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Ishmael
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Family Hierarch Candidate
Family Hierarch Candidate
가주 후보
Illustration
Uptie Illustration
“끝내 가을 버텨낼 꽃 없다더니, 어찌 된 일인지 홍원은 변한 게 하나도 없네요. 아, 길은 예전 같지 않으려나.”
Identity Info
Decks
Info
Rupture
Poise
Normal
Weak
Resist
Affiliation
Ga Family
Release Date
2025-06-05
Acquisition
Extraction
S6
Extraction
Seasonal (S6~)
Shard Exchange
Ego Shards 400 (S8 ~ Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
207
HP
3-7
Speed
60
Def Level
Panic Threshold
70%
40%
15%
100%
0%
Phase 1
70%
(145)
Phase 2
40%
(83)
Phase 3
15%
(31)
AI Summary
Guides
AI Summary
Skills
5
Passives
3
Uptie 3
Uptie 4
Skills
Uptie IV Changes
3
+4
Crimson Strike
61
(+1)
Atk Weight
[On Use]
If target has 5+ types of negative effects, Clash Power +1
[On Use]
Coin Power +1 for every 3
Rupture
on target (max 2)
[On Clash Win]
Gain 3
Poise
and +2
Poise
Count
1
[On Hit]
Inflict +1
Rupture
Count
2
[On Hit]
Inflict 2
Rupture
[On Crit]
Gain 1
Offense Level Up
next turn (2 times per turn)
2
+2
Crimson Strike - Launcher [始]
60
Atk Weight
[Cannot Clash]
[On Use]
Gain 5
Poise
and +2
Poise
Count
[On Use]
At 3+
Ready [待]
, Coin Power +2
[Before Attack]
Consume all
Ready [待]
on self to gain +(
Ready [待]
on self x 2) Atk Weight (max 5)
2
[On Hit]
Inflict 1
Rupture
2
+3
Crimson Phoenix
63
(+3)
Atk Weight
[On Use]
If target has 5+ types of negative effects, Coin Power +1
[On Use]
If target has 4+
Rupture
, Coin Power +1
1
[On Hit]
Inflict +1
Rupture
Count
[On Crit]
Inflict 2
Defense Level Down
next turn
2
[On Hit]
Inflict +1
Rupture
Count
[On Crit]
Inflict 2
Defense Level Down
next turn
3
[On Hit]
Gain
Poise
equal to
Rupture
on target (max 5)
[Heads Hit]
Gain
Poise
Count equal to
Rupture
Count on target (max 3)
4
Deal +(20 +
Poise
on self +
Rupture
on target)% damage on Critical Hit (max 50%)
[On Crit: Kill]
Gain 3
Offense Level Up
next turn (once per turn)
8
+14
Crimson Spring
65
(+5)
Atk Weight
[Before Attack]
If main target has 5+ types of negative effects, Atk Weight +1
[Before Attack]
At 3+
Launcher [始]
, Atk Weight +1
[On Use]
Coin Power +2 for every 3 types of negative effect on the main target (max 6)
[On Use]
Coin Power +1 for every 7 (
Rupture
+
Rupture
Count) on the main target (max 5)
[On Clash Win]
Gain 4
Poise
1
Unbreakable Coin
Deal +(50 +
Poise
on self +
Rupture
on the main target)% damage (max 75%)
Deal +(80 +
Poise
on self +
Rupture
on the main target)% damage on Critical Hit (max 105%)
+5% Damage on Critical Hit for every
Launcher [始]
on self (max 30%)
[On Hit]
Inflict 5
Rupture
[On Crit]
Inflict +1
Rupture
Count
[On Crit]
Gain 2
Poise
and +1
Poise
Count
[On Crit: Kill]
Gain +2
Poise
Count (3 times per turn)
4
+10
Adept Evasion
60
[Combat Start]
At 3+
Launcher [始]
, perform a
Battlefield Retreat
at Turn End.
- Upon Retreat, move to the frontmost place in the Backup units' Deployment order (Returns first before the other Backup units Substitute in)
[On Use]
Gain +1
Poise
Count (2 times per turn)
[On Evade]
Gain 2
Poise
(2 times per turn)
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
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