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Sinner List
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Yi Sang
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Fell Bullet
Fell Bullet
Yi Sang
Awakening
Corrosion
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Info
Combat keywords
Torn Memory
Bleed
Poise
Cost
2
6
Sin Resistance
Normal
Normal
Fatal
Normal
Resist
Endure
Fatal
Awakening Skill
Construe
18
+6
Fell Bullet
70
(+5)
Atk Weight
− 25
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack]
Gain (highest Reson. + 1)
Torn Memory
(max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory
instead (max 7)
[Before Attack]
Gain 1
Poise
for every
Torn Memory
(max 7)
[Attack End]
Lose every
Torn Memory
This Coin deals damage only against the main target.
If the main target is an ally, deal +15% damage for every
Torn Memory
(max 105%)
[On Ally Kill]
Apply 3
Poise
to self and 2 random allies
[On Ally Kill]
+1 E.G.O resource for the killed ally's Skill 1 and 2 Affinities
[On Ally Kill Fail]
Gain 3
Poise
This Coin deals damage only against the sub-targets
- If the first Coin failed to kill the ally, 1 random sub-target takes damage
+9% Damage on Critical Hit for every
Torn Memory
(max 63%)
[On Crit]
Inflict 3
Bleed
Corrosion
Construe
30
-8
Fell Bullet
70
(+5)
Atk Weight
− 30
[Indiscriminate]
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack]
Gain (highest Reson. + 1)
Torn Memory
(max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory
instead (max 7)
[Before Attack]
Deal +4% damage for every
Torn Memory
(max 28%)
[Before Attack]
Gain 1
Poise
for every
Torn Memory
(max 7)
[Attack End]
Lose every
Torn Memory
This Coin deals damage only against the main target.
If the main target is an ally, deal +15% damage for every
Torn Memory
(max 105%)
If the main target is an ally, deal +2% damage for every
Poise
on self (max 50%)
+30% Damage on Critical Hit
[On Ally Kill]
Apply 3
Poise
to self and 4 random allies
[On Ally Kill]
The next Coin deals +7% damage for every
Torn Memory
(max 49%)
[On Ally Kill]
+1 E.G.O resource for the killed ally's Skill 1, 2, and 3 Affinities
[On Ally Kill Fail]
Gain 3
Poise
This Coin deals damage only against the sub-targets
- If the first Coin failed to kill the ally, 1 random sub-target takes damage
+4% Damage on Critical Hit for every
Torn Memory
(max 28%)
[On Crit]
Inflict 5
Bleed
Passive
Next
Attack End: If the target is killed, gain +2
Poise
Count (2 times per turn)
Fell Bullet — Yi Sang E.G.O | SAIGO NO DANTE