본문으로 건너뛰기
SAIGO NO DANTE
Story
Login
◆

최애의 관리자

·

팬 제작 비공식 사이트 · Limbus Company는 Project Moon의 저작물입니다.

This is a fan site and is not affiliated with Project Moon.

수감자
덱 게시판
메타 분석
이용약관
개인정보 처리방침
Sinners›Gregor›Kurokumo Clan Captain

Kurokumo Clan Captain

흑운회 부조장

인격 정보
“아우, 이거. 맛있다아~ 한 병만 더… 흐히.”

Info

Bleed
Normal
Resist
Weak
Affiliation
Dark Cloud
Release Date2024-02-22
Acquisition
EventS3
Extraction
Not Available
Shard ExchangeEgo Shards 150 (7d post-release ~ S3, S5 ~ Perm.)
흑운회 부조장 SD

Drag to move · Scroll to zoom · Double-click to reset

Stats

232
HP
4-6
Speed
61(+1)
Def Level

Panic Threshold

65%
35%
15%
100%
0%
Phase 1 65% (151)
Phase 2 35% (81)
Phase 3 15% (35)
AI Summary

Skills

5
+5
Coin
Lenticular Rend
61(+1)
Atk Weight
[On Use] If target has 7+ Bleed, Clash Power +2
[On Clash Win] Inflict 1 Bleed
1
[On Hit] Inflict +1 Bleed Count
5
+5
CoinCoin
Shadow Cloud
62(+2)
Atk Weight
[On Use] If target has 7+ Bleed, Clash Power +2
1
[Heads Hit] Inflict 2 Bleed
2
[On Hit] Inflict 1 Offense Level Down
[On Hit] If target has 7+ Bleed, inflict 1 Attack Power Down next turn
4
+3
CoinCoinCoin
Shadowcloud Shattercleave
62(+2)
Atk Weight
[On Use] If target has 7+ Bleed, Clash Power +1
[On Use] If target has 10+ Bleed, Coin Power +1
1
[On Hit] Inflict 1 Offense Level Down
[On Hit] If target has 7+ Bleed, inflict 1 Offense Level Down next turn
2
[On Hit] Inflict 1 Offense Level Down
[On Hit] If target has 7+ Bleed, inflict 1 Offense Level Down next turn
3
[Heads Hit] Inflict 3 Bleed
[On Hit] If target has 7+ Bleed, inflict 1 Plus Coin Drop next turn
8
+8
Coin
Guard
61(+1)

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

User Ratings

0
...
0
← Back to identities