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Sinners›Ishmael›Zwei Assoc. West Section 3

Zwei Assoc. West Section 3

서부 츠바이 협회 3과

인격 정보
“떠들지 말고 줄 똑바로 맞춰 서세요. 아침 조회부터 한소리 듣는 건 질색이라서요.”

Info

TremorTremor Burst
Normal
Weak
Resist
Affiliation
Zwei Association
Release Date2024-10-03
Acquisition
ExtractionS5
Extraction
Standard
Shard ExchangeEgo Shards 400 (Perm.)
서부 츠바이 협회 3과 SD

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Stats

286
HP
4-6
Speed
65(+5)
Def Level

Panic Threshold

55%
100%
0%
Phase 1 55% (157)
AI Summary

Skills

3
+4
CoinCoin
Zwei Knight's Greatsword Form
60
Atk Weight
[On Use] Gain +3 Aggro to this Skill Slot next turn
[On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 3)
[On Use] Base Power +1 for every 4 Defense Level Up (max 2)
1
[On Hit] Inflict +1 Tremor Count
[On Hit] Gain 2 Defense Level Up next turn
2
[On Hit] Inflict +1 Tremor Count
[On Hit] Gain 2 Defense Level Up next turn
4
+4
CoinCoinCoin
Can't Let You Through.
61(+1)
Atk Weight
[On Use] Gain +5 Aggro to this Skill Slot next turn
[On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 5)
[On Use] At 4+ Defense Level Up, Coin Power +1
[On Clash Win] Gain +3 Tremor Count
1
[On Hit] Inflict 4 Tremor
2
[On Hit] Gain 4 Defense Level Up next turn
3
[On Hit] Inflict Tremor equal to ((Tremor Count on self)/2) (max 4)
[On Hit] At 8+ Defense Level Up, inflict 1 Attack Power Down
5
+4
CoinCoinCoin
Ward
62(+2)
Atk Weight
[On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 5)
[On Use] If this unit is in Defensive Stance, deal +70% damage
[On Use] Coin Power +1 for every 4 Defense Level Up on self (max 4)
[On Use] Gain +10 Aggro to this Skill Slot next turn
[On Clash Win] Gain +3 Tremor Count
1
[On Hit] Inflict 2 Tremor
2
[On Hit] Inflict 2 Tremor
3
[On Hit] Consume all Tremor Count on self, and inflict the value of the Count consumed as Tremor on target. (max 20)
- Deal +(excess Tremor x 5)% damage (max 50%)
[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
[On Hit] If this unit is in Defensive Stance, trigger Tremor Burst; then, reduce the target's Tremor Count by 1
3
+12
Unbreakable Coin
Your Shield
65(+5)
Clashable Guard
[Combat Start] Gain 2 Defensive Stance. (once per turn)
[On Use] Gain +10 Tremor Count (once per turn)
[On Clash Win] Trigger Tremor Burst
1
Unbreakable Coin

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)

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