Targets the unit with the least Core HP
[Before Attack] Gain (# of highest Reson. -2) Atk Weight (max 2)
[Before Attack] Deal 5% HP damage to at most 5 random other allies
- Heal HP on self equal to the damage dealt to allies.
- If this unit dealt damage to an ally, gain 2
Attack Power Up this turn, and gain 2
Haste next turn. (Once per turn. The 'dealt damage' includes damage dealt to Shield HP. This effect can kill allies.)
[Attack End] If this Skill's healing exceeds this unit's max HP, gain (excess heal/max HP) x 10
Offense Level Up next turn. (max 6 per turn)