Plan intro
붉은싱 몰빵덱임 취향에 따라 코뿔소 lce그렉 -> 코뿔소 뫼르
Deck
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Keyword distribution




















Attack typesDeployed 7
- Defense skills
- Evade 2Defense 3Counter 2
Sin resourcesDeployed 7
- E.G.O cost
3
5
5
2
12
7
Passives

The Ring Pointillist StudentYi Sang
Assignment EvaluationStock
29/4On Hit, if target has 4+
Bleed, heal 2 SPHeal 1 additional SP for every type of negative effect on the target (max 3)If this unit's SP is at max, gain 2
Offense Level Up next turn when this unit heals SP with this effect(This Passive activates 4 times max per turn)Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
The House of Spiders: The Ring ApprenticeFaust
Inspired by CritiqueStock
29/4Double the amount of Speed, Clash Power, damage buff gained from
Somatic Frisson-inspiring MelodyOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (2 times per turn)- If this unit's SP is at max, gain 1
Slash DMG Up next turn when this unit heals SP with this effect (once per turn)Fascia, My Precious ArtworkUpon entering the Encounter for the first time, gain +(# of The Ring-faction allies on the field x 2)
Corpus Ingredient Count (max 10)Skill End: If the Skill dealt HP or Shield damage, gain +5
Corpus Ingredient Count- If target is killed, gain +3 additional
Corpus Ingredient CountGain 1
Corpus Ingredient every time this unit consumes 10 cumulative
Corpus Ingredient Count in this Encounter- If the above effect brings this unit's
Corpus Ingredient Potency to 2 or higher, gain
Artwork: FasciaBase Attack Skills and Clashable Counter Skill count as Skills that gain
Charge CountArmor of Protection and RepressionUpon entering the Encounter for the first time, gain
Iron MaidenTurn End: If this unit has
Artwork: Fascia, this unit loses
Iron Maiden and gains
The Self Unbound - Flow State (once per Encounter)- When Staggered, recover from Stagger (excluding forced Staggers)
The Manager of La ManchalandDon Quixote
BloodfeastIf this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of
Bleed damage collectively received by every unit.When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.When consuming
Bloodfeast, if there are <La Manchaland> Kindreds of the same generation as this unit, this unit takes precedence.When using 'Variant Sancho Hardblood Arts 6 - Whip', HP cannot drop below 1 due to Bleed damage.Variant Sancho Hardblood ArtsTurn Start: At 15+
Hardblood, if each following unit is either defeated or participating in the Encounter, empower this unit's leftmost Slot.The Priest of La Manchaland Gregor: Empower Skill 1The Barber of La Manchaland Outis: Empower Skill 2This Unit: Empower Skill 3The Princess of La Manchaland Rodion: Empower Defense SkillWhen other units among allies take
Bleed damage or consume
Bloodfeast, gain 2
Hardblood on self (3 times per turn)Bearer of the Blood KinIn an Encounter, if another allied <La Manchaland> unit is defeated:- Gain 1 more
Hardblood when gaining
Hardblood from this unit's Base Attack Skills- When 3+ other allied <La Manchaland> units are defeated: gain 3 additional
Hardblood; at Turn Start, gain 1
ResponsibilityArmadura de SangreStock
29/4Attack End: If the enemy is defeated, increase
Bloodfeast by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)Gain 1
Damage Up next turn for every 15% missing HP at Turn End (max 3)If an ally is about to be defeated from
Bleed damage, prevent them from being defeated from Bleed damage for the turn (once per Encounter for each Identity)
N Corp. E.G.O:: Contempt, AweRyōshū
@#$'s Hand I Let SlipRes.
29/2On Hit against enemies, inflict 2
Gaze (once per turn per enemy)- If this unit has
Gaze of Contempt, inflict +1 more
GazeWhen hit by an enemy, inflict 1
Gaze against the attacker (once per Skill; 3 times per turn)- If this unit has
Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn)If this unit used its Base Attack Skills to consume
Gaze or
Contempt on an enemy:Next turn, gain ((enemy's
Gaze consumed/2) + (enemy's
Contempt consumed x 3))
Gaze of Contempt (6 per turn; rounded down)Grasp that Forbids FallingWhen Staggered, gain 4
Protection and gain
Contempt of the Gaze next turn (once per Encounter)On death, apply the following effects against 3 enemies that have the most
Gaze or
Contempt (in descending order; in Focused Encounters, Parts)- Inflict 2
Bind next turn- Inflict 2
Bleed and +1
Bleed Count- Inflict 2
Tremor and +1
Tremor CountLet me show everyone something very interestingCombat Start: N Corp. E.G.O::Fell Bullet Yi Sang's 'Target Readjustment Fire' Skill gains the following effects:- Before using the Skill, if N Corp. E.G.O::Contempt, Awe Ryōshū has
Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)
R Corp. 4th Pack RhinoMeursault
Activate rrR-#4 Suit PressurizationStock
6/5At the end of the turn, gain +2 Max Speed per 5 Charge Count next turn. (Max 6)At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.
The House of Spiders: The Ring NursefatherHong Lu
A Maestro's CritiqueStock
29/4Before The House of Spiders: The Ring Apprentice Faust uses its Skill 3(except E.G.O Skills), The House of Spiders: The Ring Nursefather Hong Lu uses "My, How We Love the Flesh and the Blood" on Faust (once per turn)On Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (3 times per turn)- If this unit's SP is at max, gain 1
