Plan intro
녹아내린 시계태엽 버렸다가 다시 줍기
렌싱 패시브를 위해캐스크 스피리츠 합성하지 말기
먹장구름 10인 효과를 위해 대기석에
Sinking 인격을 5명 이상 편성할 것
뤼상의 퓨리오소가 화상을 부여하는 스킬이기에 화상에깊도 일부 챙길 것
Deck
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Keyword distribution























Attack types
Slash18
Pierce13
Blunt18
Evade 5Defense 4Counter 6
Sin resourcesProduced / E.G.O cost
7/5
2/9
7/8
4/5
35/13
11/11
6/4
Passives

The House of Spiders: The Index NursefatherYi Sang
Imitation of a LifeStock
4/1
35/1
11/1Deal +2% damage with Skills marked with
Mark of the Prescript for every
Grace of the Prescript on self (max 16%)- At 9
Grace of the Prescript, deal +20% damage with Base Skills insteadOn Hit with Base Attack Skill's
Unbreakable Coins, gain 1
Procuration [Hermes]- Attack End: Gain
Procuration [Hermes] equal to (# of remaining
Unbreakable Coins)- "Furioso-Replica" Attack End: Gain
Procuration [Hermes] next turn equal to (# of this Skill's remaining
Unbreakable Coins / 2) (rounded down)If
Procuration [Hermes] reached 9 Stacks this turn at Turn End, and if this unit does not have a Skill 3 on the Dashboard at the start of the next turn, convert a Base Skill to Skill 3 (prioritizes the Skill on the leftmost Slot's bottom row)Prescript Delivered on a DeviceTurn Start:- Gain
Prescript: [Device] I /
Prescript: [Device] II /
Prescript: [Device] III /
Prescript: [Device] IV based on
Unlock stage on self- Inflict
The Prescript's Target to a random enemy (in Focused Encounters, a Part)- Apply
Mark of the Prescript to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)· At
Unlock - II+, the effect above prioritizes Skill 3 (prioritizes empowered Skill)- All of the effects above and
Prescript execution checks do not trigger when this unit is Staggered, ImmobilizedTabExplain, in Panic, or in E.G.O CorrosionTabExplainThe Oracle's Proxy / UnlockTurn End: If
Prescript was executed this turn at below
Unlock - II, heal 4 SP and gain 1
Grace of the Prescript (once per turn)- When executing
Prescript, if the main target has
The Prescript's Target, heal 8 SP and gain 3
Grace of the Prescript insteadTurn End: If this unit is at
Unlock - II and
Prescript: [Device] III was executed this turn, heal 4 SP (once per turn)- When executing
Prescript, if
Procuration [Hermes] has reached 9 Stacks, heal 8 SP and gain 3
Grace of the Prescript insteadTurn End: If
Prescript was not executed this turn, gain 5
Karmic Consequence- At
Unlock - III, does not gain
Karmic Consequence- If this unit attempted to execute
Prescript at Combat Start, but could not target the enemy during the combat phase, does not gain
Karmic Consequence at Turn End (applies at below
Unlock - II)Turn End: At 3/6/9
Grace of the Prescript, gain
Unlock - I/
Unlock - II/
Unlock - IIITurn Start: At
Unlock - III, gain
Shin (心) - FateThe Index NursefatherUpon entering the Encounter for the first time, gain
Wound-casing Mask- Turn End: If this unit was Staggered for the first time in this Encounter while under this effect, recover from Stagger (excluding forced Stagger) and convert
Wound-casing Mask to
Sizzling WoundApply
Desire for Acknowledgement Sated to The Index Proxy - Effloresced E.G.O::Procuration Don Quixote when both units are on the fieldOracle Device [Caduceus]A random weapon is assigned to every Coin for Base Attack Skills. Each weapon has a unique effect.-
When hacking through the ribs with a hatchet...-
When penetrating the lungs with a stiletto...-
When cleaving through the shoulder and the skull with a bastard sword...-
When punching 10 or more holes in the torso with a rapier...-
When caving in the back of the skull with a hammer...-
When rending the body with a great sword...-
When boring a 20-inch hole with a lance...-
When ripping the flesh to ten thousand strips with a whip...-
When lacerating through space itself with a scythe, like a certain someone...Gain 1
Procuration [Hermes] when using Skills with
Mark of the PrescriptConvert
Wound-casing Mask to
Sizzling Wound at the end of the turn this unit used "Furioso-Replica" for the first time in this EncounterTurn Start: If this unit has
Sizzling Wound and has "Furioso-Replica" on the Dashboard, gain
Indulgence in Prescripts
The Index Proselyte: 【Paper Slip】Faust
Proselyte's BladeStock
7/1
11/1
35/1Deal +2% damage with Skills marked with
Mark of the Prescript for every
Grace of the Prescript on self (max 16%)- At 9
Grace of the Prescript, deal +20% damage with Base Skills insteadOn Hit with a Base Skill against target that has
The Prescript's Target, gain 1
Poise and inflict 1
