[On Use] Clash Power +1 for every 3 Bleed on target (max 2)
[On Hit] Gain +3 Pulsation Count
[On Hit] Inflict +2 Bleed Count
4
+6
Indeed, the Silence of the Voice Did Not Signify Its Absence!
67(+2)
Atk Weight
Final Power +1 for every 2 Pulsation (max 2)
[On Use] At fewer than 10 Pulsation Count, consume 3(10 - current Pulsation Count)% HP to raise Pulsation Count to 10
[On Use] Consume 10 Pulsation Count to gain Coin Power +1
[On Use] If target has 6+ Bleed, Coin Power +1
[Before Attack] If this unit has Full Makeover, deal +40% damage
- If this unit does not have Full Makeover, consume 20% HP on self to activate the above effect
[On Hit] Gain +4 Pulsation Count
[On Hit] Inflict +2 Bleed Count
If this unit has Full Makeover, Reuse this Coin once (once per Skill)
[On Hit] Inflict 3 Bleed
[On Hit] At 2+ Pulsation, inflict 1 Lust Fragility next turn (once per turn)
[Reuse - On Hit] Heal (Pulsation Potency x 3)% HP (max 15%)
5
+3
Scrape It Out, Rip It Off, and Nail It Down!
68(+3)
Atk Weight
Deal +10% damage for every Pulsation on self (max 50%)
[Combat Start] At lower than 50% HP, or if this unit has Full Makeover, convert all Coins on this Skill to Unbreakable Coins
[On Use] At fewer than 15 Pulsation Count, consume 3(15 - current Pulsation Count)% HP to raise Pulsation Count to 15
[On Use] Consume 15 Pulsation to gain Coin Power +3
[On Use] Coin Power +1 for every 6 Bleed on target (max 2)
[Before Attack] If this unit has Full Makeover, deal +40% damage
- If this unit does not have Full Makeover, consume 20% HP on self to activate the above effect
[On Hit] Inflict +2 Bleed Count
[On Hit] Inflict 4Bleed
If this unit has Full Makeover, Reuse this Coin once (once per Skill)
[On Hit] Deal Lust damage equal to (Pulsation Potency on self x 10)% of this Coin's final damage (max 30%)
[Reuse - On Hit] Heal (Pulsation Potency x 4)% HP (max 20%)
4
+5
Of Course... There was Meaning to this World After All
67(+2)
Atk Weight
[Clashable Counter]
[Combat Start] At 10% or lower HP, gain 2 Changing Room and enter Changing Room (once per Encounter)
[Combat Start] If this unit does not have Full Makeover, consume 20% HP on self and gain +10 Aggro to this Skill Slot next turn (once per turn)
[On Use] Final Power +1 for every 2 Pulsation Potency (max 2)
[On Use] Deal +10% damage for every 4 Bleed on target (max 40%)
[On Hit] Gain +4 Pulsation Count
[On Hit] Inflict 2 Bleed
[On Hit] If this unit has Full Makeover, heal 10% HP (once per turn)
6
+9
As the Voice Says, I Gladly Withdraw into Myself
68(+3)
Changing Room exclusive Skill
Clashable Guard
[Combat Start] At 10+ Pulsation Count, consume 10 Pulsation Count to apply 1 Power Up next turn to 2 allies with the earliest Deployment orders (once per turn)
- If the affected ally is a Rouge Identity, gain +5 Pulsation Count next turn and additionally apply 1 Damage Up on the said ally
[Combat Start] Heal 100% HP (once per turn)
[Clash Win] Remove 1 random removable negative effect applied to self (once per turn)
[Clash Win] Gain +5 Pulsation Count (4 times per turn)
Unbreakable Coin
Panic
Panic Type
Panic
Panic Effect
Does not act for this turn.
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,