If the main target has Burn or Rupture, Final Power +3
[Before Attack] Deal +1% damage for every 1 (Rupture Potency + Rupture Count) on the main target (max 25%)
- If this unit has Hardened Shell-Barrier, multiply this effect and its maximum cap by 2
[Attack End] Gain 10 Hardened Shell-Barrier
[Attack End] Heal self and 1 ally with the least HP percentage by 30% of this unit's max HP
- If this unit is at max HP, heal 2 other allies instead
[Attack End] Heal 15 SP for 2 allies, including this unit, with the lowest SP
[On Hit] Inflict 3 Rupture
[On Hit] Inflict 3 Burn
Corrosion
Construe
3
+4
Command : Meltdown
69(+4)
Atk Weight
− 25
[Indiscriminate]
Targets randomly
Base Power +1 for every 6 (Rupture Potency + Rupture Count) on the main target (max 2)
[Before Attack] Gain +1 Atk Weight for every 3 highest Reson. (max 2)
[Attack End] Gain 10 Hardened Shell-Barrier
[Attack End] If this Skill's damage did not Stagger or kill any target, take HP damage equal to 20% of this unit's max HP, and gain Shield equal to (HP damage taken due to this effect x 2)
- This damage does not kill this unit. Max out the Hardened Shell-Barrier Stack at Turn End and gain 2 Damage Up next turn (once per turn)
[On Hit] Inflict 1 Rupture
[On Hit] Inflict 1 Rupture
Unbreakable Coin
[On Hit] Inflict +2 Rupture Count
Unbreakable Coin
[Coin Start] If this Skill's damage did not Stagger or kill any target, deal +30% damage
[On Hit] Inflict 3 Burn
Passive
Doctor
Turn Start: heal self and 1 ally with the lowest HP percentage by (Hardened Shell-Barrier Stack)% of this unit's max HP
- If this unit is at max HP, heal 2 other allies with the lowest HP percentages instead
- If the heal-receiving units are at 25% or lower HP, or are Staggered, multiply this effect's healing by 1.5
Turn End: if the last E.G.O Skill Faust used during this Encounter was Command : Meltdown, lose only 1 Stack of Hardened Shell-Barrier at Turn End instead
- This effect activates in the same turn the E.G.O Skill is used