Plan intro
호출 인격 5명 - 검뫼(착영휘도 에고 장착), 앵두마엘, 추루, 렌싱, 시파우 검상, 검돈 제외
Bleed 10인 혈향도래 적용.
※검파우 vs 시파우
- 「결의」 2강 시 피통이 49%로 제한되어 앵두마엘 원호방어를 켜주긴 하는데, 덱이 쎈편이라 큰 체감을 느끼진 못함.13층부터 에깊 빼먹을 경우 합이 밀리기 시작 하는데, 일방으로 바꾸고 이스로 원호방어를 쳐주는 정도.
- 시파우 없으면 그냥 검파우 써도 큰 문제는 없음.
- 13층부터 첫 턴 흉통 갈기고 시작하면 편함.
※검뫼 운용
- 첫 턴 4공명 착영휘도 사용하여 예열. 초반에는 일반 전투에도 사용하는게 더 나을 수 있음.
- 10층 전까지는 스킬 교체를 042, 141, 231로 버프나 주면서 진행하는게 나음. 앵두마엘 추가타에 순서가 밀려 합을 못하는 경우가 너무 자주 발생함.
- 11층부터 033,024로 교체하여 육참 써주면 됨.
※순번
- 검뫼 1번은 딜뽕 보기는 좋은데, 5번보다 전체적인 딜 안정성이 떨어짐.
- 피안개 때문에 기억 한자리 빼 먹는 부분도 아쉬운 부분이라 다른 에깊 다 받는 5번에 두는 게 좋음
- 렌싱은 「녹슨 기념 주화」 때문에 3스가 복사 되기에 4번에 넣음.
Deck
Click for details
Keyword distribution
4/9









6/8








Attack types
Slash38
Pierce8
Blunt1
Evade 3Defense 7Counter 7
Sin resourcesProduced / E.G.O cost
13/6
15/11
4/10
4/2
6/16
23/24
7/5
Passives

