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Sinners›Don Quixote›Cinq Assoc. East Section 3

Cinq Assoc. East Section 3

동부 섕크 협회 3과

인격 정보
“음식이 좀 슴슴한가 했더니~ 이런 난장판이라는 조미료를 준비해 둘 줄은 본인이 미처 몰랐군!”

Info

PoiseBurn
Weak
Resist
Normal
Affiliation
Cinq Association
Release Date2025-03-06
Acquisition
ExtractionS5
Extraction
Standard
Shard ExchangeEgo Shards 400 (Perm.)
동부 섕크 협회 3과 SD

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Stats

251
HP
4-7
Speed
62(+2)
Def Level

Panic Threshold

70%
40%
20%
100%
0%
Phase 1 70% (176)
Phase 2 40% (100)
Phase 3 20% (50)
AI Summary

Skills

3
+4
CoinCoin
Fa Jin
62(+2)
Atk Weight
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Use] Gain +3 Poise Count
1
[On Hit] Inflict 1 Burn
2
[On Hit] Inflict 1 Burn
[On Crit] Inflict +1 Burn Count
4
+4
CoinCoinCoin
Virescent Flame Palm
62(+2)
Atk Weight
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Clash Win] Gain 3 Poise
- Gain additional Poise Count equal to Nerve Strike - Don Quixote on target
1
[On Hit] Gain +2 Poise Count
2
[On Hit] Inflict 2 Burn
3
[On Hit] Inflict 2 Burn
[On Hit] Inflict 1 Defense Level Down for every 6 Burn on target (max 5, once per turn)
- Inflict additional Defense Level Down equal to Nerve Strike - Don Quixote on target
4
+3
CoinCoinCoinCoin
Prithee, let this be an enlightening bout
63(+3)
Atk Weight
Deal +15% damage for every 1 Nerve Strike - Don Quixote on target (max 45%)
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Clash Win] Gain 5 Poise
- If target has Nerve Strike - Don Quixote, gain 3 additional Poise
1
[On Hit] Inflict 1 Burn
2
[On Hit] Inflict 1 Burn
3
[On Hit] Inflict 2 Burn
4
Deal +(Poise on self + Burn on target)% damage on Critical Hit (max 50%)
[On Hit] If target has Nerve Strike - Don Quixote, inflict 3 Defense Level Down
4
+10
Coin
Thou'rt in dire need of a lesson in table manners!
62(+2)
If this unit's Speed is faster than the target's, gain +1 Coin Power for every 2 Speed difference (max 2)

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

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