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개인정보 처리방침
Sinners
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Zwei Assoc. South Section 6
Zwei Assoc. South Section 6
남부 츠바이 협회 6과
Illustration
Uptie Illustration
Identity Info
Decks
Info
Tremor
Tremor Burst
Weak
Normal
Resist
Affiliation
Zwei Association
Release Date
2023-02-27
Acquisition
Extraction
S1
Extraction
Standard
Shard Exchange
Ego Shards 150 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
271
HP
2-4
Speed
63(+3)
Def Level
Panic Threshold
55%
20%
100%
0%
Phase 1
55%
(149)
Phase 2
20%
(54)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
4
+6
Baton
58
(-2)
Atk Weight
[On Clash Lose]
Gain 2
Protection
1
[On Hit]
Inflict 2
Tremor
6
+2
Suppress
58
(-2)
Atk Weight
[On Use]
Gain +4 Aggro to this Skill Slot next turn
[On Clash Lose]
Inflict 6
Tremor
2
[On Hit]
Inflict 6
Tremor
[On Hit]
Inflict 2
Damage Down
next turn
7
+13
Strong Strike
58
(-2)
Atk Weight
[On Use]
Give 1
Protection
to the ally with the least HP next turn
[On Use]
Gain +10 Aggro to this Skill Slot next turn
1
[On Hit]
Trigger
Tremor Burst
[On Hit]
If target has 5+
Tremor
upon
Tremor Burst
, gain 2
Protection
next turn
[On Hit]
Inflict 2
Blunt Fragility
12
+6
Guard
65
(+5)
[On Use]
Gain +4 Aggro to this Skill Slot next turn
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
0
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