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Ishmael
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Lobotomy E.G.O::Sloshing
Lobotomy E.G.O::Sloshing
로보토미 E.G.O::출렁임
Illustration
Uptie Illustration
“하… 비웃지 마세요. 저도 좋아서 이딴 걸 입었겠어요?”
Identity Info
Decks
Info
Tremor
Tremor Burst
Rupture
Resist
Weak
Normal
Affiliation
Tech Liberation Alliance
Release Date
2023-06-15
Acquisition
Extraction
S2
Extraction
Standard
Shard Exchange
Ego Shards 400 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
276
HP
2-7
Speed
65(+5)
Def Level
Panic Threshold
50%
20%
100%
0%
Phase 1
50%
(138)
Phase 2
20%
(55)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
4
+6
It's Heavy...!
59
(-1)
Atk Weight
[On Use]
Gain +4 Aggro to this Skill Slot next turn
[On Clash Lose]
Inflict 2
Tremor
and 2
Rupture
1
[Heads Hit]
Inflict 1
Tremor
[On Hit]
Inflict +1
Tremor
Count
5
+4
It's Churning...!
59
(-1)
Atk Weight
[On Use]
Gain +4 Aggro to this Skill Slot next turn
[On Clash Lose]
Inflict 3
Tremor
and 3
Rupture
1
[On Hit]
Inflict 1
Tremor
2
[On Hit]
Inflict 2
Tremor
6
+16
Corrosive Splash
59
(-1)
Atk Weight
[On Use]
Gain +4 Aggro to this Skill Slot next turn
[On Clash Lose]
Inflict 5
Tremor
and 5
Rupture
1
[On Hit]
Trigger
Tremor Burst
After triggering
Tremor Burst
, reduce
Tremor
Count by 4. Inflict 5
Rupture
15
+5
Guard
65
(+5)
[On Use]
Gain +4 Aggro to this Skill Slot next turn
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
...
0
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