Deck
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Keyword distribution



















Attack types
Slash24
Pierce24
Blunt11
Evade 2Defense 7Counter 9
Sin resourcesProduced / E.G.O cost
9/5
35/9
4/8
5/5
4/13
3/11
12/4
Passives

The Ring Pointillist StudentYi Sang
Assignment EvaluationStock
35/4On Hit, if target has 4+
Bleed, heal 2 SPHeal 1 additional SP for every type of negative effect on the target (max 3)If this unit's SP is at max, gain 2
Offense Level Up next turn when this unit heals SP with this effect(This Passive activates 4 times max per turn)Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective Keyword
The House of Spiders: The Ring ApprenticeFaust
Inspired by CritiqueStock
35/4Double the amount of Speed, Clash Power, damage buff gained from
Somatic Frisson-inspiring MelodyOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (2 times per turn)- If this unit's SP is at max, gain 1
Slash DMG Up next turn when this unit heals SP with this effect (once per turn)Fascia, My Precious ArtworkUpon entering the Encounter for the first time, gain +(# of The Ring-faction allies on the field x 2)
Corpus Ingredient Count (max 10)Skill End: If the Skill dealt HP or Shield damage, gain +5
Corpus Ingredient Count- If target is killed, gain +3 additional
Corpus Ingredient CountGain 1
Corpus Ingredient every time this unit consumes 10 cumulative
Corpus Ingredient Count in this Encounter- If the above effect brings this unit's
Corpus Ingredient Potency to 2 or higher, gain
Artwork: FasciaBase Attack Skills and Clashable Counter Skill count as Skills that gain
Charge CountArmor of Protection and RepressionUpon entering the Encounter for the first time, gain
Iron MaidenTurn End: If this unit has
Artwork: Fascia, this unit loses
Iron Maiden and gains
The Self Unbound - Flow State (once per Encounter)- When Staggered, recover from Stagger (excluding forced Staggers)
The Manager of La ManchalandDon Quixote
Armadura de SangreStock
35/4Attack End: If the enemy is defeated, increase
Bloodfeast by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)Gain 1
Damage Up next turn for every 15% missing HP at Turn End (max 3)If an ally is about to be defeated from
Bleed damage, prevent them from being defeated from Bleed damage for the turn (once per Encounter for each Identity)BloodfeastIf this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of
Bleed damage collectively received by every unit.When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.When consuming
Bloodfeast, if there are <La ManchalandTabExplain> Kindreds of the same generation as this unit, this unit takes precedence.When using 'Variant Sancho HardbloodTabExplain Arts 6 - Whip', HP cannot drop below 1 due to Bleed damage.Variant Sancho Hardblood ArtsTurn Start: At 15+
Hardblood, if each following unit is either defeated or participating in the Encounter, empower this unit's leftmost Slot.The Priest of La ManchalandTabExplain Gregor: Empower Skill 1The Barber of La ManchalandTabExplain Outis: Empower Skill 2This Unit: Empower Skill 3The Princess of La ManchalandTabExplain Rodion: Empower Defense SkillTabExplainWhen other units among allies take
Bleed damage or consume
Bloodfeast, gain 2
Hardblood on self (3 times per turn)Bearer of the Blood KinIn an Encounter, if another allied <La ManchalandTabExplain> unit is defeated:- Gain 1 more
Hardblood when gaining
Hardblood from this unit's Base Attack Skills- When 3+ other allied <La ManchalandTabExplain> units are defeated: gain 3 additional
Hardblood; at Turn Start, gain 1
Responsibility
N Corp. E.G.O:: Contempt, AweRyōshū
@#$'s Hand I Let SlipRes.
35/2On Hit against enemies, inflict 2
Gaze (once per turn per enemy)- If this unit has
Gaze of Contempt, inflict +1 more
GazeWhen hit by an enemy, inflict 1
Gaze against the attacker (once per Skill; 3 times per turn)- If this unit has
Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn)If this unit used its Base Attack Skills to consume
Gaze or
Contempt on an enemy:Next turn, gain ((enemy's
Gaze consumed/2) + (enemy's
Contempt consumed x 3))
Gaze of Contempt (6 per turn; rounded down)Grasp that Forbids FallingWhen Staggered, gain 4
Protection and gain
Contempt of the Gaze next turn (once per Encounter)On death, apply the following effects against 3 enemies that have the most
Gaze or
Contempt (in descending order; in Focused Encounters, Parts)- Inflict 2
Bind next turn- Inflict 2
Bleed and +1
Bleed Count- Inflict 2
Tremor and +1
Tremor CountLet me show everyone something very interestingCombat Start: N Corp. E.G.O::Fell Bullet Yi Sang's 'Target Readjustment Fire' Skill gains the following effects:- Before using the Skill, if N Corp. E.G.O::Contempt, Awe Ryōshū has
Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)
R Corp. 4th Pack RhinoMeursault
Activate rrR-#4 Suit PressurizationStock
12/5At the end of the turn, gain +2 Max Speed per 5 Charge Count next turn. (Max 6)At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.
