Deck
Click for details
Keyword distribution
1/5





1/2


0/2


0/2


0/2


Attack types
Slash17
Pierce9
Blunt14
Evade 6Defense 3Counter 3
Sin resourcesProduced / E.G.O cost
5/9
7/14
12/9
12/5
11/16
16/16
9/7
Passives

LCB SinnerYi Sang
Information RelayRes.
11/4Apply 1
Damage Up to 2 allies placed after this unit on the Dashboard
LCB SinnerFaust
Analytic EyeRes.
16/2Deal +10% damage to targets that have negative status effects
LCB SinnerDon Quixote
Righteous RetributionRes.
7/3Skills deal +10% damage in a won clash.
LCB SinnerRyōshū
Indiscriminate ArtRes.
12/3Deal and take +25% damage.
LCB SinnerMeursault
StaunchnessStock
12/2At less than 50% HP, gain 1 Protection at the start of the combat phase.
LCB SinnerHong Lu
EntertainmentRes.
12/2Heal 6 SP next turn.
LCB SinnerHeathcliff
RessentimentRes.
9/4Deal +10% damage to targets that have higher Max HP.
Family Hierarch CandidateIshmael
Rupture-breathing Resolve [破吸自桓]Stock
12/5When killing the target with this unit's Attack Skills, gain
Poise equal to
Rupture on target (3 per 1 enemy; once per turn)- If this unit gained 3
Poise with the above effect, gain
Poise Count equal to
Rupture Count on target (2 per 1 enemy; once per turn)In a Clash, if this unit's Offense Level is higher than the target's, Clash Power +1In a Clash, if this unit's Offense Level is higher than the target's, inflict +1 more
Rupture Potency or
Rupture Count with this unit's Base Attack Skills (2 times per turn)Launching Maneuver [始動]Upon Retreat: apply 1 Offense Level Up next turn to allies in their Deployment order- Number of affected allies =
Launcher [始] Stack on self- If the affected ally is a "Jia Family" unit, apply 2 Offense Level Up next turn instead- Does not affect allies that either Return or Substitute next turnOn the turn this unit Substituted or Returned to the field, gain
Ready [待]; then, at Combat Start, as the very first Skill in the Skill order, use 'Crimson Strike - Launcher【始】' against a random target.
LCB SinnerRodion
Split EvilStock
5/5On hit, inflict 1 Bleed at a 50% chance.
LCB SinnerSinclair
PluckinessStock
16/3When an ally is defeated, gain 1 Attack Power Up next turn.
LCB SinnerOutis
ExecutorStock
12/4If target’s SP is below 0, deal +10% damage.
LCB SinnerGregor
Forced SurvivalStock
11/3Heal 5 HP at the start of the combat phase.
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
14/15F
1-5
1-5 · Normal/Hard01
-
Hard
Unset
0 acquired gifts
02
Hard78 gifts
Hell's Chicken
03
Hard74 gifts
S.E.A.
0 acquired gifts
04
Hard79 gifts
Full-Stopped by a Bullet
05
Hard18 gifts
Line 1
6-10
6-10 · Infinity Loop06
Infinity Loop18 gifts
Line 2
07
Infinity Loop80 gifts
Miracle in District 20 BokGak
08
Infinity Loop84 gifts
Yield My Flesh to Claim Their Bones BokGak
09
Infinity Loop80 gifts
Mnestic Experience
10
Infinity Loop26 gifts
Nocturnal Sweeping BokGak
11-15
11-15 · Extreme11
Extreme18 gifts
Line 3
11F · Constraints
Total constraint score7- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12
Extreme187 gifts
Code Purple
12F · Constraints
Total constraint score15- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13
Extreme187 gifts
A Midspring Night's Dream 2
13F · Constraints
Total constraint score25- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14
Extreme19 gifts
Line 5
14F · Constraints
Total constraint score35- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15
Extreme188 gifts
Bridle of Infinity
0 acquired gifts
15F · Constraints
Total constraint score44- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
24 items
- Unmet — not enough with all identities
- Warning — needs bench identities

