[Before Attack] At 4+ highest Reson., gain +1 Atk Weight
- If the said Reson. was a Gloom Reson., gain +1 Atk Weight
[Attack End] Heal 2 allies with the lowest HP percentages by (10 + (
Sinking on the main target +
Sinking Count on the main target)/3)% HP (max 20%) - If the highest Reson. was a 4+ Gloom Reson., heal 10% more of the max HP