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개인정보 처리방침
Sinners
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Rosespanner Workshop Rep
Rosespanner Workshop Rep
장미스패너 공방 대표
Illustration
Uptie Illustration
“안녕, 안녕~ 장미스패너 공방 대표, 로쟈야~”
Identity Info
Decks
Info
Tremor
Tremor Burst
Charge
Resist
Weak
Normal
Affiliation
Rosespanner Workshop
Release Date
2023-06-01
Acquisition
Extraction
S2
Extraction
Standard
Shard Exchange
Ego Shards 400 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
224
HP
3-6
Speed
59(-1)
Def Level
Panic Threshold
65%
35%
15%
100%
0%
Phase 1
65%
(146)
Phase 2
35%
(78)
Phase 3
15%
(34)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
4
+3
Rev Up
63
(+3)
Atk Weight
[On Use]
Gain +2
Charge
Count
1
[Heads Hit]
Inflict 1
Tremor
[On Hit]
Gain +4
Charge
Count
2
[On Hit]
Inflict +1
Tremor
Count
6
+3
Vibration Compression
63
(+3)
Atk Weight
If target has 10+
Tremor
Count, Coin Power +1
1
[On Hit]
Inflict +1
Tremor
Count
2
[On Hit]
Inflict 2
Tremor
At 3+
Charge
Count, reuse this Coin if it lands Heads (Up to 2 times)
Inflict 2 more
Tremor
each time the Coin is reused
If the Coin is reused twice, inflict
Tremor
, then trigger
Tremor Burst
After
Tremor Burst
, reduce
Tremor
Count by 1
5
+4
Let’s Rack Up Some Scores
63
(+3)
Atk Weight
[On Use]
Gain +6
Charge
Count
1
[On Hit]
Inflict +2
Tremor
Count
2
[Heads Hit]
Inflict 2
Tremor
[On Hit]
Trigger
Tremor Burst
.
After
Tremor Burst
, reduce
Tremor
Count by 1
3
[On Hit]
Trigger
Tremor Burst
.
After
Tremor Burst
, reduce
Tremor
Count by 1
[On Hit]
If target is Staggered, deal 25% of damage dealt as bonus damage
10
+6
Preheat
60
[Combat Start]
Gain +2
Charge
Count
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
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