Slash DMG Up next turn when this unit heals SP with this effect (once per turn)Magnum Opus: TibiaUpon entering the Encounter for the first time, gain +(# of The Ring allies on the field x 2)
Corpus Ingredient Count (max 10)Skill End: If the Skill dealt HP or Shield damage, gain +5
Corpus Ingredient Count- If target is killed, gain +3 additional
Corpus Ingredient CountGain 1
Corpus Ingredient every time this unit consumes 10 cumulative
Corpus Ingredient Count in this Encounter- If the above effect brings this unit's
Corpus Ingredient Potency to 2 or higher, gain
Artwork: TibiaBase Attack Skills and Clashable Counter Skill count as Skills that gain
Charge CountTranscend the CorpusUpon entering the Encounter for the first time, gain 21
Viewing the TableauWhen The Ring-faction allied Identities use a Skill, lose 1
Viewing the Tableau (once per turn per Identity)Turn End: If this unit does not have
Viewing the Tableau, replace one of its Base Skills with "Closing Time - Installation Art no. 1: Your Flesh and Bones as the Gallery's Seats" at next Turn Start (once per Encounter; Prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)- If the replaced Skill becomes inaccessible due to being replaced by a different Skill, activate the above effect againTurn End: If this unit was Staggered for the first time in this Encounter, recover from Stagger (excluding forced Stagger)
MultiCrack Office FixerHeathcliff
Charge Model L37Stock
6/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterTurn End: At 2+
Charge, gain 1
Haste next turnTurn End: At 3+
Charge, gain 1 additional
Haste and 1
Clash Power Up next turn
Haute Couture:: Boutique du RougeIshmael
Into the Changing Room...Gain 1
Pulsation for every 10 cumulative
Pulsation Count this unit consumes in this EncounterHP consumption effects from this unit's Base Skills do not Stagger or reduce this unit's HP below 1(At 1 HP, Base Skill effects that consume HP will be activated for free)In this Encounter, when this unit takes damage that brings its HP down to 0, nullify that damage; then, immediately gain 2
Changing Room and enter the
Changing Room state (once per Encounter)- If this unit entered
Changing Room state via its Defense Skill effects, the above effect will not trigger for the rest of the EncounterWhen entering
Changing Room state, gain Shield equal to this unit's max HP- Shield gained from this effect does not expire at Turn End- When
Changing Room state expires, Shield gained from the above effect expires- While in the
Changing Room state, aside from its exclusive Skill "As the Voice Says, I Gladly Withdraw into Myself", cannot equip Defense Skills or E.G.O SkillsTurn End: At 0
Changing Room Stack, leave
Changing Room state and enter
Full Makeover state; then, gain +5
Pulsation CountCradle of ChangeStock
1/1
29/1
6/2On Base Skill Use, at fewer than 10
Pulsation Count, Clash Power +2If this unit is in
Full Makeover state, heal 8% HP On Hit using Base Skills (5 times per turn)
The Ring Fauvist DocentRodion
MentorshipTurn Start: Gain
L'Hommage equal to the number of The Ring Student Identities on the field (once per Encounter)Turn Start: Randomly apply (# of The Ring Student Identities on the field)
Offense Level Up or
Defense Level Up to any 2 of The Ring Student Identities (max 2, once per Encounter. Prioritizes The Ring Fauvist Students)Le Fauvisme - Couleurs SauvagesCombat End: Inflict 1
Palette Vibrante next turn to enemies that have
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie simultaneously- If target has 3+/6+/9+
Mauled Color [Rouge] and
Mauled Color [Bleu] each, inflict 2/3/4
Palette Vibrante instead (amount inflicted is based on the effect that has the least Stack)Turn End: Gain 1
Le Fauvisme - Masque de Loup if any 1 of the following conditions is met- Inflicted
Palette Vibrante 3 times (counts as once per turn regardless of the number of times inflicted during combat)- Used "Critique" 2 times- Used "Burst Forth the Pulsing Crimson under Your Skin"Needs a Rougher Touch for this Part...!Res.
29/2Inflict +1 more
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie
Haute Couture:: The Crimson God of Le RougeSinclair
La Fin de l'EnfanceGain
Relentless Hunger based on the following conditions (50 per turn):- When this unit consumes
Pulsation Count, gain Stack equal to
Pulsation Count consumed- When this unit's Base Skills heal other allies' HP, gain Stack equal to actual amount healed- Gain 1 Stack for every 10 cumulative HP allies lost- On Base Attack Hit by another "Le Rouge" allied Identity, gain 2 Stacks- Turn End: Gain 5 Stacks for every other "Le Rouge" allied Identity on the fieldTurn End: At 100+
Relentless Hunger, and if this unit does not have
Noble Dignity, replace the Skill on the leftmost Skill Slot's bottom row with "La Voracité" at the next Turn StartCombat Start: If this unit equipped "La Voracité" or "La Castration" for the first time in this Encounter, gain
Desperate Hunger and
Noble Dignity; then, remove this unit's Stagger Threshold- Replace equipped Base Skills with