Sinking (once per turn)- Increase the number of times this effect can trigger per turn by 1 for every 3
Grace of the Prescript (max 2)- At 9
Grace of the Prescript, Base Skills inflict +1 more
Sinking Potency and this unit gains +1 more
Poise PotencyPrescript Delivered on Paper SlipsTurn Start:- Gain
Prescript: [Paper Slip] I /
Prescript: [Paper Slip] II /
Prescript: [Paper Slip] III /
Prescript: [Paper Slip] IV based on
Grace of the Prescript on self- Inflict
The Prescript's Target to a random enemy (in Focused Encounters, the Part)- Apply
Mark of the Prescript to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)· At 6+
Grace of the Prescript, the effect above prioritizes Skill 3- All of the effects above and
Prescript execution checks do not trigger when this unit is Staggered, ImmobilizedTabExplain, in Panic, or in E.G.O CorrosionTabExplainWill of the PrescriptTurn End: If
Prescript was executed this turn, heal 4 SP and gain 1
Grace of the Prescript (once per turn)- When executing
Prescript, if the main target has
The Prescript's Target, heal 8 SP and gain 3
Grace of the Prescript insteadTurn End: If
Prescript was not executed this turn, gain 5
Karmic Consequence- At 9
Grace of the Prescript, does not gain
Karmic Consequence- If this unit attempted to execute
Prescript at Combat Start, but could not target the enemy during the combat phase, does not gain
Karmic Consequence
The Index Proxy - Effloresced E.G.O:: ProcurationDon Quixote
The Great Magicked Beeper Knoweth My Desire!Stock
2/1
35/1
11/1Deal +2% damage using Skills marked with
Mark of the Prescript for every
Grace of the Prescript on self (max 16%)- At 9
Grace of the Prescript, deal +20% damage using Base Skills insteadOn hit using Base Skill attacks against targets that have
The Prescript's Target, heal 3 SP (once per Skill; 2 times per turn)- Heal additional SP based on
Unlock stagePrescript Delivered on a DeviceTurn Start:- Gain
Prescript: [Device] I /
Prescript: [Device] II /
Prescript: [Device] III /
Prescript: [Device] IV based on
Unlock stage on self- Inflict
The Prescript's Target to a random enemy (in Focused Encounters, the Part)- Apply
Mark of the Prescript to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)· At
Unlock - II+, the effect above prioritizes Skill 3- All of the effects above and
Prescript execution checks do not trigger when this unit is Staggered, ImmobilizedTabExplain, in Panic, or in E.G.O CorrosionTabExplainIf this unit has
Unlock - III at Turn Start, gain
Shin (心) - ProcurationWill of the PrescriptTurn End: If
Prescript was executed this turn, heal 4 SP and gain 1
Grace of the Prescript (once per turn)- When executing
Prescript, if the main target has
The Prescript's Target, heal 8 SP and gain 3
Grace of the Prescript insteadTurn End: If
Prescript was not executed this turn, gain 5
Karmic Consequence- At
Unlock - III, does not gain
Karmic Consequence- If this unit attempted to execute
Prescript at Combat Start, but could not target the enemy during the combat phase, does not gain
Karmic Consequence at Turn EndUnlock / Effloresced E.G.O::ProcurationTurn End: At 3/6/9
Grace of the Prescript, gain
Unlock - I/
Unlock - II/
Unlock - III.If this unit gained
Unlock - I, consume 15 SP to enter Effloresced E.G.O::Procuration state:- Before consuming SP to enter this state, heal SP to 25 and gain
Karmic Consequence equal to (SP healed / 5) (rounded up)- At Turn Start after the above checks, if this unit has
Unlock and is at 25+ SP, consume 15 SP to enter this state- If this unit gets Staggered when entering Effloresced E.G.O::Procuration state, recover from Stagger (if this unit's Stagger cannot be naturally recovered from, does not enter Effloresced E.G.O::Procuration state)- Gain
Faith Beyond Question while in Effloresced EGO::Procuration stateTurn Start: At 0 or less SP, this unit exits Effloresced E.G.O::Procuration state
Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū
Unwithering FlowerStock
7/1
35/2Gain 1
Petals if the enemy takes
Sinking damageGain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint AromaGain 2
Petals every time Tremor Burst is triggered regardless of the unitAttack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma StackDeal +(
Faint Aroma on the target)% damage against Staggered targetsIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)A Void that Cannot be FilledAlways Active: Begin Encounters with 6
Bullet - SolitudeAt 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
Reload
Dieci Assoc. South Section 4 DirectorMeursault
Study HallRes.
