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Stats
225
HP
3-8
Speed
60
Def Level
Panic Threshold
65%
35%
100%
0%
Phase 1 65% (146)
Phase 2 35% (79)
AI Summary
Skills
4
+4
Tsuru-giri [鶴斬り]
62(+2)
Atk Weight
[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill
[On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2)
1
[On Hit] Inflict +1 Sinking Count
[Heads Hit] Inflict +1 Sinking Count
2
[On Hit] Inflict +1 Tremor Count
[Heads Hit] Inflict +1 Tremor Count
4
+4
Susuki Misdirection
63(+3)
Atk Weight
[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill
[On Use] Coin Power +1 for every 6 (Tremor + Sinking) on target (max 2)
1
[On Hit] Inflict 2 Sinking
[Heads Hit] Inflict 1 Sinking
2
[On Hit] Inflict 2 Tremor
[Heads Hit] Inflict 1 Tremor
3
[On Hit] Heal 5 SP
5
+4
Sakura-sen [桜閃]
64(+4)
Atk Weight
Deal +10% damage for every Bright【光】 Potency on self
[On Use] If the other Skill in the same Skill Slot is a different Skill, Discard that Skill
[On Use] Coin Power +1 for every 6 (Tremor + Sinking), on target (max 3)
1
[On Hit] Inflict +2 Tremor Count
[On Hit] Inflict +2 Sinking Count
[Heads Hit] Inflict +1 Sinking Count
2
[On Hit] Inflict 3 Tremor
[On Hit] Inflict 3 Sinking
[Heads Hit] Inflict +1 Tremor Count
3
If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +48% damage
[On Hit] If target isn't in an Amplitude Conversion state, trigger Amplitude Conversion into Tremor - Decay
4
+5
Kōzan [光斬]
65(+5)
Atk Weight
[Cannot Clash]
This Skill does not trigger Defense Skills, and external effects cannot trigger this Skill to be Reused
[On Use] At less than 3 Bright【光】 Potency, cancel the Skill and gain 2 Attack Power Up next turn
[On Use] At 3+ Bright【光】 Potency, gain the following effects based on Potency:
- Per 1 Potency: this Skill deals +10% damage
- At 4+ Potency: Base Power +1
- At 5 Potency: On Hit with the final Reuse Coin, trigger Tremor Burst 2 times; then, reduce target's Tremor Count by 1
[After Attack] Lose Bright【光】 on self
[After Attack] Next turn, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills (once per turn)
[After Attack] Gain Bright【光】 Potency next turn equal to the # of Coins that weren't used
1
Reuse this Coin (Bright【光】 Potency - 1) times (4 times max)
[On Hit] Inflict +1 Tremor Count
[On Hit] Inflict +1 Sinking Count
[Heads Hit] Inflict 1 Defense Level Down
5
+4
Shuffle Hands - Floral Deck
63(+3)
[Counter (Clashable)]
[Combat Start]Discard 2 Skills of the lowest rank in all of this unit's Skill Slots (once per turn)
[Combat Start] If this Skill was equipped on this unit's leftmost Skill Slot, convert the Suit in this unit's Hand to a random Suit that corresponds to one of this unit's Base Attack Skills next turn. (once per turn; excluding the Suit already in this unit's Hand)
[Combat Start] 50% chance to gain 1 Bright【光】 Potency (once per turn)
[On Use] Coin Power +1 for every 2 Bright【光】 Potency on self (max 2)
1
[On Hit] Inflict +1 Sinking Count
2
[On Hit] Inflict 2 Tremor
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,