Formation
Select a card to see its skills, passives and E.G.O
Keyword distribution
5/7







5/6






1/1

1/1

0/1

Attack types
Slash13
Pierce24
Blunt22
Evade 1Defense 8Counter 4
Sin resourcesProduced / E.G.O cost
11/7
10/12
13/8
7/2
8/12
14/6
9/9
Passives

The Ring Pointillist StudentYi Sang
Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective KeywordAssignment EvaluationStock
10/4On Hit, if target has 4+
Bleed, heal 2 SPHeal 1 additional SP for every type of negative effect on the target (max 3)If this unit's SP is at max, gain 2
Offense Level Up next turn when this unit heals SP with this effect(This Passive activates 4 times max per turn)
LCB SinnerFaust
Analytic EyeRes.
14/2Deal +10% damage to targets that have negative status effects
N Corp. MittelhammerDon Quixote
Thou Shalt Hammer!Stock
10/3If the target has Nails, inflict +1 Tremor Count.If this unit is Fanatic, inflict +1 Nails.
N Corp. E.G.O:: Contempt, AweRyōshū
Grasp that Forbids FallingWhen Staggered, gain 4
Protection and gain
Contempt of the Gaze next turn (once per Encounter)On death, apply the following effects against 3 enemies that have the most
Gaze or
Contempt (in descending order; in Focused Encounters, Parts)- Inflict 2
Bind next turn- Inflict 2
Bleed and +1
Bleed Count- Inflict 2
Tremor and +1
Tremor CountLet me show everyone something very interestingCombat Start: N Corp. E.G.O::Fell Bullet Yi Sang's 'Target Readjustment Fire' Skill gains the following effects:- Before using the Skill, if N Corp. E.G.O::Contempt, Awe Ryōshū has
Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)@#$'s Hand I Let SlipRes.
10/2On Hit against enemies, inflict 2
Gaze (once per turn per enemy)- If this unit has
Gaze of Contempt, inflict +1 more
GazeWhen hit by an enemy, inflict 1
Gaze against the attacker (once per Skill; 3 times per turn)- If this unit has
Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn)If this unit used its Base Attack Skills to consume
Gaze or
Contempt on an enemy:Next turn, gain ((enemy's
Gaze consumed/2) + (enemy's
Contempt consumed x 3))
Gaze of Contempt (6 per turn; rounded down)
LCB SinnerMeursault
StaunchnessStock
13/2At less than 50% HP, gain 1 Protection at the start of the combat phase.
District 20 YurodivyHong Lu
Vibroweld Morph-combat Cane (Unauthorized Invention)Stock
13/6Turn End: gain
Damage Up next turn equal to the number of times this unit triggered
Tremor Burst this turn (max 3)
LCB SinnerHeathcliff
RessentimentRes.
9/4Deal +10% damage to targets that have higher Max HP.
Haute Couture:: Boutique du RougeIshmael
Into the Changing Room...Gain 1
Pulsation for every 10 cumulative
Pulsation Count this unit consumes in this EncounterHP consumption effects from this unit's Base Skills do not Stagger or reduce this unit's HP below 1(At 1 HP, Base Skill effects that consume HP will be activated for free)In this Encounter, when this unit takes damage that brings its HP down to 0, nullify that damage; then, immediately gain 2
Changing Room and enter the
Changing Room state (once per Encounter)- If this unit entered
Changing Room state via its Defense Skill effects, the above effect will not trigger for the rest of the EncounterWhen entering
Changing Room state, gain Shield equal to this unit's max HP- Shield gained from this effect does not expire at Turn End- When
Changing Room state expires, Shield gained from the above effect expires- While in the
Changing Room state, aside from its exclusive Skill "As the Voice Says, I Gladly Withdraw into Myself", cannot equip Defense Skills or E.G.O SkillsTurn End: At 0
Changing Room Stack, leave
Changing Room state and enter
Full Makeover state; then, gain +5
Pulsation CountCradle of ChangeStock
11/1
10/1
9/2On Base Skill Use, at fewer than 10
Pulsation Count, Clash Power +2If this unit is in
Full Makeover state, heal 8% HP On Hit using Base Skills (5 times per turn)
LCB SinnerRodion
Split EvilStock
11/5On hit, inflict 1 Bleed at a 50% chance.
LCB SinnerSinclair
PluckinessStock
14/3When an ally is defeated, gain 1 Attack Power Up next turn.
LCA Udjat Vanguard Team 3 LeaderOutis
The Scepter of Horus - ReplicaTurn Start: If an enemy has any of the Panic type changing effects, gain 1
The Udjat [Vanguard]If this unit has
The Udjat [Vanguard], inflict 1
Sheut Fracture On Hit with a Base Attack Skill (15 per turn)- If
LCA Fracture Round was spent, inflict additional
Sheut Fracture per
LCA Fracture Round spent
Protection Stack gained from this unit's Base Skills and
The Udjat [Vanguard] effect is capped at 5 per turnVanguard TeamRes.
8/3Deal +5% damage for every
Protection on self (max 15%)Combat Start: gain 2
The Udjat [Vanguard]
Night Awls CapitanoGregor
Painless MercyUnless Reused via external effects, Night Awl Capitano Gregor's Skill 'Mercé' can be used up to 2 times per turnPurge Enforcer of the FamiglieStock
13/2
10/2When this unit kills an enemy or breaks a Part, gain 2
Pierce Power Up next turn (once per turn)When using a Base Attack Skill, if this unit's Speed is faster than the target's, inflict
Defense Power Down on the target for every 2 Speed difference (max 2 per turn)After ally Attack using Base Attack Skills, if the enemy(Core) has 20%- HP, use 'Mercé' on the target (once per turn)- If there is only 1 surviving enemy after an attack, this Passive also activates when the target is Staggered