Clash Power +1 for every 2 (
Bleed +
Burn) on the main target (max 10) Deal more damage based on missing HP on self (max 20%)
Deal -50% damage against sub-targets
[Before Attack] Gain Atk Weight equal to (highest Reson. / 2) (max 2; rounded down)
[Before Attack] Base Power -2 for every Cracked Coin (max -6)
[Attack End] Heal 15 SP for 4 other allies with the least SP
[Attack End] All allies gain 2
Rhythm, 1
Wrath DMG Up, 1
Lust DMG Up, 1
Envy DMG Up, 1
Fragile next turn - If target was killed, activate the effect above once more