Blade Lineage SalsuYi Sang
PoisedStock
23/4On Clash Win, gain +1
Poise CountCoin Power +1 for every 5
Poise Count (max 3)
Shi Assoc. East Section 3Faust
Shi-no-YumiStock
15/3At 4
Arrow - Shi Stack: When this unit gains
Poise Potency from Base Attack Skill effects, gain +1
Poise Count (3 times per Encounter; per-Encounter cap resets when
Arrow - Shi drops to 3)If this unit used "Bow's Glimmer" Skill at 2+
Target Aim, gain 2
Slash DMG Up next turnSnipe - ArcheryIf this unit is in
Ready to Loose state, replace the leftmost Base Attack Skill equipped on the Dashboard with "Bow's Glimmer", then use it at Combat Start- If, at max
Target Aim Stack, this unit's Skill 3 is on neither the Dashboard nor the upcoming list of Skills when this effect activates, the Defense Skill equipped on the leftmost Skill Slot counts as a Skill 3, and will be used to activate "Bow's Glimmer"Gain the following effects based on which Base Attack Skill was replaced (Sin Affinity carries over from the replaced Skill)- Skill 1: Base Power +1, deal +11% damage- Skill 2: Base Power +1, Coin Power +1, deal +22% damage- Skill 3: Base Power +4, Coin Power +4, deal +44% damage※ If an E.G.O Skill was equipped at Combat Start, remove
Ready to Loose and this unit does not use "Bow's Glimmer"
Blade Lineage SalsuDon Quixote
Collective BreathingRes.
23/2When this unit gains
Poise Potency using its own Skill or Coin effects: Give 1
Poise Potency to 1 ally that either has no
Poise or has the least
Poise Potency (max 5 times)
Kurokumo Clan WakashuRyōshū
KokuuntōRes.
15/3Deal +10% damage to targets that have
Bleed
Blade Lineage MentorMeursault
Swordplay of the HomelandRes.
23/3In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn (once per Encounter)When this unit gains
Poise Potency/Count using its own Skill or Coin effects: Give 1
Poise Potency and +1
Poise Count to 2 other Blade Lineage allies that have no
Poise or have the least
Poise- If there are 6 or more Blade Lineage allies participating in this Encounter, give 2
Poise Potency and +2
Poise Count insteadCombat Start: Apply
Swordplay of the Homeland buff to all other Blade Lineage alliesIn MemoriamWhen 3 or more other Blade Lineage allies are defeated:- When gaining Poise Potency/Count using this unit's own Skills and Coin effects: Gain 1 more of each- When 5 or more other Blade Lineage allies are defeated, gain 2 more of each instead- Combat Start: Apply
Swordplay of the Homeland on self
S Corp. Ch'unokkunHong Lu
Scouring Hunterband [推刷巾]Res.
23/3If this unit's Speed is faster than the target's, deal +(Speed difference x 2)% damage (max 10%)- If target is
Trussed [Hong Lu], double the above damage increase effect (max 20%)Combat Start: Deal +5% damage for every ally that has a Slash Pride Skill equipped this turn (max 30%)Ch'unokkunIf a target has
Trussed [Hong Lu], gain
Prisoner Transport ArrangementsWhen chaining Skills, if there is an enemy this unit has inflicted
Trussed [Hong Lu] on, then this unit can redirect that enemy's Attack Skill's targeting to itself regardless of Speed (Focused Encounters only)
Kurokumo Clan WakashuHeathcliff
Dark Cloud BladeRes.
15/3When there are 2+ allied Kurokumo Clan Identities on the field, including this unit, gain 1
Dark Cloud Blade (max 1)Against enemies that, in this turn, used Defense Skills or were at max HP before attacking: deal +10% damageIf an enemy attacked another ally with a Skill and dealt damage this turn: use an Unopposed Attack against the attacker with Skill 1 (once per turn)If the enemy killed another ally, or if the said ally's HP is at less than 25% after the enemy's attack, use an Unopposed Attack against the attacker with <Rules of the Backstreets> instead (once per ally; 2 times per turn; the Skill activated with this effect counts as an Attack Skill)Battle ReadyWhen a Kurokumo Clan ally dies, gain 1
Slash Power Up for this EncounterWhen 3 or more Kurokumo Clan allies are defeated, gain
Battle Ready for this Encounter
LCD OSIR TeamIshmael
Limbus Company Specialized Custom Prosthetic Prototype mk5 - Dokkaebi ArmsRes.
23/3Combat Start: Gain
Dokkaebi Arms and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unitCombat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1
Assist Defense (once per turn)Skill End: Gain 1
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every 3
Poise Potency on self (max 5, 2 times per turn)Demonfire SpinecleaverOn Base Attack Skill End, if this unit has 15+
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, activate "Even the Balance - Lucent Rippling Flame" (once per turn)On Defense Skill Clash Lose, if this unit has 3+
Haste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)To Where I Must ReturnUpon entering the Encounter for the first time, this unit gains
Bearing of a Salsu for every Blade Lineage Identity on the field excluding this unit (max 3)If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter:- Before Skill Use, if this unit did not have
Swordplay of the Homeland, gain
Swordplay of the Homeland- When this unit gains
Poise Potency and
Poise Count with its Skill or Coin effects, gain 1 additional
Poise Potency and
Poise Count- If 5 or more Blade Lineage Identities are defeated, gain 2 additional
Poise Potency and
Poise Count instead
Kurokumo Clan WakashuRodion
Dark Cloud BladeStock
15/4At 5+
Poise, counter skills use Skill 3.
The House of Spiders: The Pinky ApprenticeSinclair
Singular Focus of the MindTurn End: Any excess
Poise Potency gained past 25 will be converted to
Moonlit Azure Blade (max 15)Combat Start: If this unit did not equip Attack Skills (including E.G.O Skills) this turn, heal 5 SP and gain 1
Slash Power Up next turnThe Orthodox Blade [整劍]Res.
23/2Combat Start: Gain ((Pride Reson. / 2) + 1)
Poise (max 4, rounded down)Combat End: At 20+
Poise, gain +1
Poise Count
The Ring Pointillist StudentOutis
Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective KeywordMultitude of DotsStock
15/4Combat Start: Inflict 2 Potency for 1 of the following effects on 2 enemies that have the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.(In Focused Encounters, Parts)
Kurokumo Clan CaptainGregor
Dark Cloud BladeStock
15/4Clash Win: inflict 1
Bleed (3 times per turn)
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
15/15F
1-5
1-5 · Normal/Hard01
Hard54 gifts
To be Cleaved
02
Hard78 gifts
Hell's Chicken
03
Hard73 gifts
Falling Flowers
04
Hard79 gifts
Full-Stopped by a Bullet
05
Hard72 gifts
The Unchanging
6-10
6-10 · Infinity Loop06
Infinity Loop78 gifts
Blade and Artwork
07
Infinity Loop18 gifts
Line 2
08
Infinity Loop84 gifts
Yield My Flesh to Claim Their Bones BokGak
09
Infinity Loop80 gifts
Mnestic Experience
10
Infinity Loop80 gifts
Miracle in District 20 BokGak
11-15
11-15 · Extreme11
Extreme19 gifts
Line 5
11F · Constraints
Total constraint score7- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12
Extreme18 gifts
Line 3
12F · Constraints
Total constraint score18- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I✓
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13
Extreme187 gifts
The Master of La Manchaland
13F · Constraints
Total constraint score28- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14
Extreme187 gifts
A Midspring Night's Dream 2
14F · Constraints
Total constraint score41- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15
Extreme188 gifts
Bridle of Infinity
0 acquired gifts
15F · Constraints
Total constraint score55- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
144 items
- Unmet — not enough with all identities
- Warning — needs bench identities

