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Stats
203
HP
3-8
Speed
56(-4)
Def Level
Panic Threshold
70%
40%
20%
100%
0%
Phase 1 70% (142)
Phase 2 40% (81)
Phase 3 20% (41)
AI Summary
Skills
5
+6
Sabre Slash
65(+5)
Atk Weight
[On Use] Coin Power +1 for every 3 Sinking on target (max 2)
[On Use] Clash Power +1 for every 3 Sinking Count on target (max 2)
1
[On Hit] Inflict 3 Sinking
4
+6
Remise
65(+5)
Atk Weight
[On Use] If target has 6+ Sinking, Coin Power +1
[On Use] Clash Power +1 for every 3 Sinking Count on target (max 2)
[On Clash Win] Inflict +2 Sinking Count
1
[On Hit] If target has 5+ Sinking, gain 1 Haste next turn
2
[On Hit] Inflict +3 Sinking Count
4
+3
Nightmare Hunt
65(+5)
Atk Weight
[On Use] Clash Power +1 for every 3 Sinking Count on target (max 3)
[After Attack] If target is Staggered, inflict +3 Sinking Count
[After Attack] If target is defeated, inflict +3 Sinking Count on 2 random enemies
1
[On Hit] Inflict 1 Sinking
2
[On Hit] Inflict 1 Sinking
3
[On Hit] Inflict 1 Sinking
4
[On Hit] Absorb 10 Sinking from the target and gain 1 Plus Coin Boost and 3 Damage Up next turn. 50% chance to gain the above effects without absorbing Sinking
4
+10
Do You Wish to Weep?
56(-4)
[On Use] Coin Power +1 for every 3 Sinking on target (max 3)
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,