Noble Dignity exclusive Skills- Base Skills that targeted allies activate Unopposed Attack against random enemies- At Attack End of the Skill activated by the said effect, consume all
Relentless HungerTurn End: At 150
Relentless Hunger, if this unit has
Noble Dignity, and if this unit does not have "La Voracité" on its Dashboard at the next Turn Start, replace a Base Skill with "La Voracité" (prioritizes the Skill on the leftmost Slot's bottom row)La MoissonWhen this unit's Base Skill effects consume an ally's HP, the ally cannot become Staggered by the said effects, and its HP does not drop below 1.Combat End: At 3+ Lust Reson., apply
Desperate Hunger next turn on (Lust Reson. / 3) other allies (rounded up)- Prioritizes "Le Rouge" allies, in Deployment order- If this unit has
Noble Dignity, apply this effect to +1 more ally (max 4 allies)If this unit does not have
Noble Dignity,- When using a
Duality Skill on an ally, apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP (once per turn)- At Base Attack End by another allied
Charge Identity, if the said Skill did not defeat its main target, use "Je vous aide" against that enemy (once per turn)If this unit has
Noble Dignity,- Gain
Crimson Cradle- Activate
Buffet on the current battlefield- Turn End: Gain
Desperate Hunger next turn- Combat Start: Apply 1
Attending the Divine to the non-immobilized "Le Rouge" ally with the highest current HP- At Attack End of a Base Attack Skill against enemies, if the main target has 5
L'Abject, use "La Demande" (once per turn)La Jouissance phalliqueGain 1
Pulsation Count every time
Bleed is activated in this Encounter (10 times per turn)Combat End: At 15+
Pulsation Count, if this unit is not in
Uncontrollable Rampage state, consume all
Pulsation Count to gain 3
Uncontrollable Rampage next turn- Heal SP equal to (3 x
Pulsation Count consumed beyond 15) (max 15)When
Uncontrollable Rampage expires, consume all
Pulsation Count on self to heal HP equal to (
Pulsation Count consumed x 2)Gain 1
Pulsation Potency for every 10 cumulative
Pulsation Count this unit consumes in this EncounterThis unit's Base Attack Skills and Clashable Counter Skills are considered as Skills that gain
Charge CountLes Pouvoirs de la vieStock
29/2
1/2!When a "Le Rouge" ally becomes Staggered due to damage, use "Le Manque-à-être" on the said ally (once per turn, excluding forced Stagger)If this unit does not have
Noble Dignity,- When a non-"Le Rouge" ally becomes Staggered due to damage, use "Le Manque-à-être" on the said ally (once per Encounter, excluding forced Stagger)If this unit has
Noble Dignity,- When another "Le Rouge" ally takes damage that brings its HP down to 0, HP does not drop below 1, and the said ally heals 50% HP (rounded up, once per Encounter per Identity)
The Ring Pointillist StudentOutis
Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective KeywordMultitude of DotsStock
29/4Combat Start: Inflict 2 Potency for 1 of the following effects on 2 enemies that have the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.(In Focused Encounters, Parts)
LCE E.G.O:: AEDDGregor
Undying PersistenceGain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAny
Charge Barrier this unit gains is converted to
High-voltage ExoskeletonAt 3+
Charge on self, Min & Max Speed +1In this Encounter, when this unit takes damage that brings its HP down to 0, gain
Self-charge equal to (5 +
Charge on self x 3) (max 20, once per Encounter)Alternating Discharge SupportTurn Start: If there are 3+ allies wearing E.G.O Gear including this unit, all relevant allies gain 1
Offense Level UpIf this unit has 12 or less
Charge Count when consuming
Charge Count due to AEDD Gregor's E.G.O Passive effect:On Heads Hit, instead of consuming 2
Charge Count, this unit consumes 4 Shield or HP to activate the E.G.O Passive effect- This effect triggers only when this unit is at 25%+ HPTake the Lead. I'll Provide You Support.Stock
3/2
6/2Combat Start: Gain +10
Charge Count (once per Encounter)Combat End: At more than 12
Charge Count, consume excess
Charge Count up to 8 and apply +(half of
Charge Count consumed due to this effect)
Charge Count on an ally (rounded up)- This effect prioritizes the ally that has the lowest
Charge Count among allies with earlier Deployment order than this unit- If there are no allies with earlier Deployment order than this unit on the battlefield, or if this unit has 3+
Charge, deactivate this effectAt 2+ Gloom or Envy Reson., apply +2
Charge Count next turn on allies with earlier Deployment order than this unit- Applies on (Higher Reson. between Gloom and Envy - 1) allies, in Deployment order (max 3 allies)- At 3+
Charge, apply +4
Charge Count on allies instead- If there are no allies with earlier Deployment order than this unit on the battlefield, gain +4
Charge Count instead
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
1-5
1-5 · Normal/Hard코인깊 팩보상으로 뜬 팩 아무데나 가기
3 ~ 4층은 순서 상관 x
생강꽃 가지팩 보상으로 뜨면 가기
3 ~ 4층 순서 상관 x
5 ~ 10 층 순서 상관 x
6-10
6-10 · Infinity Loop5 ~ 10 층 순서 상관 x
5 ~ 10 층 순서 상관 x
5 ~ 10 층 순서 상관 x
슬픈 봉제인형 팩 보상으로 뜨면 가기
5 ~ 10 층 순서 상관 x
5 ~ 10 층 순서 상관 x 뽕황 뜨면 이 팩 거르기
11-15
11-15 · Extreme11 ~ 14층 순서 상관 x
11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostConstraint rewards

