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개인정보 처리방침
Sinners
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Seven Assoc. South Section 4
Seven Assoc. South Section 4
남부 세븐 협회 4과
Illustration
Uptie Illustration
“어서 오세요. 주문은 이쪽에서 받겠습니다.”
Identity Info
Decks
Info
Rupture
Normal
Resist
Weak
Affiliation
Seven Association
Release Date
2023-09-07
Acquisition
Extraction
S2
Extraction
Standard
Shard Exchange
Ego Shards 400 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
220
HP
4-7
Speed
58(-2)
Def Level
Panic Threshold
70%
40%
20%
100%
0%
Phase 1
70%
(154)
Phase 2
40%
(88)
Phase 3
20%
(44)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
4
+3
Predictive Analysis
63
(+3)
Atk Weight
Coin Power +1 for every 3
Rupture
on target (Max 2)
2
[On Hit]
Inflict 3
Rupture
4
+4
Dissect Target
63
(+3)
Atk Weight
Coin Power +1 for every 6
Rupture
on target (Max 2)
[On Clash Win]
Inflict +3
Rupture
Count
1
[On Hit]
Inflict 3
Rupture
3
[On Hit]
If target has 6+
Rupture
, inflict
Weakness Analyzed
next turn
5
+4
Profiling
63
(+3)
Atk Weight
Deal +10% damage for every 3
Rupture
on target (Max 50%)
[On Clash Win]
Inflict +2
Rupture
Count
2
[On Hit]
Inflict 3
Rupture
3
[After Attack]
If target is Staggered or defeated, gain 1
Haste
, 1
Slash Power Up
next turn
10
+4
Let's Wrap It Up
58
(-2)
[On Use]
Gain 1
Haste
next turn (3 times per turn)
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
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