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Sinners›Don Quixote›T Corp. Class 3 Collection Staff

T Corp. Class 3 Collection Staff

T사 3등급 징수직 직원

인격 정보
“아~ 실례하겠네. 본인은 T사 3등급 직원으로 시간 징수를 맡고 있는 몸일세. 왜 왔는지는, 알고 있겠지?”

Info

TremorTremor - ChainTremor BurstAmplitude Conversion
Normal
Weak
Resist
Affiliation
T Corp.
Release Date2024-06-27
Acquisition
ExtractionS4
Extraction
Standard
Shard ExchangeEgo Shards 400 (Perm.)
T사 3등급 징수직 직원 SD

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Stats

291
HP
4-7
Speed
64(+4)
Def Level

Panic Threshold

50%
100%
0%
Phase 1 50% (146)
AI Summary

Skills

3
+4
CoinCoin
Let Us Prepare To Collect
60
Atk Weight
[On Use] Gain +2 Tremor Count
[On Use] Gain Clash Power +1 for every 6 Tremor on target (max 2)
[On Use] Gain +3 Aggro to this Skill Slot next turn
1
[On Hit] Gain +4 Aggro to this Skill Slot next turn
2
[On Hit] Inflict 2 Tremor
4
+4
CoinCoinCoin
T Corp. Accelerated Amputator
60
Atk Weight
[On Use] Gain +3 Tremor Count
[On Use] Clash Power +1 for every 6 Tremor on target (max 2)
1
[On Hit] Consume up to 3 Tremor on target, and gain double the amount consumed as Tremor Count on self
Inflict (Tremor consumed - 1) Bind next turn
2
[On Hit] Inflict 3 Tremor
3
[On Hit] If this Skill's Coin effects consumed Tremor on target, trigger Tremor Burst; then, reduce target's Tremor Count by 1
4
+3
CoinCoinCoinCoin
I Command Thee, Halt!
60
Atk Weight
[On Use] Clash Power +1 for every 6 Tremor on target (max 2)
[On Use] If target has Bind, gain Clash Power +1
[On Use] Consume 10 Tremor Count on self to gain Coin Power +2
2
[On Hit] Inflict 2 Tremor
3
[On Hit] Inflict 3 Tremor
4
[On Hit] If target has 10+ Tremor, consume 10 Tremor on target and inflict 2 Time Moratorium
- If this unit is in a Borrowed Time state, this effect does not consume the target's Tremor
[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
[On Hit] If target's Speed is slower than this unit's, trigger Amplitude Conversion into Tremor - Chain
15
+5
Coin
I Shall Summon the Time
62(+2)
[Combat Start] If this unit is not in a Borrowed Time state, gain 4 Borrowed Time at Turn End (once per turn)
[On Use] For this turn: when hit by an enemy, inflict 3 Tremor on target next turn (6 times per turn)

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

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