Sin Resistance
Cost
Acquisition
Pilgrimage Extraction
Passive
Wanderer
Gain
Man in Scabbard when meeting one of the following conditions:
- Gain 1 for every 3 HP damage taken
- Gain 1 for every 5 Shield HP damage taken
- Gain 10 per Staggered ally when other allies become Staggered
- Gain 20 per dead ally when other allies are killed
Turn Start: if this unit is Staggered due to damage, and if this unit has 40+
Man in Scabbard, fix all of this unit's Resistance values to 2 for the turn and recover from Stagger (once per Encounter; excluding forced Staggers)
EGO Skill

5
+5
Unbrilliant Glory - Flowing
Atk Weight
[Cannot Clash]
When used for the first time in battle, consume 1 fewer Wrath, 2 fewer Sloth, and 1 fewer Pride E.G.O resources.
At 1+
Man in Scabbard, activate Unbrilliant Glory - Incandescence instead
This Skill does not hit an enemy, does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused
[After Attack] Gain 1
Man in Scabbard
[After Attack] Heal 25 SP
[After Attack] Gain 2
Offense Level Up and 1
Damage Up next turn
▌ Corrosion

20
-4
Unbrilliant Glory - Flowing
Atk Weight
[Unidentifiable]
Targets randomly
If there are 3+ targets: If the Coins 1~3 hit without Cracking, the final Coin deals +30% damage (once per Coin; in Focused Encounters, each Part counts as 1 target)
[On Use] At 40
Man in Scabbard, Base Power +1
[Before Attack] Consume all
Man in Scabbard and gain the following effects(all of them rounded down):
- Gain (Stack consumed / 10)
Defense Level Up (once per turn)
- If 40 Stack was consumed, the final Coin deals +160% damage and this unit gains 2
Protection (once per turn)
[Before Attack] Deal +3% damage for every 6 (
Burn +
Tremor) on the main target (max 15%)
[Before Attack] Base Power -4 for every Cracked Coin (max -16)
[After Attack] Gain 1
Man in Scabbard
[Combat End] If 40
Man in Scabbard was consumed by this Skill, the leftmost Skill Slot on the Dashboard gains +8
Aggro next turn (once per turn)
1
2
3
4
[On Hit] Inflict 5
Burn
[On Hit] Inflict 5
Tremor
[Unbreakable Coin Hit] If target has 15+
Tremor Potency, trigger
Tremor Burst; then, reduce target's
Tremor Count by 1
Keywords

