Plan intro
Burn
Tremor
Ammo
탄환 인격 8명
Deck
Click for details
Keyword distribution
5/7



5/5

1/3



1/2


0/2


0/1

Attack typesDeployed 6
9
8
1
- Defense skills
- Evade 1Defense 2Counter 3
Sin resourcesDeployed 6
28
3
3
2
- E.G.O cost
2
5
3
3
5
5
4
Passives

Lobotomy E.G.O:: Solemn LamentYi Sang
Fire.IShallFire.Res.
0/3Attack End: If this unit killed the target with its Skill,
ReloadWhen this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)ISeeTheDyingButterfly.Begin encounters with 10 of each of
The Living & The DepartedWhen spending
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed valueWhen inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:- If this unit spent X Living, inflict X Living- If this unit spent Y Departed, inflict Y DepartedIf this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
ReloadWhen
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed- The probabilities are calculated separately for each ammo spent
LCB SinnerFaust
Analytic EyeRes.
2/2Deal +10% damage to targets that have negative status effects
Cinq Assoc. East Section 3Don Quixote
Virescent PyrojadeStock
28/2
2/2Turn End: gain 1
Haste next turn for every 3
Poise Potency on self (max 2)Against the target(or the Part) a Base Attack Skill hit last, inflict
Nerve Strike - Don Quixote next turn (once per turn)Deal +(
Burn Potency on the target)% damage on Critical Hit (max 15%)- Increase max cap by 5% for every 1
Nerve Strike - Don Quixote on the target
N Corp. E.G.O:: Contempt, AweRyōshū
@#$'s Hand I Let SlipRes.
3/2On Hit against enemies, inflict 2
Gaze (once per turn per enemy)- If this unit has
Gaze of Contempt, inflict +1 more
GazeWhen hit by an enemy, inflict 1
Gaze against the attacker (once per Skill; 3 times per turn)- If this unit has
Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn)If this unit used its Base Attack Skills to consume
Gaze or
Contempt on an enemy:Next turn, gain ((enemy's
Gaze consumed/2) + (enemy's
Contempt consumed x 3))
Gaze of Contempt (6 per turn; rounded down)Grasp that Forbids FallingWhen Staggered, gain 4
Protection and gain
Contempt of the Gaze next turn (once per Encounter)On death, apply the following effects against 3 enemies that have the most
Gaze or
Contempt (in descending order; in Focused Encounters, Parts)- Inflict 2
Bind next turn- Inflict 2
Bleed and +1
Bleed Count- Inflict 2
Tremor and +1
Tremor CountLet me show everyone something very interestingCombat Start: N Corp. E.G.O::Fell Bullet Yi Sang's 'Target Readjustment Fire' Skill gains the following effects:- Before using the Skill, if N Corp. E.G.O::Contempt, Awe Ryōshū has
Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)
The Thumb East Capo IIIIMeursault
Tiantui Star's Blade [天退星刀]Stock
3/3When this unit has
Tigermark Round:- At 1+
Tigermark Round, convert all Coins of 'Tanglecleaver' into
Unbreakable Coins- Skill Coins that spend
Tigermark Round gain +1 Power and deal +10% damage (activates only as long as the Coin has Rounds left to spend)When this unit has
Savage Tigermark Round:- At 1+
Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills to
Unbreakable Coins- At 0
Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to
Unbreakable Coins- Skill Coins that spend
Savage Tigermark Round gain +2 Power, deal +30% damage, and inflict +2 more
Burn Potency and
Burn Count On Hit with those Coins (activates only as long as the Coin has Rounds left to spend)Chachihu [揷翅虎]Always Active: begin Encounters with 12
Tigermark RoundWhen flipping a Coin that consumes
Tigermark Round or
Savage Tigermark Round: while not having those 'Unique Ammo' does not cancel this unit's attacks, the Coin's On Hit "inflict
Burn" and "inflict
Burn Count" effects do not activateIf this unit equipped Defense Skills for the first time in this Encounter, or if this unit spent all of his
Tigermark Round, or if this unit is Staggered: at the end of that turn, reload 8
Savage Tigermark Round and gain 1
Tiantui Star [天退星] (once per Encounter)- If this effect activates while this unit is Staggered, recover from Stagger (excluding forced Staggers)- Remove all
Tigermark Round if this unit has any leftover
Tigermark Round- At 8+ (sum of
Tigermark Round and
Savage Tigermark Round spent), convert
Tiantui Star [天退星] to
Shin (心) - Tiantui Star [天退星]When this unit uses a Base Attack Skill that spends the final Round of
Savage Tigermark Round...- Gain Atk Weight +2 before attacking- Gain 1
Overheat next turn
Full-Stop Office RepHong Lu
ConcentrationWhen flipping a Coin that consumes
Ammo: even when this unit is out of
Ammo, the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases.Tactical Fire SupportStock
2/5If the Full-Stop Office Fixer Heathcliff is in
Overwatch Assignment state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3Combat Start: at 20+
Poise Potency, gain +1
Poise Count
The House of Spiders: The Thumb ApprenticeHeathcliff
Palermitan StyleStock
3/2
3/2Gain the following effects based on (
Maturing Textbook on self +
The Duel Escalates on the main target)- Base Skills deal +3% damage for every combined Stack (max 15%)- 1+ Stack: Clash Power +1- 2+ Stack: Base Skills gain Base Power +1- 3+ Stack: On Hit using a Base Skill, inflict 1
Severed Tendon next turn- 4+ Stack: Base Skills gain Final Power +1- 5+ Stack: Base Skills deal +15% damageTake -3% damage for every (
Maturing Textbook on self +
The Duel Escalates on the enemy attacking this unit) (max -15%)Duello DisperatoAt Base Skill End against an enemy:- If the target is defeated while having
The Duel Escalates (on any of its Parts), gain 1
Maturing Textbook- If the main target isn't defeated, inflict 1
The Duel Escalates on the main target; if there was a Clash against the said main target using the said Base Skill, inflict 2
The Duel Escalates on the main target insteadAt Clash Start against a target that has
The Duel Escalates, heal SP equal to
The Duel Escalates Stack on target (max 5 per turn)Desperate StruggleIf The House of Spiders: The Thumb Nursefather Rodion is on the field, activate the following:(Does not activate in turns where this unit is Panicked or Staggered)- When The Thumb Nursefather Rodion (that has
Eye of Precognition) hits an enemy with a Base Skill, at its Attack End, follow up with "La Spada di Palermo" as an Unopposed Attack against the target (once per turn)- Combat Start: When The Thumb Nursefather Rodion (that has