35/2Every time another ally Discards a Skill, apply 1
Erudition to the ally and self (once per Skill, 3 times per turn)Turn End: next turn, gain Pierce DMG Up and Blunt DMG Up equal to the number of other allies that Discarded Skills (max 3)
LCB SinnerHong Lu
EntertainmentRes.
7/2Heal 6 SP next turn.
Lobotomy E.G.O:: SunshowerHeathcliff
Rain of TearsStock
6/3At the start of the combat phase, spend 1 Sinking Count and lose SP by the current amount of Sinking.Before being hit by an attack, gain Protection equal to this unit's Sinking. (Up to 5 Protection can be gained per turn)When hit, gain 1 Blunt DMG Up next turn. (3 per turn)
Edgar Family ButlerIshmael
Deep CleaningStock
35/5If this unit Critically Hits against targets with Slower Speed than this unit's, inflict 1 additional Potency for negative effects using its Skills (3 times per turn)
The Ring Fauvist DocentRodion
MentorshipTurn Start: Gain
L'Hommage equal to the number of The Ring Student Identities on the field (once per Encounter)Turn Start: Randomly apply (# of The Ring Student Identities on the field)
Offense Level Up or
Defense Level Up to any 2 of The Ring Student Identities (max 2, once per Encounter. Prioritizes The Ring Fauvist Students)Le Fauvisme - Couleurs SauvagesCombat End: Inflict 1
Palette Vibrante next turn to enemies that have
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie simultaneously- If target has 3+/6+/9+
Mauled Color [Rouge] and
Mauled Color [Bleu] each, inflict 2/3/4
Palette Vibrante instead (amount inflicted is based on the effect that has the least Stack)Turn End: Gain 1
Le Fauvisme - Masque de Loup if any 1 of the following conditions is met- Inflicted
Palette Vibrante 3 times (counts as once per turn regardless of the number of times inflicted during combat)- Used "Critique" 2 times- Used "Burst Forth the Pulsing Crimson under Your Skin"Needs a Rougher Touch for this Part...!Res.
2/2Inflict +1 more
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie
The House of Spiders: The Pinky ApprenticeSinclair
Singular Focus of the MindTurn End: Any excess
Poise Potency gained past 25 will be converted to
Moonlit Azure Blade (max 15)Combat Start: If this unit did not equip Attack Skills (including E.G.O Skills) this turn, heal 5 SP and gain 1
Slash Power Up next turnThe Orthodox Blade [整劍]Res.
11/2Combat Start: Gain ((Pride Reson. / 2) + 1)
Poise (max 4, rounded down)Combat End: At 20+
Poise, gain +1
Poise Count
LCA Udjat Vanguard Team 3 LeaderOutis
The Scepter of Horus - ReplicaTurn Start: If an enemy has any of the Panic type changing effects, gain 1
The Udjat [Vanguard]If this unit has
The Udjat [Vanguard], inflict 1
Sheut Fracture On Hit with a Base Attack Skill (15 per turn)- If
LCA Fracture Round was spent, inflict additional
Sheut Fracture per
LCA Fracture Round spent
Protection Stack gained from this unit's Base Skills and
The Udjat [Vanguard] effect is capped at 5 per turnVanguard TeamRes.
35/3Deal +5% damage for every
Protection on self (max 15%)Combat Start: gain 2
The Udjat [Vanguard]
Lobotomy E.G.O::LampGregor
Dazzling LampTurn Start: Gain 1
LampExternal effects cannot change this unit's Min. and Max. SpeedsWhen chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)When gaining
Haste, gain 1
Clash Power Up instead (once per turn)- Once the above effect activates, cannot gain
Haste for the rest of the turnE.G.O Gear Proficiency ManualTurn Start: Gain 1
Defense Level Up for every ally wearing E.G.O Gears (max 3)When an ally dies, gain 2
Pierce DMG Up next turn (once per turn)Eyes Bright Like LampsRes.
35/2Combat Start: Gain 1
Lamp for every 2 Gloom Reson. (max 3)Combat Start: If an enemy has
Dazzle, heal 5 SPTurn End: Apply
Guardians of the Forest next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:- Is this unit- Is an ally that has
Guardians of the Forest- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
1-5
1-5 · Normal/Hard탄찍마와 순서변경 가능 전용에깊을 5개 이상 들고 가면 호어시 이벤트에서 사용가능
증절과 순서변경 가능
6-10
6-10 · Infinity Loop11-15
11-15 · Extreme11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12F · Constraints
Total constraint score20- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I✓
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13F · Constraints
Total constraint score33- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14F · Constraints
Total constraint score46- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15F · Constraints
Total constraint score60- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
- Unmet — not enough with all identities
- Warning — needs bench identities

