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개인정보 처리방침
Sinners
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Sinclair
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Zwei Assoc. West Section 3
Zwei Assoc. West Section 3
서부 츠바이 협회 3과
Illustration
Uptie Illustration
“의뢰하신 생존자는 무사히 데려올 테니까… 손가락은 치워주시겠어요…?”
Identity Info
Decks
Info
Tremor
Tremor Burst
Normal
Weak
Resist
Affiliation
Zwei Association
Release Date
2024-10-10
Acquisition
Extraction
S5
Extraction
Seasonal (S5~)
Shard Exchange
Ego Shards 150 (7d post-release ~ S5, S7 ~ Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
264
HP
3-7
Speed
64(+4)
Def Level
Panic Threshold
60%
100%
0%
Phase 1
60%
(158)
AI Summary
Guides
AI Summary
Skills
4
Passives
2
Uptie 3
Uptie 4
Skills
Uptie IV Changes
3
+4
Suppressing.
60
Atk Weight
[On Use]
Gain +3
Aggro
to this Skill Slot next turn
[On Use]
Gain 2
Defense Level Up
[On Use]
If target has 4+
Tremor
Count, Clash Power +2
[On Clash Win]
Gain +3
Tremor
Count
1
[On Clash Win (Attack)]
Inflict +2
Tremor
Count
2
[On Hit]
Gain 2
Defense Level Up
next turn
4
+5
Combat Preparation
61
(+1)
Atk Weight
[On Use]
Gain +3
Aggro
to this Skill Slot next turn
[On Use]
Gain 1
Defense Level Up
for every 2
Tremor
Count on self (max 3)
[On Use]
At 4+
Defense Level Up
, Coin Power +1
[On Clash Win]
Gain +3
Tremor
Count
1
[On Clash Win (Attack)]
On 2 other allies with the lowest HP percentage, apply 2
Defense Level Up
next turn
2
[On Hit]
On 2 other allies with
Defense Level Up
, apply ((
Defense Level Up
on the ally)/2)
Offense Level Up
next turn (once per turn, max 3)
4
+3
Fence
62
(+2)
Atk Weight
[On Use]
Gain 1
Defense Level Up
for every 2
Tremor
Count on self (max 4)
[On Use]
Coin Power +1 for every 3
Defense Level Up
on self (max 3)
1
[On Hit]
On 1 other ally with the lowest HP percentage, apply 4
Defense Level Up
next turn
3
[On Hit]
Consume up to 8
Tremor
Count on self, and inflict the same amount of
Tremor
Count on target
[On Hit]
Trigger
Tremor Burst
; then, reduce target's
Tremor
Count by 1
2
+9
Zwei Knight's Greatsword Form - Guard
60
Clashable Guard
[Combat Start]
Gain +5
Aggro
to this Skill Slot next turn
[On Use]
Gain +3
Tremor
Count (once per turn)
[On Clash Win]
Trigger
Tremor Burst
1
Unbreakable Coin
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
User Ratings
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