Attack End: If the target is defeated after this unit's attack, gain 1 E.G.O resource for the least-owned E.G.O resource.
Gain 1 additional E.G.O resource for every 5 (Sinking Potency + Count) (max 3)
(If there are 2 or more "least-owned E.G.O resource", select 1 of those Affinities at random to gain an E.G.O resource)
EGO Skill
20
+4
Bygone Days
57
Atk Weight
[After Attack] Heal 15 SP to self and 2 other allies with the least SP
- If target survives this attack, consume 3 Sinking Count on target, then heal additional SP(to self & affected allies) equal to Sinking Potency on target (Max SP heal: 20)
- If target is defeated, inflict 3 Sinking and 1 Curse on 3 random enemies (For Focused Encounters, random Parts)
▌ Corrosion
27
-8
Bygone Days
63
Atk Weight
[Unidentifiable]
Targets randomly
If target has Curse, deal +50% damage
1
[On Hit] Inflict 2 Gloom Fragility. Inflict 1 additional Gloom Fragility for every 2 Gloom Reson. (max 2)