Plan intro
르돈 위주로 쓰고 싶다:이 편성 그대로 장그렉 위주로 쓰고 싶다:1.장그렉 2.매니저 돈키 3.가위로쟈 순으로 편성
Deck
Click for details
Keyword distribution























Attack types
Slash19
Pierce5
Blunt24
Defense 8Counter 6
Sin resourcesProduced / E.G.O cost
5/5
6/9
13/8
14/5
11/13
15/11
8/4
Passives

Heishou Pack - Wu Branch AdeptYi Sang
Obsidian Stormrider [黑風馬脚]Stock
14/5Gain 1
Linebreaker when meeting one of the following conditions:- Attack Start: When this unit's Speed is faster than the target's by 2 or more- When this unit triggers
Tremor Burst twice using its Skills (including E.G.O Skills)- When this unit wins a Clash while having
Strider【Wu】※ Only 3
Linebreaker can be gained per turn; cannot gain
Linebreaker using the Skill "Obsidian Stormrider's Crescent Decapitator"When this unit has Shield, gain (Shield HP / 10) Defense Level (max 5; rounded down)The Steed's Houndlike Loyalty [狗馬之心]When activating
Exalted Command, The Lord of Hongyuan Hong Lu gains the following effect as the
Heishou Bolus Contamination [黑獣丸染] effect:- On Hit using a Base Skill's Final Coin, trigger
Tremor Burst once (once per turn)If Family Hierarch Candidate Ishmael is on the field, activate the following:- When Family Hierarch Candidate Ishmael inflicts
Rupture or
Rupture Count using its Skill effects, that unit gains 3
Poise Potency (2 times per turn; excluding E.G.O Skills)- Turn Start: Apply 1
Attack Power Up on Family Hierarch Candidate Ishmael. If Ishmael has 10+
Poise Potency, apply 1 more
Attack Power Up- After this unit uses the Skill "Obsidian Stormrider's Crescent Decapitator", Family Hierarch Candidate Ishmael uses "Crimson Spring" as Assist AttackTabExplain (once per turn)Adept VanguardWhen applying
Commanding Cry, gain 3
Offense Level Up this turn and next turn(If this unit has already gained
Offense Level Up from this passive, gain it only for the next turn)
Heishou Pack - Mao Branch AdeptFaust
Heishou Mutation [Mao] / Mao Branch AdeptStock
14/5If this unit's Speed is faster than the target's, deal +2% more damage for every 1 Speed difference (max 10%)Gain 1
Tianjiu Star's Blade every time an ally triggers a Deathrite effect (5 times per turn)- If this unit triggered a Deathrite effect, gain 1 additional
Tianjiu Star's BladeWhen activating the
Assist Defense effect, gain 5
Tianjiu Star's BladeTianjiu StarWhen
Deathrite 【Fissure】 Stack drops to 0 and expires, gain
Mark of Decay
Haute Couture:: Le Noir Brand ManagerDon Quixote
Obsidian CovenantStock
15/1
8/1
13/1Combat End: If this unit has
Sanctum of Conservation, gain 2
Haste next turnThis unit's Base Attack Skills deal +(
Preservation Potency on self x 6)% damage against the main target (max 30%)Malleus PromissionisUpon entering the Encounter for the first time, gain +10
Preservation Count and apply +2
Charge Count on other "Le Noir" allied IdentitiesWhen inflicting
Promised Nail using Skill effects:- At 12+
Preservation Count, inflict +1 more
Promised Nail and consume 4
Preservation Count- At fewer than 12
Preservation Count, consume 2
Preservation Count- At insufficient
Preservation Count, does not inflict
Promised Nail- Skills that inflict
Promised Nail due to this effect count as Skills that consume
Charge CountGain 1
Preservation Potency every time this unit consumes 10 cumulative
Preservation Count in this EncounterMission of ConservationUpon entering the Encounter for the first time, gain 25
Blessing of the Obsidian GodWhen consuming
Preservation Count, or when gaining
Preservation Count past its max cap, gain (
Preservation Count consumed or surplus
Preservation Count x 5)
Blessing of the Obsidian God (max 30 per turn)When an allied Identity that has Shield is hit, this unit gains 2
Blessing of the Obsidian God (max 10 per turn)- If the said allied Identity is a
Charge Identity, gain 5
Blessing of the Obsidian God insteadThe Lord's Will and Values Be With Us...Before Attack of another "Le Noir" allied Identity on an enemy, this unit uses "Judgment!" Skill as an Unopposed Attack against the main target (once per turn)On the final Coin Start of a Base Skill, the said Coin gains Final Power +(
Preservation Potency on self + (
Promised Nail on target / 2)) (max 5)If this unit has
Sanctum of Conservation, Base Skill 1/2/3 gains Clash Power +1/+2/+3When
Tremor Burst triggers on a target that has
Promised Nail, this unit and 1 other allied
Charge Identity that has the lowest
Charge Count gain +2
Charge Count (2 times per turn)
LCCB Assistant ManagerRyōshū
A S.B.Stock
14/2- Always Active : Begin encounters with 7 Ammo- If this unit has 7+
Poise at Turn End, heal 8 SP.- If this unit already has max SP upon meeting the above condition, gain 1 Poise next turn
Dead Rabbits BossMeursault
Buy TimeRes.
