Base Attack Skill Use against target that has
Phantom Trace,· Convert all Coins of the said Skill into
Unbreakable Coins and gain Final Power +1· Gain 1
Entanglement (once per turn)Dihui Star [地慧星]At 50+
Dihui Star's Blade, activate "Rend Space - String Connection" against a random enemy at the very end of that turn (once per Encounter)- After using "Rend Space - String Connection" due to this effect, apply the following effects on self:· Cannot Retreat for this Encounter· Turn End: At 50+
Dihui Star's Blade, replace a Base Skill with "Rend Space - Echoshear" at the next Turn Start (prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)
Lobotomy E.G.O:: Hornet 【Alteration】Meursault
Spore DiffusionStock
28/3On Kill against targets that have
Spore, gain the following effects:- Inflict double the
Spore for the next turn- On Kill using a Base Attack Skill, gain (Spore Round the Skill spends / 2) Spore Round (rounded up; once per Skill)E.G.O Alteration / Spore RoundAlways Active: Begin Encounters with 10
Spore Round [Base] and 6
Spore Round [Buckshot]On Hit using Coins that spend Spore Round:- If
Spore Round [Base] was spent, inflict 2
Spore- If
Spore Round [Buckshot] was spent, inflict 3
Spore- This counts as "inflicting negative effects with the Skill"Before Coin Use of a Coin that spends
Spore Round [Buckshot], if this unit does not have
Spore Round [Buckshot], consume 2 SP and 2
Spore Round [Base] to gain 1
Spore Round [Buckshot]If this unit runs out of Spore Round mid-Skill, cancel all subsequent Coins and
Reload [Germination]When targets that have
Spore are killed, gain 1
Loyalty Pheromone
Hook Office FixerHong Lu
HookStock
13/5Upon defeating an enemy, gain 1 Attack Power Up next turn (Once per turn)
The Pequod HarpooneerHeathcliff
Mutilated TattoosStock
11/5Gain 1
Offense Level Up and 1
Defense Level Up next turn every time an ally (including this unit) is attacked. Gain 2 of each instead if the ally is from The Pequod. (Max 9)Deal more damage the less HP this unit has.- Deal +1% damage for every 1% missing HP
The Pequod CaptainIshmael
Captain of the PequodRes.
10/3- Attack End: If the enemy is defeated after this unit's attack,- gain 4 Poise, +2 Poise Count. Then, gain
Overheated Gas Harpoon next turn.- 2 other allies with the least SP heal 7 SP and gain 4 Poise.- If the allies are from The Pequod, heal an additional 5 SP. Then, once per turn, apply 1 Pierce Power Up next turn.Hour of the HuntIf the target is a <Lake Entity>, deal +10% damage
The House of Spiders: The Thumb NursefatherRodion
La Spada di PalermoStock
28/3
4/2If this unit has 1+
Acceleration Round, Skill 3 gains Coin Power +1 and deals +25% damageBase Skills deal +1% damage for every 2
Burn on the main target (max 15%)- If the main target has Shield, Base Skills deal +3% damage instead (max 45%)The Eye of PrecognitionUpon entering the Encounter for the first time, gain 30
Eye of PrecognitionAt 0
Eye of Precognition Stack, convert
Eye of Precognition into
Eye of Precognition - OverheatWhile this unit has
Eye of Precognition, activate the following effects:- In a Clash, gain 1
Accelerating Future with every Clash (5 times per Skill)- When attacked by an Unopposed Attack,
Unbreakable Coin Attack, or losing a Clash against an Attack Skill, activate the "Precognition" Skill (once per turn)The following causes this unit to lose
Eye of Precognition Stack:- Lose 1
Eye of Precognition with every Clash- When this unit activates the "Precognition" Skill via Passive effect due to being attacked by an Unopposed Attack or
Unbreakable Coin Attack, lose 3
Eye of Precognition- When this unit activates the "Precognition" Skill via Passive effect due to losing a Clash, lose 5
Eye of PrecognitionAt the end of the turn this unit's
Eye of Precognition is converted into
Eye of Precognition - Overheat, activate the following effects:-
Reload (once per Encounter)- At the start of the next turn, if this unit has no "Disposal" on its Dashboard, replace a Base Skill with "Disposal" (prioritizes the Skill on the leftmost Slot's top row)The following causes this unit to gain
Shin (心) - Disgrace next turn:- If this unit's
Eye of Precognition Stack drops to 0- If this unit is Staggered- If The House of Spiders: The Thumb Apprentice Heathcliff is defeated (if the said Identity is already defeated when this unit Substitutes in, gain
Shin (心) - Disgrace at Turn Start)Turn End: When Staggered due to damage for the first time in this Encounter, recover from Stagger (excluding forced Staggers)The Shame of Famiglia BognatelliGain 2
Poise and +2
Poise Count for every
Acceleration Round spentWhen flipping a Coin that spends
Acceleration Round, the attack does not get canceled even when this unit is out of
Acceleration RoundThis Identity counts only as an "Identity that inflicts
Burn and
Tremor"Turn Start: If this unit has "Disposal" on its Dashboard, inflict
Game Target on the enemy this unit attacked last in the previous turn (in Focused Encounters, the Parts count for this purpose)- If there are no targets that satisfy the condition above, inflict
Game Target on the enemy that has the lowest HPSaikai [再会] - The ThumbIf this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:- Gain 1
Entanglement- Defense Skill Coin Power +1, Base Attack Skills deal +10% damage against targets that have Shield
Blade Lineage SalsuSinclair
SlayerRes.
