Skip to content
SAIGO NO DANTE
Story
DB
Community
More
English
Search
Ctrl
K
Login
Christmas Nightmare
Christmas Nightmare
Sinner List
›
Ishmael
›
Christmas Nightmare
Sin Resistance
Weak
Weak
Resist
Normal
Normal
Endure
Normal
Cost
4
1
2
Acquisition
Event Extraction (S5)
Fragment Exchange
EGO Shard 400 (S5, S7~)
←
Back to EGO list
Passive
A Gaze in the Shadows
Allies gain +1 more
Tremor
Count from Skill or Coin effects (2 times per turn)
- If the ally's target is in Staggered, Low Morale, or Panic states, gain +2 more instead
- Effect does not stack with E.G.O Gifts of an identical effect.
EGO Skill
3 Construe
4 Construe
12
+5
Christmas Nightmare
61
Atk Weight
If target has less than 0 SP, deal +1% damage for every SP value below 0 (max 45%)
[Before Attack]
Gain (highest Reson. + 5)
Tremor
Count (max 10)
[After Attack]
If there are any targets in Staggered, Low Morale, or Panic states, heal 10 SP
1
[On Hit]
Inflict +5
Tremor
Count
[On Hit]
If target isn't in Staggered, Low Morale, or Panic states, inflict 5
Sinking
[On Hit]
If target isn't in Staggered, Low Morale, or Panic states, trigger
Tremor Burst
twice; then, reduce the target's
Tremor
Count by 2
2
[On Hit]
Trigger
Tremor Burst
; then, reduce target's
Tremor
Count by 1
▌ Corrosion
3 Construe
4 Construe
18
-5
Christmas Nightmare
62
Atk Weight
[Unidentifiable]
Targets randomly
If the main target is in Staggered, Low Morale, or Panic states, Base Power +2
[Before Attack]
Gain (highest Reson. + 5)
Tremor
Count (max 10)
[Before Attack]
Heal 10 HP
[After Attack]
Heal 5 SP for every enemy that is in Staggered, Low Morale, or Panic states
1
[On Hit]
Inflict +5
Tremor
Count
[On Hit]
If target isn't in Staggered, Low Morale, or Panic states, inflict 5
Sinking
and +2
Sinking
Count
2
[On Hit]
If target isn't in Staggered, Low Morale, or Panic states, trigger
Tremor Burst
; then, reduce the target's
Tremor
Count by 1
[On Hit]
Trigger
Tremor Burst
; then, reduce target's
Tremor
Count by 1
3
[On Hit]
If target isn't in Staggered, Low Morale, or Panic states, trigger
Tremor Burst
; then, reduce the target's
Tremor
Count by 1
[On Hit]
Trigger
Tremor Burst
; then, reduce target's
Tremor
Count by 1
Keywords
Tremor
Tremor Burst
Sinking