14/3Clash Power +1 against targets that have
RuptureClash Power +2 if the target has 5+
Rupture Count
W Corp. L2 Cleanup AgentHong Lu
Cleanup MasteryStock
15/3If at 5+ Charge Count at the start of the combat phase, gain 2 Haste. At 10+ Charge Count, gain 1 additional Haste.
W Corp. L4 Cleanup Agent - CCAHeathcliff
Defence-Oriented Charge- Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this Encounter- Turn Start: Gain
Defense Level Up equal to
Charge Potency on self (max 6)Congestion Cleaning ArmourStock
8/5- Combat Start: If this unit has less than 50% HP, gain Shield equal to (
Charge Potency x 5) (max 25)- Immediately before getting hit, gain Shield equal to (
Charge Potency on self) (max 5, 3 times per turn)- If this unit gains
Charge Count past the Max
Charge Count Cap by using a Skill, the Skill deals +3% damage for every
Charge Count that exceeds the Max
Charge Count Cap (max 15%)
LCCB Assistant ManagerIshmael
Eye for WeaknessRes.
14/3Attacks inflict 1 Tremor in a won clash.
Haute Couture:: Alteration ShopRodion
Inertia of DriftingGain 1
Inertia of Drifting Potency for every 10 cumulative
Inertia of Drifting Count this unit consumes in this EncounterAt Attack End of another ally that has
Second is Welcome-snipping, activate "Patterning" against the said ally's target (once per turn)- [Before Use] If the said target has 2+
Mark of Shearing, activate as "Cutout" instead (once per turn)Snipping in the Alteration Shop are Blossom ScissorsStock
13/2
8/1Turn End: Gain Shield next turn equal to
Inertia of Drifting CountAt 2+/3+/5+
Inertia of Drifting Potency, Base Skill Final Power +1/+2/+3
Devyat' Assoc. North Section 3Sinclair
I'll do better next time...<For Chain Battles> When, after Retreating using '
Strategic R&R Mode', if this unit rejoins the battle, halve the
Courier Trunk - Sinclair value (once per Encounter, rounded up)A moment, please...Stock
14/4Turn Start: At 6+ Speed, or if this unit has
Haste, gain (
Courier Trunk - Sinclair)% of this unit's max HP as Shield (max 20%)Upon Retreat, apply 1
Clash Power Up to 2 allies next turn (prioritizes Substituted units first, then in Deployment order)- Lasts for 1 additional turn for every 15
Courier Trunk - Sinclair (2 more turns max)
W Corp. L3 Cleanup CaptainOutis
Overcharge / Cleanup OrderStock
8/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterTurn End: Apply 1
Clash Power Up next turn to (
Charge) W Corp. employees, including this unit, in reverse Deployment order (max: 5 allies)
Rosespanner Workshop FixerGregor
Sawblade Fired UpStock
14/4Inflict +1 Rupture to targets that have
Tremor
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
1-5
1-5 · Normal/Hard코인깊 있는 팩 아무거나
5층부터는 순서 상관 X
슬픈 봉제인형 팩 보상으로 뜨면 가기
5층부터는 순서 상관 X
6-10
6-10 · Infinity Loop5층부터는 순서 상관 X
5층부터는 순서 상관 X
거짓 광배 팩 보상으로 뜨면 가기
5층부터는 순서 상관 X
5층부터는 순서 상관 X
11-15
11-15 · Extreme11~14층 순서 상관 x
11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards11~14층 순서 상관 x
12F · Constraints
Total constraint score17- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards11~14층 순서 상관 x
13F · Constraints
Total constraint score30- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards11~14층 순서 상관 x
14F · Constraints
Total constraint score43- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15F · Constraints
Total constraint score52- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
- Unmet — not enough with all identities
- Warning — needs bench identities

