If the target has The Uninvited or any of the Panic Type changing effects, Clash Power +1.
On Hit against the said target, heal 1 ally with the least SP for 5 SP. (once per turn)
EGO Skill
17
+9
Bygone Days
62
Atk Weight
[Before Attack] At 4+ highest Reson., gain +1 Atk Weight
- If the said Reson. was a Gloom Reson., gain +1 Atk Weight
[After Attack] Heal 2 allies with the lowest HP percentages by (10 + (Sinking on the main target + Sinking Count on the main target)/3)% HP (max 20%)
- If the highest Reson. was a 4+ Gloom Reson., heal 10% more of the max HP
1
[On Hit] Inflict +3 Sinking Count
[On Hit] Inflict 2 Curse
[On Hit] At 4+ Gloom Reson., inflict 1 Gloom Fragility
[On Hit] Inflict 2 The Uninvited
▌ Corrosion
28
-10
Bygone Days
57
Atk Weight
[Unidentifiable]
Prioritizes targets that have the most Sinking
[Before Attack] Lose HP by 10% of Max HP (does not get Staggered due to this effect)
[After Attack] Heal 3 other allies with the lowest HP percentages by (10 + (Sinking on the main target + Sinking Count on the main target)/3)% HP (max 15%)
- At 4+ highest Reson., heal 1 additional ally
- If the said Reson. was a Gloom Reson., heal an additional 5% HP
1
[On Hit] Inflict +3 Sinking Count
[On Hit] Inflict 2 Curse
[On Hit] For every 3 Gloom Reson., inflict 1 Gloom Fragility (max 2)
[On Hit] Inflict 2 The Uninvited
[On Hit] Inflict 2 Echoes of the Manor next turn
Keywords
Gloom FragilityCurseEchoes of the ManorThe UninvitedSinking