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Cinq Assoc. South Section 4 | Outis | SAIGO NO DANTE
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Cinq Assoc. South Section 4
Cinq Assoc. South Section 4
남부 섕크 협회 4과
Illustration
Uptie Illustration
“자, 결투를 받아들여라. 혹은 추하게 도망치거나.”
Identity Info
Decks
Info
Poise
Weak
Resist
Normal
Affiliation
Cinq Association
Release Date
2023-12-21
Acquisition
Extraction
S3
Extraction
Standard
Banner
New Target Extraction: Cinq South S4 Director Sinclair & S4 Outis
Shard Exchange
Ego Shards 150 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
251
HP
4-7
Speed
63(+3)
Def Level
Panic Threshold
50%
100%
0%
Phase 1
50%
(126)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
3
+4
Marche
59
(-1)
Atk Weight
[On Use]
Gain 2
Haste
next turn
[On Use]
This slot gains 3
Aggro
next turn
1
[On Hit]
Gain +1
Poise
Count
2
[On Hit]
Gain +1
Poise
Count
4
+5
Punition
59
(-1)
Atk Weight
If this unit's Speed is faster than the target's, Coin Power +2
[On Use]
Gain +2
Poise
Count
[On Use]
This Skill Slot gains 4
Aggro
next turn
1
[On Hit]
Gain 2
Poise
2
[On Hit]
Inflict 2
Bind
next turn
8
+14
Balestra Fente
59
(-1)
Atk Weight
At 7+
Poise
, Final Power +4
[On Clash Win]
Gain
Poise
based on Clash Count (Max 10)
1
[On Hit]
Inflict
Declared Duel - Outis
[On Hit]
Apply 2
Haste
next turn to 2 allies with the slowest Speed
[On Crit]
+70% Damage on Critical Hit
5
+10
Retraite
65
(+5)
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every Speed difference; max 3)
[On Evade]
Gain 1
Poise
(Max 10)
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
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0
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