Skip to content
SAIGO NO DANTE
DB
Community
Tools
More
Search
⌘K
Ctrl K
Login
DB
Community
Tools
More
Loading...
Keyword Archive
All
497
Status Effect
18
Buff
241
Debuff
131
Unique
95
Other
12
497 total
Sort: By frequency
Bleed
When tossing an attack Coin, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
56
Identities
23
E.G.O
63
Gifts
Damage Up
Max
10
Deal more damage with skills based on the effect’s Count for one turn. (Max 10)
93
Identities
9
E.G.O
30
Gifts
Tremor
When attacked by skills that trigger Tremor Burst, raise the Stagger Threshold by the effect’s Potency. At the end of the turn, reduce the Count by 1.
45
Identities
21
E.G.O
50
Gifts
Rupture
When hit by an attack, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
52
Identities
18
E.G.O
45
Gifts
Poise
On hit, gain a Potency-based chance to deal critical damage, reducing the Count by 1 if successful. At the end of the turn, reduce the Count by 1.
47
Identities
14
E.G.O
49
Gifts
Sinking
When hit by an attack, take fixed SP damage by the effect’s Potency. (Non-SP Units take Gloom damage instead.) Then, reduce its Count by 1.
35
Identities
22
E.G.O
41
Gifts
Burn
At the end of the turn, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
33
Identities
22
E.G.O
39
Gifts
Haste
Speed increases by the effect’s Count for one turn.
42
Identities
13
E.G.O
38
Gifts
Offense Level Up
Offense level increases based on the effect's Potency for one turn.
22
Identities
9
E.G.O
54
Gifts
Charge
Resource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.
29
Identities
17
E.G.O
39
Gifts
Unbreakable Coin
- This coin does not break upon Clash Lose. - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
50
Identities
28
E.G.O
4
Gifts
Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target
38
Identities
15
E.G.O
14
Gifts
Bind
Speed decreases by the effect’s Count for one turn.
28
Identities
23
E.G.O
14
Gifts
Defense Level Down
Defense Level decreases based on the effect's Potency for one turn.
24
Identities
10
E.G.O
21
Gifts
Attack Power Up
Attack skills gain final Power by the effect’s Count for one turn.
15
Identities
11
E.G.O
21
Gifts
Protection
Max
10
Take less damage from skills based on the effect’s Count for one turn. (Max 10)
14
Identities
9
E.G.O
19
Gifts
Defense Level Up
Defense Level increases based on the effect's Potency for one turn.
17
Identities
4
E.G.O
14
Gifts
Fragile
Max
10
Take more damage from skills based on the effect’s Count for one turn. (Max 10)
13
Identities
10
E.G.O
10
Gifts
Paralyze
Fix the Power of Coins to 0 for one turn, with one Coin per the effect’s Count.
19
Identities
8
E.G.O
5
Gifts
Offense Level Down
Offense level decreases based on the effect's Potency for one turn.
12
Identities
4
E.G.O
10
Gifts
Slash
0
Identities
0
E.G.O
26
Gifts
Amplitude Conversion
Converts Tremor or already converted Tremor on target to a different type of Tremor. Potency and Count values do not change over the conversion.
13
Identities
3
E.G.O
7
Gifts
Blunt
0
Identities
0
E.G.O
22
Gifts
Ammo
Spent by certain skills. Some attacks cancel if lacking Ammo.
13
Identities
2
E.G.O
7
Gifts
Attack Power Down
Attack skills lose final Power by the effect’s Count for one turn.
13
Identities
7
E.G.O
0
Gifts
Aggro
In focused encounters, slots with higher Aggro values are more likely to be targeted by enemies.
16
Identities
2
E.G.O
2
Gifts
Clashable Guard
- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power. - On Clash Lose: when hit, reduce the attacker's final Skill Power by this unit's Final Power. - On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill
20
Identities
0
E.G.O
0
Gifts
Pierce
0
Identities
0
E.G.O
16
Gifts
Discard
- Delete Skills that fit the condition and are selectable during the Chaining Phase from the Dashboard. (Defensive & E.G.O Skills do not count. Does not delete the Skill from the upcoming Skills list) - Discarded Skills will not activate Skill effects or Coin effects other than effects from Discard, and will not give E.G.O resources.
7
Identities
1
E.G.O
6
Gifts
Charge Barrier
- Gain (Charge Barrier # x 3) Shield. - Lose 1 Charge Barrier after losing (Charge Barrier # x 3) Shield. - (If the unit is a W Corp. employee, ALL Charge Barrier effects activate at (Charge Barrier # x 5) instead of at (Charge Barrier # x 3)) - Turn End: Gain a Charge Count for each Charge Barrier #, and Charge Barrier and Shield gained from Charge Barrier expire completely next turn
7
Identities
1
E.G.O
6
Gifts
Blunt DMG Up
Max
10
Deal more damage with Blunt skills based on the effect’s Count for one turn. (Max 10)
6
Identities
2
E.G.O
6
Gifts
Clash Power Up
In a Clash, gain Clash Power equal to the value
8
Identities
1
E.G.O
5
Gifts
Unfocused Volley
- When this Skill flips Coins, each Coin flips against a random enemy among its targets · The first Coin always targets the main target · All 'On Hit' effects and all damage dealt by each Coin are inflicted only against the random target the Coin selected
11
Identities
2
E.G.O
0
Gifts
Nails
Unique Bleed Turn Start: Gain 1 Bleed and increase the Bleed Count by this effect’s Count. Turn End: Halve the Count. (Rounded down)
5
Identities
4
E.G.O
4
Gifts
Power Up
Skills gain final Power by the effect’s Count for one turn.
