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Sinners›Gregor›Heishou Pack - Si Branch

Heishou Pack - Si Branch

흑수 - 사

인격 정보
“이 정도면 사람 팔이구만 뭐. 난 또 이번에 시술받으면 팔 두 짝 다 뱀으로 변하나 싶었지.”

Info

RupturePoise
Resist
Normal
Weak
Affiliation
Black Swan
Release Date2025-05-15
Acquisition
ExtractionS6
Extraction
Seasonal (S6~)
Shard ExchangeEgo Shards 400 (S8 ~ Perm.)
흑수 - 사 SD

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Stats

212
HP
3-7
Speed
60
Def Level

Panic Threshold

70%
40%
20%
100%
0%
Phase 1 70% (148)
Phase 2 40% (85)
Phase 3 20% (42)
AI Summary

Skills

3
+4
CoinCoin
Snake Fang
62(+2)
Atk Weight
<style="highlight">[WhenUse] Coin Power +1 for every 10 (Breath on self + Burst on target) (max 2)</style>
[WhenUse] Gain +2 Breath Count
1
[OnSucceedAttack] Inflict 1 Burst<style="highlight"></style>
2
[OnSucceedAttack] Inflict 1 Burst<style="highlight"></style>
[CriticalOnSucceedAttack] If this unit has [SnakeStance], inflict +1 Burst Count<style="highlight"></style>
4
+4
CoinCoinCoin
Blindsiding Cleave
63(+3)
Atk Weight
<style="highlight">[WhenUse] Coin Power +1 for every 10 (Breath on self + Burst on target) (max 2)</style>
[WinDuel] Inflict +<style="highlight">2</style> Burst Count
[WinDuel] Gain +2 Breath Count
1
[OnSucceedAttack] Inflict 1 Burst<style="highlight"></style>
2
[OnSucceedAttack] Inflict 1 Burst<style="highlight"></style>
3
[OnSucceedAttack] Inflict 2 Burst<style="highlight"></style>
[OnSucceedAttack] At 30+ Breath, consume 10 Breath on self to Reuse Coin once (1 time max)<style="highlight"></style>
[OnSucceedAttack] Inflict [BurstPoison]<style="highlight"></style>
<style="highlight">[CriticalOnSucceedAttack] Gain 1 [SnakeStance]</style>
8
+14
Coin
Serpentshear Puncturing Arm
64(+4)
Atk Weight
[WhenUse] Coin Power +1 for every 8 (Breath on self + Burst on target) (max 4)
- If this unit has [SnakeStance], Coin Power +1 for every 5 (Breath on self + Burst on target) instead (max 6)
[WhenUse] Gain 3 [SnakeStance]
[WinDuel] If target has 5+ Burst, gain 5 Breath
1
Deal <style="highlight">+10%</style> damage for every (Breath on self + Burst on target) <style="highlight">(max 200%)</style>
If this unit has [SnakeStance], deal <style="highlight">+100%</style> Damage on Critical Hit
[OnSucceedAttack] Reduce [BurstPoison] on target by 2<style="highlight"></style>
[CriticalOnSucceedAttack] Reduce [BurstPoison] on target by 3<style="highlight"></style>
<style="highlight">[CriticalOnSucceedAttack] Inflict +2 Burst Count</style>
[OnSucceedAttack] Inflict [BurstPoison]<style="highlight"></style>
3
+10
Unbreakable Coin
Reversal Kick
60
[CanDuelGuard]
[StartBattle] Gain 3 [SnakeStance] next turn
<style="highlight">[WhenUse] At 10+ Breath Count, Coin Power +1</style>
1
SuperCoin<style="highlight"></style>

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

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