Formation
Select a card to see its skills, passives and E.G.O
Keyword distribution
7/11











2/2


0/1

0/1

Attack types
Slash40
Pierce36
Blunt56
Evade 6Defense 4Counter 3
Sin resourcesProduced / E.G.O cost
10/28
7/39
13/54
4/53
19/53
6/73
13/34
Passives

Lobotomy E.G.O:: Solemn LamentYi Sang
ISeeTheDyingButterfly.Begin encounters with 10 of each of
The Living & The DepartedWhen spending
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed valueWhen inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:- If this unit spent X Living, inflict X Living- If this unit spent Y Departed, inflict Y DepartedIf this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
ReloadWhen
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed- The probabilities are calculated separately for each ammo spentFire.IShallFire.Res.
19/3Attack End: If this unit killed the target with its Skill,
ReloadWhen this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)
Wuthering Heights ButlerFaust
Butler Style ResponseStock
19/4- Clash Win: Inflict 1
Sinking on target (3 times per turn)- If the target has
Echoes of the Manor, inflict 3
Sinking instead
LCB SinnerDon Quixote
Righteous RetributionRes.
7/3Skills deal +10% damage in a won clash.
Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū
A Void that Cannot be FilledAlways Active: Begin Encounters with 6
Bullet - SolitudeAt 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
ReloadUnwithering FlowerStock
13/1
19/2Gain 1
Petals if the enemy takes
Sinking damageGain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint AromaGain 2
Petals every time Tremor Burst is triggered regardless of the unitAttack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma StackDeal +(
Faint Aroma on the target)% damage against Staggered targetsIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)
Dieci Assoc. South Section 4 DirectorMeursault
Study HallRes.
19/2Every time another ally Discards a Skill, apply 1
Erudition to the ally and self (once per Skill, 3 times per turn)Turn End: next turn, gain Pierce DMG Up and Blunt DMG Up equal to the number of other allies that Discarded Skills (max 3)
Dieci Assoc. South Section 4Hong Lu
Peering Through a KeyRes.
19/3When Discarding a Skill, gain
Damage Up equal to the Discarded Skill Rank. (Max 3 per turn)When other allies Discard a Skill, and if the ally's Discarded Skill Rank is higher than this unit's
Insight value, this unit gains +1
Insight.
Wild HuntHeathcliff
Dullahan- Turn Start: if this unit has
Dullahan, mount
Dullahan.- Lose 5 SP every time this unit mounts
Dullahan- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.- Gain 1 Coffin when killing the target.Call of the ErlkingStock
13/5- Deal +1% damage for every 1
Sinking on target (max 15%)- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply
Wild Hunt to them (2 times per turn)- Apply 2
Damage Up next turn to the ally that has
Wild Hunt- If the said ally is from Wuthering Heights or Edgar Family, apply 1
Attack Power Up next turn as well
Jeong's Office RepIshmael
Koi-Koi [こいこい]Turn Start: if this unit does not have
Bright【光】, gain 0
Bright【光】 Potency and 3
Bright【光】 CountTurn Start: if this unit does not have a Suit in Hand, gain a random Suit(
Hand - Pine Crane Suit,
Hand - Susuki Grass Suit, or
Hand - Blue Sakura Suit) that corresponds to a Base Attack Skill on this unit's leftmost Skill SlotCombat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn):- Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity- If the Skill was either "Sakura-sen" or an E.G.O Skill, gain 1
Bright【光】 Potency- If the Skill's Affinity matches the Affinity on the current Hand's description(thus "forming a Hand"), activate the following:· Gain 1
Bright【光】 Potency· If this unit formed a Hand last turn and this turn in succession, gain 1
Bright【光】 Potency· On Hit with the said Skill: trigger
Tremor Burst; then, reduce target's
Tremor Count by 1· 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity- At the Skill's Skill End: at 5
Bright【光】 Potency, or at 0
Bright【光】 Count, use "Kōzan"Stacking the DeckStock
13/2
19/2On Tails Hit, heal 5 SP (once per turn)Deal +10% damage against targets in either Low Morale or Panic states
Dieci Assoc. South Section 4Rodion
Incandescent EnlightenmentStock
19/3Gain
Blunt DMG Up next turn based on the damage that this unit took this turn.(Shield damage included in the calculation. Maxes out when taking damage equal to 25% of Max HP at turn start. Max Blunt DMG Up gained by this effect: 5)If this unit has 3
Insight at the end of the turn, remove 1 negative effect applied to self
Los Mariachis JefeSinclair
Júbilo HedonistaRes.
19/3After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance.
Wuthering Heights Chief ButlerOutis
The Mistress's Voice...!Res.
19/3- When clashing against targets that have less than 0 SP, Clash Power +1 and deal +20% damage- Deal +30% damage against targets that have
Echoes of the Manor- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 3
Offense Level Up next turn (2 times per turn)
Edgar Family HeirGregor
Endless NightmaresRes.
19/3- Combat Start: Gain 1
Damage Up and 1
Fragile for every 5 SP difference between Combat Start and the last Turn Start (max 5)- Deal +2% damage for every
Sinking Potency on target (max 40%)