Eye of Precognition - Overheat) is targeted by an enemy's Unopposed Skill, The Thumb Apprentice Heathcliff gains 1
Assist Defense(This
Assist Defense activates only for The House of Spiders: The Thumb Nursefather Rodion)Saikai [再会] - The ThumbIf this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:- Gain 1
Entanglement- On Clash Win using a Base Skill, inflict 2
Tremor and trigger
Tremor Burst; then, reduce target's
Tremor Count by 1 (2 times per turn)
LCCB Assistant ManagerIshmael
Eye for WeaknessRes.
0/3!Attacks inflict 1 Tremor in a won clash.
The House of Spiders: The Thumb NursefatherRodion
La Spada di PalermoStock
28/3
3/2If this unit has 1+
Acceleration Round, Skill 3 gains Coin Power +1 and deals +25% damageBase Skills deal +1% damage for every 2
Burn on the main target (max 15%)- If the main target has Shield, Base Skills deal +3% damage instead (max 45%)The Eye of PrecognitionUpon entering the Encounter for the first time, gain 30
Eye of PrecognitionAt 0
Eye of Precognition Stack, convert
Eye of Precognition into
Eye of Precognition - OverheatWhile this unit has
Eye of Precognition, activate the following effects:- In a Clash, gain 1
Accelerating Future with every Clash (5 times per Skill)- When attacked by an Unopposed Attack,
Unbreakable Coin Attack, or losing a Clash against an Attack Skill, activate the "Precognition" Skill (once per turn)The following causes this unit to lose
Eye of Precognition Stack:- Lose 1
Eye of Precognition with every Clash- When this unit activates the "Precognition" Skill via Passive effect due to being attacked by an Unopposed Attack or
Unbreakable Coin Attack, lose 3
Eye of Precognition- When this unit activates the "Precognition" Skill via Passive effect due to losing a Clash, lose 5
Eye of PrecognitionAt the end of the turn this unit's
Eye of Precognition is converted into
Eye of Precognition - Overheat, activate the following effects:-
Reload (once per Encounter)- At the start of the next turn, if this unit has no "Disposal" on its Dashboard, replace a Base Skill with "Disposal" (prioritizes the Skill on the leftmost Slot's top row)The following causes this unit to gain
Shin (心) - Disgrace next turn:- If this unit's
Eye of Precognition Stack drops to 0- If this unit is Staggered- If The House of Spiders: The Thumb Apprentice Heathcliff is defeated (if the said Identity is already defeated when this unit Substitutes in, gain
Shin (心) - Disgrace at Turn Start)Turn End: When Staggered due to damage for the first time in this Encounter, recover from Stagger (excluding forced Staggers)The Shame of Famiglia BognatelliGain 2
Poise and +2
Poise Count for every
Acceleration Round spentWhen flipping a Coin that spends
Acceleration Round, the attack does not get canceled even when this unit is out of
Acceleration RoundThis Identity counts only as an "Identity that inflicts
Burn and
Tremor"Turn Start: If this unit has "Disposal" on its Dashboard, inflict
Game Target on the enemy this unit attacked last in the previous turn (in Focused Encounters, the Parts count for this purpose)- If there are no targets that satisfy the condition above, inflict
Game Target on the enemy that has the lowest HPSaikai [再会] - The ThumbIf this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:- Gain 1
Entanglement- Defense Skill Coin Power +1, Base Attack Skills deal +10% damage against targets that have Shield
The Thumb East Soldato IISinclair
BayonetsAlways Active: begin Encounters with 15
Scorch Propellant AmmoIf this unit spent
Scorch Propellant Ammo with Skills or Passives, gain
Damage Up equal to the amount spent next turn (max 3)When flipping a Coin that spends
Scorch Propellant Ammo: while not having
Scorch Propellant Ammo does not cancel this unit's attacks, the Coin's On Hit "inflict
Burn" and "inflict
Burn Count" effects do not activateAmmunition TributeRes.
2/3!When the 1 ally Identity with the earliest Deployment order among those using
Ammo finishes their attack, if their current
Ammo count is fewer than half (rounded up), spend
Scorch Propellant Ammo on self equal to the total
Ammo count the affected unit spent and supply them with the same amount of
Ammo as
Scorch Propellant Ammo this unit just spent. (can spend up to 5 ammunition) (once per Encounter)- If the
Ammo receiving Identity is a Thumb Identity of a higher rank, supply 1 additional
Ammo they use- If the
Ammo receiving Identity has separate values for Potency and Count, they will be supplied at random.- If either Potency or Count is maxed out, supply whichever is not maxed.
LCA Udjat Vanguard Team 3 LeaderOutis
The Scepter of Horus - ReplicaTurn Start: If an enemy has any of the Panic type changing effects, gain 1
The Udjat [Vanguard]If this unit has
The Udjat [Vanguard], inflict 1
Sheut Fracture On Hit with a Base Attack Skill (15 per turn)- If
LCA Fracture Round was spent, inflict additional
Sheut Fracture per
LCA Fracture Round spent
Protection Stack gained from this unit's Base Skills and
The Udjat [Vanguard] effect is capped at 5 per turnVanguard TeamRes.
0/3Deal +5% damage for every
Protection on self (max 15%)Combat Start: gain 2
The Udjat [Vanguard]
Twinhook Pirates First MateGregor
Bullets are PriceyStock
2/2- Always Active : Begin encounters with 7 Ammo- On Heads Hit against targets that have
Bleed, gain
Unjust Enrichment. (Max 4)If a Coin that uses Ammo Hits, consume all
Unjust Enrichment and deal additional (25 x
Unjust Enrichment consumed)% of damage as bonus damage.- If this unit Critical Hits when out of
Ammo, consume all
Unjust Enrichment and deal additional (5 x
Unjust Enrichment consumed)% of damage dealt as bonus damage.
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
2/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
14/15F
1-5
1-5 · Normal/Hard01
Hard75 gifts
Faith & Erosion
02
Hard78 gifts
Hell's Chicken
03
Hard73 gifts
Falling Flowers
04
Hard79 gifts
Full-Stopped by a Bullet
05
Hard66 gifts
Unbound Wrath
6-10
6-10 · Infinity Loop06
Infinity Loop77 gifts
Textbook
07
Infinity Loop84 gifts
Timekilling Time BokGak
08
Infinity Loop79 gifts
The Dusk of Amber
09
Infinity Loop18 gifts
Line 2
10
Infinity Loop42 gifts
LCB Regular Check-up BokGak
11-15
11-15 · Extreme11
Extreme186 gifts
Chachihu
11F · Constraints
Total constraint score0- 1Level Boost
- 1Frailness
- 2Mark of Fire I
- 2Inflation I
- 2Ego Interference I
- 1Force Redistribution


