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SAIGO NO DANTE
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개인정보 처리방침
Sinners
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Don Quixote
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The Middle Little Sister
The Middle Little Sister
중지 작은 아우
Illustration
Uptie Illustration
“본인은! [아이수크륌]이(가)! 먹고 싶소!”
Identity Info
Decks
Info
Bleed
Weak
Normal
Resist
Affiliation
Middle Finger
Release Date
2023-11-23
Acquisition
Extraction
S3
Extraction
Seasonal (S3~)
Shard Exchange
Ego Shards 400 (7d post-release ~ S3, S5 ~ Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
264
HP
4-6
Speed
65(+5)
Def Level
Panic Threshold
50%
20%
100%
0%
Phase 1
50%
(132)
Phase 2
20%
(53)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
4
+3
Checking the Book
62
(+2)
Atk Weight
[On Use]
Heal 5 SP on self
1
[On Hit]
Inflict 1
Bleed
2
[On Hit]
Inflict 2
Bleed
4
+6
Proof of Loyalty
63
(+3)
Atk Weight
[Combat Start]
This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)
If the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)
Gain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.
2
[On Hit]
Inflict 3
Bleed
[On Hit]
Inflict 1
Damage Down
4
+3
A Just Vengeance
63
(+3)
Atk Weight
[Combat Start]
This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)
If the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)
Gain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.
1
[Heads Hit]
Inflict 1
Bleed
2
[Heads Hit]
Inflict 1
Bleed
3
[Heads Hit]
Inflict 1
Bleed
4
[After Attack]
If target is defeated, 1 ally with the least SP heals 6 SP
5
+4
Multifold Retribution
65
(+5)
[Combat Start]
At 6+ sum of Envy A-Reson., use 'A Just Vengeance' as Counter.
Upon activating the above effect, the Skill's affinity is changed to Envy.
(Leftmost 'Multifold Retribution' is activated first. Activates 2 times per turn)
1
[On Hit]
Lower user's Stagger Threshold by 5
2
[On Hit]
Lower user's Stagger Threshold by 5
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
...
0
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