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Sinners
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Yi Sang
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W Corp. L3 Cleanup Agent
Identity Info
Decks
W Corp. L3 Cleanup Agent
Yi Sang
Illustration
Uptie Illustration
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“출근 중에는 되도록 건드리지 않았으면 하오만… 무엇이오?”
Info
Combat keywords
Charge
Rupture
Trait keywords · Affiliation
W Corp.
Release Date
2023-11-09
Acquisition
Extraction
S3
Extraction
Standard
Banner
New Target Extraction: W Corp. L3 Cleanup Agent Yi Sang
Shard Exchange
Ego Shards 400 (Perm.)
Stats
Lv.
65
256
Stagger Threshold
65%
35%
0%
100%
Phase 1 · 65%
(166 HP)
Phase 2 · 35%
(89 HP)
Speed
3–7
Def Level
63 (-2)
Slash
1
Normal
Pierce
0.5
Resist
Blunt
2
Weak
Skills
4
Passives
2
Skills
5
+6
Dimensional Slit
68
(+3)
Atk Weight
[On Use]
Gain +2
Charge
Count
At 10+
Charge
Count, Coin Power +2
[On Hit]
Gain +2
Charge
Count
[On Hit]
Inflict 2
Rupture
5
+5
Energy Cycle
68
(+3)
Atk Weight
[On Use]
Gain +7
Charge
Count
At 10+
Charge
Count, Coin Power +1
[On Hit]
Inflict 1
Bind
next turn
[On Hit]
Inflict 3
Rupture
[On Hit]
At 10+
Charge
Count, inflict 3
Rupture
and +2
Rupture
Count
5
+4
Dimensional Rift
70
(+5)
Atk Weight
[On Use]
At less than 15
Charge
Count, consume 10
Charge
Count to gain Coin Power +1
[On Use]
Consume 15
Charge
Count to gain Coin Power +2
[Before Attack]
If 15
Charge
Count has been consumed, inflict +3
Rupture
Count
[Heads Hit]
Inflict 1
Rupture
[Heads Hit]
Inflict 1
Rupture
[On Hit]
Inflict 3
Rupture
for every 5
Charge
Count consumed by the Skill (max 9)
[On Hit]
If the Skill consumed 15
Charge
Count upon use, inflict 2
Dimensional Rift
[On Kill]
Gain 5
Charge Barrier
4
+10
Hollow Dimension
65
Base Power +1 for every 5
Charge
Count (max 2)
[On Evade]
Next turn, when inflicting
Rupture
with a Skill for the first time, inflict +1 more
Rupture
(max +3 per turn)
Panic
Panic Type
Panic
Panic Effect
Does not act for this turn.
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
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W Corp. L3 Cleanup Agent — Yi Sang | SAIGO NO DANTE