10/2The last Coin on the last skill in the chain deals +20% damage.Whenever an ally other than this unit gains Poise Count, this unit gains +1 Poise Count at a 50% chance.
The Ring Pointillist StudentOutis
Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective KeywordMultitude of DotsStock
13/4Combat Start: Inflict 2 Potency for 1 of the following effects on 2 enemies that have the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.(In Focused Encounters, Parts)
Kurokumo Clan CaptainGregor
Dark Cloud BladeStock
13/4Clash Win: inflict 1
Bleed (3 times per turn)
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
1-5
1-5 · Normal/Hard기본적으로는 1층 팩은 자율.
조금이나마 도움 되는 못과 망치의 책와 핏빛 갈기를 가져가는 편임.
굳이 신앙과 침식팩이 아니더라도
게걸스러운 망치 생존의 이정표 황금색 항아리 등 코스트 관련 E.G.O 기프트 가져가는게 베스트.
물부리는 미리 조합 재료로 쓰거나 판매할 것.
날카로운 실과 바늘과 탱고 닭양념장위주로 찾기.
오염된 실과 바늘과 뜨거운 육즙 다리살은 있으면 좋다.
평등, 흑염 파이프, 톱니 파편을 꼭 챙겨가기.
묵시적 계약 갱신에 목매달지 않기
마을을 지킬 작살이 팩 보상에 있는게 베스트.
모든 악의 끝을 만드는 것을 목표로 한다.
붉은색 넥타이를 챙겨 제식 복장 - 리우 협회을 조합하는 것을 목표로 한다.
달궈진 망치는 있으면 좋다.
6-10
6-10 · Infinity Loop기쁜 봉제인형을 완성하는 것을 목표로 한다.
선물을 조합할 수 있다면 조합하자.
화상 E.G.O 기프트 위주로 챙겨갈 것.
백자연적이 팩 보상으로 뜨는 것이 베스트.
오랏줄과 본국검보[本國劍譜]를 챙겨가는 것을 목표로 하자.
달궈진 놋쇠를 챙겨가는 것을 목표로 하자.
인연 얽힘은 챙길 수 있으면 챙기고, 욕심부리지 말것.
15층 안정성을 위해 간다.
굴레가 팩 보상에 있는 것이 베스트. 메트로놈은 있으면 좋다.
굳이 굴레를 챙겨가고 싶지 않다면 다른 선택지가 있다.
조금이나 딜을 충당하러 간다.
거짓 광배를 목표로 하자.
참격인격 딜 충당 및 부활 기프트 파밍용으로 간다.
찰랑이는 연료통과 그림자 삿갓을 목표로 가져간다.
11-15
11-15 · Extreme불타는 운명을 목표로 간다.
11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards깨어질 화포와 애달픈 날숨을 목표로 간다.
12F · Constraints
Total constraint score20- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I✓
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards부화하지 않은 불씨를 목표로 간다. 다른 팩을 골라도 된다.
13F · Constraints
Total constraint score33- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards카포를 위하여를 위해 간다. 다른 팩을 가도 무관하다.
14F · Constraints
Total constraint score46- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards딜뽕 느끼러 출발
15F · Constraints
Total constraint score60- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
- Unmet — not enough with all identities
- Warning — needs bench identities