The House of Spiders: The Ring NursefatherHong Lu
A Maestro's CritiqueStock
35/4Before The House of Spiders: The Ring Apprentice Faust uses its Skill 3(except E.G.O Skills), The House of Spiders: The Ring Nursefather Hong Lu uses "My, How We Love the Flesh and the Blood" on Faust (once per turn)On Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (3 times per turn)- If this unit's SP is at max, gain 1
Slash DMG Up next turn when this unit heals SP with this effect (once per turn)Magnum Opus: TibiaUpon entering the Encounter for the first time, gain +(# of The Ring allies on the field x 2)
Corpus Ingredient Count (max 10)Skill End: If the Skill dealt HP or Shield damage, gain +5
Corpus Ingredient Count- If target is killed, gain +3 additional
Corpus Ingredient CountGain 1
Corpus Ingredient every time this unit consumes 10 cumulative
Corpus Ingredient Count in this Encounter- If the above effect brings this unit's
Corpus Ingredient Potency to 2 or higher, gain
Artwork: TibiaBase Attack Skills and Clashable Counter Skill count as Skills that gain
Charge CountTranscend the CorpusUpon entering the Encounter for the first time, gain 21
Viewing the TableauWhen The Ring-faction allied Identities use a Skill, lose 1
Viewing the Tableau (once per turn per Identity)Turn End: If this unit does not have
Viewing the Tableau, replace one of its Base Skills with "Closing Time - Installation Art no. 1: Your Flesh and Bones as the Gallery's Seats" at next Turn Start (once per Encounter; Prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)- If the replaced Skill becomes inaccessible due to being replaced by a different Skill, activate the above effect againTurn End: If this unit was Staggered for the first time in this Encounter, recover from Stagger (excluding forced Stagger)
Kurokumo Clan WakashuHeathcliff
Dark Cloud BladeRes.
35/3When there are 2+ allied Kurokumo Clan Identities on the field, including this unit, gain 1
Dark Cloud Blade (max 1)Against enemies that, in this turn, used Defense Skills or were at max HP before attacking: deal +10% damageIf an enemy attacked another ally with a Skill and dealt damage this turn: use an Unopposed Attack against the attacker with Skill 1 (once per turn)If the enemy killed another ally, or if the said ally's HP is at less than 25% after the enemy's attack, use an Unopposed Attack against the attacker with <Rules of the Backstreets> instead (once per ally; 2 times per turn; the Skill activated with this effect counts as an Attack Skill)Battle ReadyWhen a Kurokumo Clan ally dies, gain 1
Slash Power Up for this EncounterWhen 3 or more Kurokumo Clan allies are defeated, gain
Battle Ready for this Encounter
Haute Couture:: Boutique du RougeIshmael
Into the Changing Room...Gain 1
Pulsation for every 10 cumulative
Pulsation Count this unit consumes in this EncounterHP consumption effects from this unit's Base Skills do not Stagger or reduce this unit's HP below 1(At 1 HP, Base Skill effects that consume HP will be activated for free)In this Encounter, when this unit takes damage that brings its HP down to 0, nullify that damage; then, immediately gain 2
Changing Room and enter the
Changing Room state (once per Encounter)- If this unit entered
Changing Room state via its Defense Skill effects, the above effect will not trigger for the rest of the EncounterWhen entering
Changing Room state, gain Shield equal to this unit's max HP- Shield gained from this effect does not expire at Turn End- When
Changing Room state expires, Shield gained from the above effect expires- While in the
Changing Room state, aside from its exclusive Skill "As the Voice Says, I Gladly Withdraw into Myself", cannot equip Defense Skills or E.G.O SkillsTurn End: At 0
Changing Room Stack, leave
Changing Room state and enter
Full Makeover state; then, gain +5
Pulsation CountCradle of ChangeStock
9/1
35/1
12/2On Base Skill Use, at fewer than 10
Pulsation Count, Clash Power +2If this unit is in
Full Makeover state, heal 8% HP On Hit using Base Skills (5 times per turn)
The Ring Fauvist DocentRodion
MentorshipTurn Start: Gain
L'Hommage equal to the number of The Ring Student Identities on the field (once per Encounter)Turn Start: Randomly apply (# of The Ring Student Identities on the field)
Offense Level Up or
Defense Level Up to any 2 of The Ring Student Identities (max 2, once per Encounter. Prioritizes The Ring Fauvist Students)Le Fauvisme - Couleurs SauvagesCombat End: Inflict 1
Palette Vibrante next turn to enemies that have
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie simultaneously- If target has 3+/6+/9+
Mauled Color [Rouge] and
Mauled Color [Bleu] each, inflict 2/3/4
Palette Vibrante instead (amount inflicted is based on the effect that has the least Stack)Turn End: Gain 1
Le Fauvisme - Masque de Loup if any 1 of the following conditions is met- Inflicted
Palette Vibrante 3 times (counts as once per turn regardless of the number of times inflicted during combat)- Used "Critique" 2 times- Used "Burst Forth the Pulsing Crimson under Your Skin"Needs a Rougher Touch for this Part...!Res.
