본문으로 건너뛰기
SAIGO NO DANTE
Story
Login
◆

최애의 관리자

·

팬 제작 비공식 사이트 · Limbus Company는 Project Moon의 저작물입니다.

This is a fan site and is not affiliated with Project Moon.

수감자
덱 게시판
메타 분석
이용약관
개인정보 처리방침
Sinners›Gregor›The Priest of La Manchaland

The Priest of La Manchaland

라만차랜드 신부

인격 정보
“내가 그들을 대신하여 용서하더라도… 어버이는 날 용서치 않으시겠지.”

Info

BleedRupture
Normal
Weak
Resist
Affiliation
Bloodfiend
Release Date2024-10-31
Acquisition
ExtractionS5
Extraction
Seasonal (S5~)
Shard ExchangeEgo Shards 400 (7d post-release ~ S5, S7 ~ Perm.)
라만차랜드 신부 SD

Drag to move · Scroll to zoom · Double-click to reset

Stats

313
HP
4-6
Speed
65(+5)
Def Level

Panic Threshold

80%
100%
0%
Phase 1 80% (250)
AI Summary

Skills

3
+4
CoinCoin
Sacrifice for the Family
61(+1)
Atk Weight
[On Use] Gain +3 Aggro to this Skill Slot next turn
[On Use] Coin Power +1 for every 6 Bleed on target (max 2)
[On Use] Gain 10 Bleed
- At 50%+ HP, gain 15 additional Bleed
1
[On Hit] Inflict 2 Bleed
2
[On Hit] Inflict 1 Rupture
[On Hit] Gain 3 Bloodied Hand
4
+6
CoinCoin
Suffocating Guilt
61(+1)
Atk Weight
[On Use] Gain +3 Aggro to this Skill Slot next turn
[On Use] Coin Power +1 for every 6 Bleed on target (max 2)
[On Use] Gain 10 Bleed
[On Use] At 5+ Ailing Heart, consume up to 60 Bloodfeast; then, gain 1 Bloodied Hand for every 6 Bloodfeast consumed
- At less than 5 Ailing Heart, gain 10 Bleed and 3 Bloodied Hand
1
[On Hit] Inflict +2 Bleed Count
2
[On Hit] Inflict 1 Rupture
[On Hit] Gain 3 Bloodied Hand
5
+4
CoinCoinCoin
The Unforgivable Sin
63(+3)
Atk Weight
On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill)
[On Use] Deal +1.5% damage for every 1% missing HP on self (max 90%)
[On Use] If target has 6+ Bleed, Coin Power +1
[On Use] Consume every excess Stack of Bloodied Hand past 10 Stack to gain the following effects:
- Heal (Stacks consumed x 3) HP on self
- If this unit consumed 10+ Stack, Coin Power +1
- If this unit consumed 20 Stack, Reuse the final Coin
[On Use] Gain 10 Bleed
[After Attack] Heal 10% HP on self
1
[On Hit] Gain 3 Bloodied Hand
2
[On Hit] Inflict +2 Bleed Count
[On Hit] Inflict +2 Rupture Count
3
[On Hit] Inflict 2 Bleed
[On Hit] Inflict 2 Rupture
15
+5
Coin
Faded Patience
65(+5)
[Combat Start] At 40%+ HP, gain 5 Bleed and activate Bleed up to 3 times on self (once per turn; lose Bleed Count equal to the number of times it was activated)
[Combat Start] At less than 40% HP, consume up to 20 Bloodfeast and heal the same value as HP (once per turn)
[Combat Start] Gain 3 Ailing Heart (once per turn)

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

User Ratings

0
...
0
← Back to identities