[On Use] Gain Clash Power equal to Charge Potency on self (max 3)
[Before Attack] Gain +5 Charge Count
[Before Attack] Consume up to 10 Charge Count on self; then, apply 5 Charge Barrier on self and on (1 + (Charge Count consumed / 2)) random other allies (max 7 units; rounded down)
[On Hit] Gain +2 Charge Count
[On Hit] Inflict 2 Photoelectricity
Corrosion
Construe
22
-6
Repudiation
68(+3)
Atk Weight
− 20
[Indiscriminate]
Targets randomly
Deal +25% damage against targets that have Shield
[Before Attack] Base Power -6 for every Cracked Coin (max -12)
[Before Attack] Gain Final Power equal to Charge Potency on self (max 3)
[Before Attack] Gain +5 Charge Count
[Before Attack] Consume up to 10 Charge Count on self; then, apply 7 Charge Barrier on self and on (1 + (Charge Count consumed / 2)) random other allies (max 7 units; rounded down)
Unbreakable Coin
[On Hit] Gain +2 Charge Count
Unbreakable Coin
[Coin Start] Consume up to 10 Charge Count; then, this Coin gains Final Power equal to Count consumed
[On Hit] Inflict 2 Photoelectricity
Passive
The City Where No One Can Hurt Another
Max Charge Count +5
Skill 3 (except E.G.O Skills) that consume Charge Count or Unique Charge deals +10% damage
Turn End: If this unit was not hit this turn, heal 4 SP
- If this unit has 2+ Minus Coin Base Attack Skills, lose 4 SP instead (this effect cannot reduce this unit's SP below -40)