35/2Inflict +1 more
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie
The Middle Little BrotherSinclair
The Middle Never ForgetsStock
12/3When hit by an enemy, inflict 5
Vendetta Mark against the attacker(or Part) (once per turn)When another ally is hit by an enemy, inflict 2
Vendetta Mark against the attacker(or Part) (once per turn per Identity)- If the said ally is from the Middle, inflict 3 additional
Vendetta MarkAttack End with Base Attack Skills or Counter Skills, consume all
Vendetta Mark on the target- Every time the target consumes
Vendetta Mark, gain
Book of Vengeance [Sinclair] equal to the amount consumed
The Ring Pointillist StudentOutis
Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective KeywordMultitude of DotsStock
35/4Combat Start: Inflict 2 Potency for 1 of the following effects on 2 enemies that have the least types of negative effects:
Burn,
Bleed,
Tremor,
Rupture, or
Sinking. Effect selected at random.(In Focused Encounters, Parts)
LCE E.G.O:: AEDDGregor
Undying PersistenceGain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAny
Charge Barrier this unit gains is converted to
High-voltage ExoskeletonAt 3+
Charge on self, Min & Max Speed +1In this Encounter, when this unit takes damage that brings its HP down to 0, gain
Self-charge equal to (5 +
Charge on self x 3) (max 20, once per Encounter)Alternating Discharge SupportTurn Start: If there are 3+ allies wearing E.G.O Gear including this unit, all relevant allies gain 1
Offense Level UpIf this unit has 12 or less
Charge Count when consuming
Charge Count due to AEDD Gregor's E.G.O Passive effect:On Heads Hit, instead of consuming 2
Charge Count, this unit consumes 4 Shield or HP to activate the E.G.O Passive effect- This effect triggers only when this unit is at 25%+ HPTake the Lead. I'll Provide You Support.Stock
4/2
12/2Combat Start: Gain +10
Charge Count (once per Encounter)Combat End: At more than 12
Charge Count, consume excess
Charge Count up to 8 and apply +(half of
Charge Count consumed due to this effect)
Charge Count on an ally (rounded up)- This effect prioritizes the ally that has the lowest
Charge Count among allies with earlier Deployment order than this unit- If there are no allies with earlier Deployment order than this unit on the battlefield, or if this unit has 3+
Charge, deactivate this effectAt 2+ Gloom or Envy Reson., apply +2
Charge Count next turn on allies with earlier Deployment order than this unit- Applies on (Higher Reson. between Gloom and Envy - 1) allies, in Deployment order (max 3 allies)- At 3+
Charge, apply +4
Charge Count on allies instead- If there are no allies with earlier Deployment order than this unit on the battlefield, gain +4
Charge Count instead
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
1-5
1-5 · Normal/Hard코인깊 있는 팩 아무데나 가기
양념장 팩 보상으로 뜨면 가기
4층이랑 순서 바꿔도 상관x
슬픈 봉제인형 팩 보상으로 뜨면 가기
3층이랑 순서 바꿔도 상관x
5~10층은 순서 상관 x
6-10
6-10 · Infinity Loop5~10층은 순서 상관 x
백자연적 팩 보상으로 뜨면 가기
5~10층은 순서 상관 x
모든 것의 본능 이랑 모든 것의 뼈대 둘 다 팩 보상&확률업에 걸리면 가기
5~10층은 순서 상관 x
거짓 광배 팩 보상으로 뜨면 가기
5~10층은 순서 상관 x
결정화된 혈액 팩 보상&확률업일때 가기
5~10층은 순서 상관 x 뽕황뜨면 거르기
11-15
11-15 · Extreme11~14층 순서 상관x
11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards11~14층 순서 상관x
12F · Constraints
Total constraint score17- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards11~14층 순서 상관x
깨어질 화포팩 보상으로 뜨면 가기
13F · Constraints
Total constraint score30- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards11~14층 순서 상관x
14F · Constraints
Total constraint score43- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15F · Constraints
Total constraint score52- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
- Unmet — not enough with all identities
- Warning — needs bench identities

