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Sinners›Sinclair›Dawn Office Fixer

Dawn Office Fixer

새벽 사무소 해결사

인격 정보
“손이 가끔씩 떨릴 때가 있는데, 겁쟁이처럼 보이지 않았으면 좋겠네요.”

Info

Burn
Resist
Normal
Weak
Affiliation
Dawn Office
Release Date2024-05-02
Acquisition
WalpurgisS44Edition
Extraction
Walpurgis Night
Shard ExchangeEgo Shards 400 (Perm.)
새벽 사무소 해결사 SD

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Stats

203
HP
3-7
Speed
60
Def Level

Panic Threshold

70%
40%
20%
100%
0%
Phase 1 70% (142)
Phase 2 40% (81)
Phase 3 20% (41)
AI Summary

Skills

3
+7
Coin
Fierce Charge
62(+2)
Atk Weight
1
[On Hit] Inflict 2 Burn
[Heads Hit] When in a Volatile E.G.O state, Reuse Coin (once per Skill)
5
+3
CoinCoinCoin
Sunset Blade
62(+2)
Atk Weight
If target has 4+ Burn, Clash Power +1
[On Use] When in a Volatile E.G.O state, consume 5 SP
[Before Attack] When in a Volatile E.G.O state, Atk Weight +1
- At 45 SP, Atk Weight +2 instead
[After Attack] When in a Volatile E.G.O state, consume 5 SP
1
[On Hit] Inflict +1 Burn Count
2
[On Hit] Inflict +1 Burn Count
3
[On Hit] Inflict +1 Burn Count
4
+7
CoinCoin
Stigmatize
63(+3)
Atk Weight
Coin Power +1 for every 7 Burn on target (max 2)
When in a Volatile E.G.O state, activate Blazing Strike instead
[On Clash Win] Heal 10 SP
[On Clash Lose] Lose 10 SP
1
[On Hit] Inflict 3 Burn
2
[On Hit] Inflict 3 Burn
13
+15
Coin
Blazing Strike
65(+5)
Atk Weight
Coin Power +2 for every 4 (sum of Burn Potency on all enemies) (max 8)
[On Clash Win] Heal 10 SP
[On Clash Lose] Lose 30 SP
Deal +10% damage for every Wrath Reson. (max 60%)
If at 4+ highest Wrath A-Reson., deal +20% damage for every Wrath Reson. instead (max 120%)
[After Attack] Lose 15 SP
1
Deal +4% damage for every 1 Burn on target (max 120%)
[On Hit] If target has 10+ Burn, inflict 2 Burn against (# of highest Reson.) random enemies
- If the above Reson. was a Wrath Reson., inflict +1 Burn Count as well
[On Hit] Inflict 10 Burn
[On Kill] Randomly inflict Burn Potency of the defeated target between all enemies (max 10. In Focused Encounters, between all Parts)
15
+5
Coin
Rue
65(+5)
When in a Volatile E.G.O state, Base Power +1 for every 2 Burn on target (max 20)

Panic

Panic Type
panic
· Panic Effect

Does not act for this turn.

Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 15, raised by 20% per Clash count after 1)
Increase by 15 after this unit defeats an enemy regardless of their level
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 10 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 15, raised by 15 per level)

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