Drag to move · Scroll to zoom · Double-click to reset
Stats
246
HP
4-6
Speed
63(+3)
Def Level
Panic Threshold
80%
20%
100%
0%
Phase 1 80% (197)
Phase 2 20% (49)
AI Summary
Skills
3
+4
Draw of the Sword
63(+3)
Atk Weight
At 5+ Poise, Coin Power +1
[Combat Start] Apply 1 Sword of the Homeland - Rending to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead
[On Use] Gain +2 Poise Count
1
[On Hit] Gain 1 Poise
2
[On Hit] Gain 1 Poise
3
+5
Acupuncture
63(+3)
Atk Weight
At 7+ Poise, Coin Power +1
[Combat Start] Apply 1 Sword of the Homeland - Penetrating to (highest A-Reson.) other Blade Lineage allies in ascending order of Speeds (slowest to fastest, 2 times max)
- If there are 6 or more allied Blade Lineage Identities in the Encounter, apply 2 instead
[On Use] Gain +3 Poise Count
[On Clash Win] Gain 1 Slash Power Up next turn
1
[On Hit] Gain 3 Poise
3
+60% Damage on Critical Hit
20
-8
Yield My Flesh
60
Atk Weight
[On Use] Gain +3 Aggro to this Skill Slot next turn
[On Use] Until this Skill ends, this unit cannot be Staggered from taking damage
[On Clash Win] Gain 5 Poise
[On Clash Lose] After getting hit, use 'To Claim Their Bones' Skill
[On Crit] Deal +3% damage on Critical Hit for every Poise Potency on self (Max 75%)
+30% Damage on Critical Hit
Deal +0.5% damage per 1% missing HP on self (Max 25%)
8
+10
Overthrow
65(+5)
[On Use] Gain 1 Slash Power Up next turn (1 time max)
Deal +0.5% damage for every 1% missing HP on self (Max 25%)
1
[On Hit] Gain 2 Poise
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
If a Blade Lineage ally is defeated, lose 10 regardless of the ally's level