본문으로 건너뛰기
SAIGO NO DANTE
Story
DB
Community
More
English
Search
Ctrl
K
Login
수감자
덱 게시판
메타 분석
이용약관
개인정보 처리방침
Sinners
›
Ishmael
›
Zwei Assoc. West Section 3
Zwei Assoc. West Section 3
서부 츠바이 협회 3과
Illustration
Uptie Illustration
“떠들지 말고 줄 똑바로 맞춰 서세요. 아침 조회부터 한소리 듣는 건 질색이라서요.”
Identity Info
Decks
Info
Tremor
Tremor Burst
Normal
Weak
Resist
Affiliation
Zwei Association
Release Date
2024-10-03
Acquisition
Extraction
S5
Extraction
Standard
Shard Exchange
Ego Shards 400 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
286
HP
4-6
Speed
65(+5)
Def Level
Panic Threshold
55%
100%
0%
Phase 1
55%
(157)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
3
+4
Zwei Knight's Greatsword Form
60
Atk Weight
[On Use]
Gain +3
Aggro
to this Skill Slot next turn
[On Use]
Gain 1
Defense Level Up
for every 2
Tremor
Count on self (max 3)
[On Use]
Base Power +1 for every 4
Defense Level Up
(max 2)
1
[On Hit]
Inflict +1
Tremor
Count
[On Hit]
Gain 2
Defense Level Up
next turn
2
[On Hit]
Inflict +1
Tremor
Count
[On Hit]
Gain 2
Defense Level Up
next turn
4
+4
Can't Let You Through.
61
(+1)
Atk Weight
[On Use]
Gain +5
Aggro
to this Skill Slot next turn
[On Use]
Gain 1
Defense Level Up
for every 2
Tremor
Count on self (max 5)
[On Use]
At 4+
Defense Level Up
, Coin Power +1
[On Clash Win]
Gain +3
Tremor
Count
1
[On Hit]
Inflict 4
Tremor
2
[On Hit]
Gain 4
Defense Level Up
next turn
3
[On Hit]
Inflict
Tremor
equal to ((
Tremor
Count on self)/2) (max 4)
[On Hit]
At 8+
Defense Level Up
, inflict 1
Attack Power Down
5
+4
Ward
62
(+2)
Atk Weight
[On Use]
Gain 1
Defense Level Up
for every 2
Tremor
Count on self (max 5)
[On Use]
If this unit is in
Defensive Stance
, deal +70% damage
[On Use]
Coin Power +1 for every 4
Defense Level Up
on self (max 4)
[On Use]
Gain +10
Aggro
to this Skill Slot next turn
[On Clash Win]
Gain +3
Tremor
Count
1
[On Hit]
Inflict 2
Tremor
2
[On Hit]
Inflict 2
Tremor
3
[On Hit]
Consume all
Tremor
Count on self, and inflict the value of the Count consumed as
Tremor
on target. (max 20)
- Deal +(excess
Tremor
x 5)% damage (max 50%)
[On Hit]
Trigger
Tremor Burst
; then, reduce target's
Tremor
Count by 1
[On Hit]
If this unit is in
Defensive Stance
, trigger
Tremor Burst
; then, reduce the target's
Tremor
Count by 1
3
+12
Your Shield
65
(+5)
Clashable Guard
[Combat Start]
Gain 2
Defensive Stance
. (once per turn)
[On Use]
Gain +10
Tremor
Count (once per turn)
[On Clash Win]
Trigger
Tremor Burst
1
Unbreakable Coin
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
...
0
← Back to identities