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Sinners›Gregor›Firefist Office Survivor

Firefist Office Survivor

불주먹 사무소 생존자

인격 정보
“이건… 우리 불주먹 사무소의 복장이군.”

Info

Burn
Resist
Weak
Normal
Affiliation
Fist of Flame Office
Release Date2025-03-06
Acquisition
ExtractionS5
Extraction
Seasonal (S5~)
Shard ExchangeEgo Shards 400 (7d post-release ~ S5, S7 ~ Perm.)
불주먹 사무소 생존자 SD

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Stats

259
HP
4-6
Speed
63(+3)
Def Level

Panic Threshold

70%
0%
100%
0%
Phase 1 70% (181)
Phase 2 0% (0)
AI Summary

Skills

3
+4
CoinCoin
Flamethrow
62(+2)
Atk Weight
Coin Power +1 for every 3 Burn on target (max 2)
1
[On Hit] Inflict 2 Burn
2
[On Hit] Consume 15 District 12 Fuel and inflict +2 Burn Count
4
+6
CoinCoin
I'll burn away every last drop of your filthy blood
63(+3)
Atk Weight
Coin Power +1 for every 6 Burn on target (max 2)
Coins that consumed District 12 Fuel deal +15% damage
- When in Overheated Fuel state, deal +30% damage instead
1
[On Hit] Inflict 2 Burn
[On Hit] Consume 10 District 12 Fuel and inflict 2 Burn against 2 enemies with the least Burn Potency
2
[On Hit] Inflict +2 Burn Count
[On Hit] Consume 10 District 12 Fuel and inflict +1 Burn Count against 2 enemies with the least Burn Count
5
+4
CoinCoinCoin
Firefist
65(+5)
Atk Weight
Coin Power +1 for every 3 Burn Count on target (max 2)
[On Use] Base Power +1 for every 6 Burn on target (max 3)
[On Use] Consume up to 25 District 12 Fuel and deal +2% damage for every District 12 Fuel consumed (max 50%)
- When in Overheated Fuel state, deal +4% damage for every District 12 Fuel consumed (max 100%)
[After Attack] If target is defeated, or if this Skill consumed District 12 Fuel, gain 2 Blunt DMG Up next turn
1
[On Hit] If this unit consumed District 12 Fuel, inflict 2 Burn and +1 Burn Count
2
[On Hit] If this unit consumed District 12 Fuel, inflict 2 Burn and +1 Burn Count
3
[On Hit] Deal +2% damage for every District 12 Fuel consumed by this Skill (max 50%)
- When in Overheated Fuel state, deal +4% damage for every District 12 Fuel consumed instead (max 100%)
9
+7
Coin
I have to keep going for big sis
62(+2)
[Counter (Clashable)]
[Combat Start] Gain 100 District 12 Fuel
1
[On Hit] Inflict 1 Burn

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

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