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Sinners›Don Quixote›The Middle Little Sister

The Middle Little Sister

중지 작은 아우

인격 정보
“본인은! [아이수크륌]이(가)! 먹고 싶소!”

Info

Bleed
Weak
Normal
Resist
Affiliation
Middle Finger
Release Date2023-11-23
Acquisition
ExtractionS3
Extraction
Seasonal (S3~)
Shard ExchangeEgo Shards 400 (7d post-release ~ S3, S5 ~ Perm.)
중지 작은 아우 SD

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Stats

264
HP
4-6
Speed
65(+5)
Def Level

Panic Threshold

50%
20%
100%
0%
Phase 1 50% (132)
Phase 2 20% (53)
AI Summary

Skills

4
+3
CoinCoin
Checking the Book
62(+2)
Atk Weight
[On Use] Heal 5 SP on self
1
[On Hit] Inflict 1 Bleed
2
[On Hit] Inflict 2 Bleed
4
+6
CoinCoin
Proof of Loyalty
63(+3)
Atk Weight
[Combat Start] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)
If the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)
Gain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.
2
[On Hit] Inflict 3 Bleed
[On Hit] Inflict 1 Damage Down
4
+3
CoinCoinCoinCoin
A Just Vengeance
63(+3)
Atk Weight
[Combat Start] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)
If the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)
Gain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.
1
[Heads Hit] Inflict 1 Bleed
2
[Heads Hit] Inflict 1 Bleed
3
[Heads Hit] Inflict 1 Bleed
4
[After Attack] If target is defeated, 1 ally with the least SP heals 6 SP
5
+4
CoinCoin
Multifold Retribution
65(+5)
[Combat Start] At 6+ sum of Envy A-Reson., use 'A Just Vengeance' as Counter.
Upon activating the above effect, the Skill's affinity is changed to Envy.
(Leftmost 'Multifold Retribution' is activated first. Activates 2 times per turn)
1
[On Hit] Lower user's Stagger Threshold by 5
2
[On Hit] Lower user's Stagger Threshold by 5

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

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