Sinners›Yi Sang›The House of Spiders: The Index Nursefather
The House of Spiders: The Index Nursefather
The House of Spiders The Index Nursefather
“선택하는 삶보다는 선택받는 삶⋯ 후. 딸도⋯ 이 삶의 유쾌함을 느낄 수 있었으면 좋겠소만.”
Info
SinkingPoiseBurn
Resist
Weak
Normal
Affiliation
Index
Release Date2026-02-19
Acquisition
ExtractionS7
Extraction
Seasonal (S7~)
Shard ExchangeEgo Shards 400 (Perm.)
Drag to move · Scroll to zoom · Double-click to reset
Stats
248
HP
3-8
Speed
62(+2)
Def Level
Panic Threshold
65%
100%
0%
Phase 1 65% (161)
AI Summary
Skills
3
+4
"Enwrap 330 times in Long Swaths of Frozen Blood"
62(+2)
Atk Weight
(75 - (Karmic Consequence / 2))% chance to produce a Blunt weapon
- Coins using Blunt weapons deal +15% damage
If this Skill is marked with Mark of the Prescript, Clash Power +1 and deal +20% damage
Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2)
[On Use] Convert Coins equal to (Unlock stage - 1) into Unbreakable Coins, beginning with the final Coin
[On Use] Gain + 2 Poise Count
2
[On Hit] Gain 2 Poise
[Unbreakable Coin Hit] Inflict 2 Sinking
4
+4
"Revel with Soundless Applause, Impale in Voiceless Sorrow"
63(+3)
Atk Weight
(75 - (Karmic Consequence / 2))% chance to produce a Pierce weapon
- Coins using Pierce weapons deal +15% damage
If this Skill is marked with Mark of the Prescript, Final Power +1
Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2)
[On Use] Convert Coins equal to (Unlock stage) into Unbreakable Coins, beginning with the final Coin
[On Use] Gain 3 Poise
2
[On Hit] Inflict 3 Sinking
3
[On Hit] Gain +2 Poise Count
[Unbreakable Coin Hit] Inflict +1 Sinking Count
4
+3
"Raise and Laugh the Blade, Cry the Waterfall Like the Scent of Fallen Leaves"
64(+4)
Atk Weight
Turn Start: At 9 Procuration [Hermes], change this Skill to 'Furioso-Replica' (once per turn)
- Prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard
- [Before Use] At less than 9 Procuration [Hermes], use as Skill 3
(75 - (Karmic Consequence / 2))% chance to produce a Slash weapon
- Coins using Slash weapons deal +25% damage
If this Skill is marked with Mark of the Prescript, deal +20% damage
Coin Power +1 for every 6 (Poise on self + Sinking on target) (max 2)
[On Use] Convert Coins equal to (Unlock stage + 1) into Unbreakable Coins, beginning with the final Coin
[On Use] Gain +3 Poise Count
- Gain additional Poise equal to (Unlock stage)
2
[On Hit] Gain 3 Poise
3
[On Hit] Inflict 3 Sinking
4
Deal +20% damage for every Unlock stage (max 60%)
[On Crit] Gain +1 Poise Count
[Unbreakable Coin Hit] Inflict +3 Sinking Count
3
+3
Furioso-Replica
65(+5)
Atk Weight
Unfocused Volley
Only 1 copy of this Skill can exist on the Dashboard
If this Skill is marked with Mark of the Prescript, deal +10% damage
This Skill's Coin Power does not change; instead, for every net Coin Power increase, Final Power +5 and deal +25% damage (this Skill is not affected by Paralyze)
Final Power +1 for every 6 (Poise on self + Sinking on main target) (max 2)
[Combat Start]
- Convert all Coins on this Skill to Unbreakable Coins
- Inflict 1 Sinking or gain 1 Poise with every hit of this Skill
- Does not gain Procuration [Hermes] for this turn
[On Use]
- Clash Power +3
- Gain 3 Poise and +3 Poise Count
[After Attack]
- Inflict 5 Burn, 3 Bind, and 3 Fragile next turn to all targets this unit hit
- Consume all Procuration [Hermes]
9
Weapon assigned to this Coin is fixed as Scythe
Deal +90% Damage on Critical Hit
[Unbreakable Coin Hit] Inflict +3 Sinking Count
4
+10
By Unpredictable Whim
62(+2)
At Unlock - III, Coin Power +2
[Combat Start] Gain +2 Poise Count (once per turn)
[On Evade] Gain 2 Poise (2 times per turn)
[Combat End] At below Unlock - II, activate the following effects (once per Encounter):
- Gain Unlock - II
- If Grace of the Prescript Stack is less than 6, raise the Stack to 6
- Gain 5 Karmic Consequence at the start of the next turn for every Grace of the Prescript gained via the effect above
Panic
Panic Type
· Panic Effect
Does not act for this turn.
Panic
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy regardless of their level
Increase by 5 after an ally defeats an enemy regardless of their level
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,