FrailnessConstraint rewards

Mark of Fire IConstraint rewards

Inflation IConstraint rewards

Ego Interference IConstraint rewards

Force RedistributionConstraint rewards11 ~ 14층 순서 상관 x
12F · Constraints
Total constraint score17- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I
- 2Psychological Elation✓


Level BoostConstraint rewards

FrailnessConstraint rewards

Mental Psychosis IConstraint rewards

Nerve Acceleration IConstraint rewards

SP Fatigue IConstraint rewards

Psychological ElationConstraint rewards11 ~ 14층 순서 상관 x
13F · Constraints
Total constraint score30- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostConstraint rewards

FrailnessConstraint rewards

Tremor BarrierConstraint rewards

Inflation IIConstraint rewards

Ego Interference IIConstraint rewards

Shield GenerationConstraint rewards11 ~ 14층 순서 상관 x
14F · Constraints
Total constraint score43- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostConstraint rewards

FrailnessConstraint rewards

Vitality BoostConstraint rewards

BrutalityConstraint rewards

Mark of Fire IIConstraint rewards

Fracture ProliferationConstraint rewards15F · Constraints
Total constraint score52- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II
- 1Status Infliction✓


Level BoostConstraint rewards

FrailnessConstraint rewards

Mental Psychosis IIConstraint rewards

Nerve Acceleration IIConstraint rewards

SP Fatigue IIConstraint rewards

Status InflictionConstraint rewardsFinal Gifts
- Unmet — not enough with all identities
- Warning — needs bench identities

