Formation
Select a card to see its skills, passives and E.G.O
Keyword distribution
5/6






5/5





2/4




1/1

0/1

0/1

Attack types
Slash17
Pierce13
Blunt34
Evade 4Defense 5Counter 4
Sin resourcesProduced / E.G.O cost
12/9
4/12
6/8
10/2
12/14
12/8
16/15
Passives

LCB SinnerYi Sang
Information RelayRes.
12/4Apply 1
Damage Up to 2 allies placed after this unit on the Dashboard
LCB SinnerFaust
Analytic EyeRes.
12/2Deal +10% damage to targets that have negative status effects
Lobotomy E.G.O:: In the Name of Love and HateDon Quixote
In the Name of Love and Hate - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!Gain 1
Love/Hate every time this unit consumes 10 cumulative
Love/Hate Count in this EncounterEncounter Start: if this unit does not have
Hysteria, gain
HysteriaEncounter Start: if this unit does not have
Love/Hate, gain
Love/HateTurn Start:- At 0 or higher SP, gain
Here Comes Magical Girl! and lose
Regressive Transformation - Reversed- At less than 0 SP, gain
Regressive Transformation - Reversed and lose
Here Comes Magical Girl!This unit's SP cannot drop below -40 due to the SP loss effects from this unit's Base Attack SkillsMagical Girl of Love / Queen of HatredRes.
16/4Deal +2% damage for every
Love/Hate (max 10%)Combat Start: gain 1
Magical Arcana
LCB SinnerRyōshū
Indiscriminate ArtRes.
10/3Deal and take +25% damage.
The Ring Fauvist StudentMeursault
The Ring Fauvist StudentOn Hit with a Base Skill: Inflict 1
Mauled Color [Rouge]- This counts as "inflicting negative effects with the Skill"Turn End: If this unit has inflicted 10+
Mauled Color [Rouge] during this Encounter, gain
Le Fauvisme - Masque de ChienAt Coin Start of The Ring Fauvist Docent Rodion's "Critique" Skill, The Ring Fauvist Student Meursault gains
Imperfections AddressedWelling InspirationStock
4/4If this unit has
Le Fauvisme - Masque de Chien, inflict +1 more
Mauled Color [Rouge]Every time this unit inflicts 4
Mauled Color [Rouge], heal 5 SP (2 times per turn)- If this unit's SP is at max, gain 1
Blunt DMG Up next turn when this unit heals SP with this effect (once per turn)
R Corp. 4th Pack ReindeerHong Lu
Brainwave Charge-focusing AntlersStock
16/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAt 2+
Charge:- Inflict +1 more
Sinking using Base Attack Skills for every 2
Charge (max 2, does not activate when inflicting only
Sinking Count or when inflicting
Sinking on self)- Deal +(
Charge x 5)% damage using Base Attack Skills (max 25%)
LCB SinnerHeathcliff
RessentimentRes.
16/4Deal +10% damage to targets that have higher Max HP.
R Corp. 4th Pack ReindeerIshmael
Brainwave FocusRes.
12/3At the start of the combat phase, gain (Gloom Reson. / 3) Attack Power Up.If this unit fails to deal damage this turn, lose 15 SP at the end of the turn.
Lobotomy E.G.O:: The Sword Sharpened with TearsRodion
The Sword Sharpened with Tears - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!Turn Start: at 0 or higher SP, gain
Blessing- Uses Plus Coin Skills as Base SkillsTurn Start: at less than 0 SP, gain
Despair- Uses Minus Coin Skills as Base SkillsWhen gaining
Charge Count, gain
Deep Tears instead-
Deep Tears is unaffected by
Charge PotencyWhispers of the Betrayed KnightThis unit's SP does not drop below -40 from the following effects:- SP loss effects on this unit's Base Skills- SP loss effects from allied units' Support Passives- SP loss effects from
Tear-sharpened- SP loss effects from ally death in this unit's 'Base factors decreasing Sanity'In an Encounter, when this unit takes damage that brings its SP to -45, maintain this unit's SP at -44 for that turn (once per Encounter)(※ This applies only to SP damages; it does not apply to SP changes or SP consuming abilities like using E.G.O Skills)Break, Tear, and PierceIf this unit has
Piercing Sword: before hitting an enemy with a Base Attack Skill, consume 1
Piercing Sword to inflict 1
Sinking- If this unit has 2+
Piercing Sword before this turn's final Base Attack Skill's final Coin hits, consume all of it instead to inflict it as
SinkingIf this unit has 3
Tear-sharpened: before hitting an enemy with the final Coin of a Base Attack Skill, consume all
Tear-sharpened to inflict 3
Sinking and +3
Sinking Count, and deal +50% damage with that Coin- If this effect activated, reset to 0 SP if this unit has less than 0 SP at Turn End. (when in Panic or 'E.G.O Corrosion', recover) Then, heal 30 SPMagical Girl of Justice / Knight of DespairStock
12/3
12/3When in
Blessing state...- Take -(SP / 2)% HP damage from attacks (max 20%)- Combat Start: at 3+
Protecting Sword, gain 1
Protection- Combat Start: at 5
Protecting Sword, gain 2
Protection and 1
Clash Power Up insteadWhen in
Despair state...- Deal +(-SP/2)% damage with Base Skills (max 20%)- Combat Start: at 3+
Piercing Sword gain 1
Damage Up- Combat Start: at 5
Piercing Sword, gain 2
Damage Up and 1
Power Up instead
LCB SinnerSinclair
PluckinessStock
12/3When an ally is defeated, gain 1 Attack Power Up next turn.
LCB SinnerOutis
ExecutorStock
6/4If target’s SP is below 0, deal +10% damage.
LCE E.G.O:: AEDDGregor
Undying PersistenceGain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAny
Charge Barrier this unit gains is converted to
High-voltage ExoskeletonAt 3+
Charge on self, Min & Max Speed +1In this Encounter, when this unit takes damage that brings its HP down to 0, gain
Self-charge equal to (5 +
Charge on self x 3) (max 20, once per Encounter)Alternating Discharge SupportTurn Start: If there are 3+ allies wearing E.G.O Gear including this unit, all relevant allies gain 1
Offense Level UpIf this unit has 12 or less
Charge Count when consuming
Charge Count due to AEDD Gregor's E.G.O Passive effect:On Heads Hit, instead of consuming 2
Charge Count, this unit consumes 4 Shield or HP to activate the E.G.O Passive effect- This effect triggers only when this unit is at 25%+ HPTake the Lead. I'll Provide You Support.Stock
12/2
16/2Combat Start: Gain +10
Charge Count (once per Encounter)Combat End: At more than 12
Charge Count, consume excess
Charge Count up to 8 and apply +(half of
Charge Count consumed due to this effect)
Charge Count on an ally (rounded up)- This effect prioritizes the ally that has the lowest
Charge Count among allies with earlier Deployment order than this unit- If there are no allies with earlier Deployment order than this unit on the battlefield, or if this unit has 3+
Charge, deactivate this effectAt 2+ Gloom or Envy Reson., apply +2
Charge Count next turn on allies with earlier Deployment order than this unit- Applies on (Higher Reson. between Gloom and Envy - 1) allies, in Deployment order (max 3 allies)- At 3+
Charge, apply +4
Charge Count on allies instead- If there are no allies with earlier Deployment order than this unit on the battlefield, gain +4
Charge Count instead