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R Corp. 4th Pack Reindeer
R Corp. 4th Pack Reindeer
R사 제 4무리 순록팀
Illustration
Uptie Illustration
“하… 이번엔 순록이 가장 먼저 투입되는 건가? 토끼와 코뿔소에게 빨리 오지 않으면 뜯을 풀이 없을 거라고 전해주실래요?”
Identity Info
Decks
Info
Charge
Sinking
Normal
Weak
Resist
Affiliation
R Corp.
Release Date
2025-04-30
Acquisition
Extraction
S6
Extraction
Standard
Shard Exchange
Ego Shards 400 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
208
HP
3-6
Speed
59(-1)
Def Level
Panic Threshold
70%
40%
20%
100%
0%
Phase 1
70%
(146)
Phase 2
40%
(83)
Phase 3
20%
(42)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
3
+4
Energy Strike
62
(+2)
Atk Weight
Deal +3% damage for every
Charge
(max 15%)
At 2+
Charge
, Coin Power +1
At 5+
Charge
Count, Coin Power +1
[On Use]
Gain +2
Charge
Count
1
[On Hit]
Gain +(
Charge
+ 1)
Charge
Count (max 4)
2
[On Hit]
Inflict 1
Sinking
2
+3
Mind Whip
64
(+4)
Atk Weight
Deal +4% damage for every
Charge
(max 20%)
[On Use]
At 5~9
Charge
Count:
- Gain 10
Sinking
and raise this unit's
Charge
Count to 10
- This Skill gains the following attributes:
[Unidentifiable]
,
Unfocused Volley
, and Atk Weight +1
-
[Before Use]
At 5+
Charge
, this Skill does not gain the
[Unidentifiable]
effect
[On Use]
Consume 10
Charge
Count to gain Coin Power +2
[Before Attack]
At 8+ remaining
Charge
Count, consume 8
Charge
Count to deal +40% damage
1
[On Hit]
Inflict 1
Sinking
[On Hit]
Raise Stagger Threshold by 5% of damage dealt
2
[On Hit]
Inflict 1
Sinking
[On Hit]
Raise Stagger Threshold by 5% of damage dealt
3
[On Hit]
Inflict 1
Sinking
[On Hit]
Raise Stagger Threshold by 5% of damage dealt
4
[On Hit]
Inflict +2
Sinking
Count
[On Hit]
Raise Stagger Threshold by 10% of damage dealt
8
+10
Concentration
64
(+4)
Atk Weight
Base Power +1 and Coin Power +1 for every
Charge
(max 5 each)
At 10+
Charge
Count, Final Power +4
[On Use]
Gain +7
Charge
Count
1
Deal +(this Skill's Power x 5)% damage (max 150%)
At 3+
Charge
, deal +20% damage for every
Charge
(max 100%)
[On Hit]
Gain +(
Charge
+ 3)
Charge
Count (max 8)
[On Hit]
Inflict 4
Sinking
and +4
Sinking
Count
10
+6
Energy Condensation
62
(+2)
[On Use]
At 10+
Charge
Count, Coin Power +4
[On Use]
Gain +3
Charge
Count (2 times per turn)
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
...
0
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