Level BoostConstraint rewards

FrailnessConstraint rewards

Mark of Fire IConstraint rewards

Inflation IConstraint rewards

Ego Interference IConstraint rewards

Force RedistributionConstraint rewards12
Extreme18 gifts
Line 3
12F · Constraints
Total constraint score0- 2Ego Interference I
- 1Frailness
- 2Mental Psychosis I
- 2Nerve Acceleration I
- 3SP Fatigue I
- 2Psychological Elation


Ego Interference IConstraint rewards

FrailnessConstraint rewards

Mental Psychosis IConstraint rewards

Nerve Acceleration IConstraint rewards

SP Fatigue IConstraint rewards

Psychological ElationConstraint rewards13
Extreme186 gifts
Bearers of Weight
13F · Constraints
Total constraint score0- 1Level Boost
- 1Frailness
- 2Tremor Barrier
- 3Inflation II
- 3Ego Interference II
- 3Shield Generation


Level BoostConstraint rewards

FrailnessConstraint rewards

Tremor BarrierConstraint rewards

Inflation IIConstraint rewards

Ego Interference IIConstraint rewards

Shield GenerationConstraint rewards14
Extreme186 gifts
Bloodtinged Ichthyic Odor
14F · Constraints
Total constraint score0- 2Tremor Barrier
- 3Ego Interference II
- 2Vitality Boost
- 3Brutality
- 3Mark of Fire II
- 3Fracture Proliferation


Tremor BarrierConstraint rewards

Ego Interference IIConstraint rewards

Vitality BoostConstraint rewards

BrutalityConstraint rewards

Mark of Fire IIConstraint rewards

Fracture ProliferationConstraint rewardsFinal Gifts
39 items
- Unmet — not enough with all identities
- Warning — needs bench identities