2
Identities
1
E.G.O
10
Gifts
Amplitude Entanglement
- Fuses the effects of the Tremor type added by Amplitude Entanglement and the Tremor type currently on target together under Tremor - Superposition. - Potency and Count values do not change over Entanglement. - When triggering Amplitude Conversion on Tremor - Superposition, it activates as Amplitude Entanglement instead. - Turn End: converted into base Tremor.
3
Identities
2
E.G.O
8
Gifts
Bloodfeast
Max
999
- Max Value: 999 - Stores all Bleed damage dealt in this zone - Resets when moving to a different zone - This value is shared by all characters - If there is a higher Kindred among the allies who also consumes Bloodfeast, this unit cannot consume Bloodfeast until that ally consumes it first.
5
Identities
1
E.G.O
7
Gifts
Slash Power Up
Slash skills gain final Power by the effect’s Count for one turn.
6
Identities
0
E.G.O
6
Gifts
Slash DMG Up
Max
10
Deal more damage with Slash skills based on the effect’s Count for one turn. (Max 10)
6
Identities
1
E.G.O
5
Gifts
Pierce DMG Up
Max
10
Deal more damage with Pierce skills based on the effect’s Count for one turn. (Max 10)
6
Identities
1
E.G.O
4
Gifts
Plus Coin Boost
Raise the Power of Plus Coins by the effect’s Count.
4
Identities
0
E.G.O
7
Gifts
Defense Power Up
Defense skills gain final Power by the effect’s Count for one turn.
6
Identities
1
E.G.O
4
Gifts
Slash Fragility
Max
10
Take more damage from Slash skills based on the effect’s Count for one turn. (Max 10)
9
Identities
2
E.G.O
0
Gifts
Tremor - Scorch
- On Tremor Burst, take Wrath Damage equal to (sum of Tremor Potency and Burn Potency / 2), and lose 1 Burn Count - When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency - Turn End: reduce the Count by 1 (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)
6
Identities
0
E.G.O
4
Gifts
Coffin
Max
10
- Max Value: 10 - At Turn End: - Gain 2 Damage Up next turn for every 3 Value (max 6) - Raise minimum Speed by 1 next turn for every 4 Value (max 2) - Gain 1 Clash Power Up next turn for every 5 Value (max 2)
1
Identities
0
E.G.O
8
Gifts
Pierce Fragility
Max
10
Take more damage from Pierce skills based on the effect’s Count for one turn. (Max 10)
5
Identities
3
E.G.O
0
Gifts
Assist Defense
Max
3
- Max Stack: 3 - When an ally is about to take an Unopposed Attack from an enemy, consume 1 Stack to redirect the enemy's targeting to self; then, use the unique Skill that activates for Assist Defense - When there are multiple allies that have Assist Defense Stacks, the ally that has the highest Stack has the highest activation priority - Does not activate for allies who equipped Defense Skills - Expires at Turn End
7
Identities
0
E.G.O
1
Gifts
Pierce Power Up
Pierce skills gain final Power by the effect’s Count for one turn.
3
Identities
1
E.G.O
3
Gifts
Wrath DMG Up
Max
10
Deal more damage with Wrath skills based on the effect’s Count for one turn. (Max 10)
2
Identities
5
E.G.O
0
Gifts
Vengeance Mark
Max
1
Applied to the unit that dealt the most damage to an ally (Max 1)
4
Identities
0
E.G.O
3
Gifts
Reload
Lose all currently owned Ammo, and reload it back to full
6
Identities
1
E.G.O
0
Gifts
Deathrite【Haste】
Max
3
Base Stack: 3 When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires ※ Cannot gain additional Stacks of this effect while it is already active
3
Identities
0
E.G.O
4
Gifts
Crit DMG Up
For this turn: Deal +10% damage on Critical Hit for every Stack
2
Identities
2
E.G.O
3
Gifts
Strider【Mao】
Max
3
Max Stack: 3 Turn End: gain 5 Haste next turn Reduced by 1 at Turn End
4
Identities
0
E.G.O
2
Gifts
Bloodfeast Consumed
Max
999
- Max Value: 999 - Displays the total amount of Bloodfeast consumed in this Encounter
3
Identities
1
E.G.O
2
Gifts
Defense Power Down
Defense skills lose final Power by the effect’s Count for one turn.
3
Identities
3
E.G.O
0
Gifts
Gloom Fragility
Max
10
Take more damage from Gloom skills based on the effect’s Count for one turn. (Max 10)
1
Identities
5
E.G.O
0
Gifts
Curse
Turn End: Next turn, randomly gain one of the following, then reduce this effect’s Count by 1. 1 Attack Power Down/1 Defense Power Down/2 Offense Level Down/2 Defense Level Down.
0
Identities
6
E.G.O
0
Gifts
Envy Fragility
Max
10
Take more damage from Envy skills based on the effect’s Count for one turn. (Max 10)
3
Identities
1
E.G.O
2
Gifts
HP Healing Down
Max
5
HP healed by Passives, Skill effects, or Coin effects decreases proportionally to the value of this effect. (Max 5)
3
Identities
1
E.G.O
2
Gifts