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Stats
243
HP
4-8
Speed
60
Def Level
Panic Threshold
65%
35%
100%
0%
Phase 1 65% (158)
Phase 2 35% (85)
AI Summary
Skills
3
+4
Remise
62(+2)
Atk Weight
If this unit's Speed is faster than the target's by 2 or more, Coin Power +1
[On Use] Gain +2 Poise Count
1
[On Hit] Gain 1 Haste next turn
2
[On Hit] Gain 1 Haste next turn
4
+4
Engagement
62(+2)
Atk Weight
If this unit's Speed is faster than the target's, Coin Power +1 for every 2 Speed difference (Max 2)
[On Clash Win] Gain +2 Poise Count
1
[On Hit] Gain +1 Poise Count
2
[On Hit] Gain +1 Poise Count
5
+4
Contre Attaque
62(+2)
Atk Weight
If this unit's Speed is faster than the target's, Coin Power +1 for every 2 Speed difference (Max 3)
[On Clash Win] Consume 10 Poise Count. Gain Poise equal to Poise Count consumed. Against targets with Declared Duel - Sinclair, gain Poise equal to (Poise Count consumed x 2) instead
[On Clash Win] If this unit conducted a Single Combat with the target Slot's Attack Skill, inflict 1 Fragile On Hit (Twice per turn)
1
[On Hit] Inflict Declared Duel - Sinclair
3
+50% Damage on Critical Hit
4
+10
Défensive
63(+3)
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,