Formation
Select a card to see its skills, passives and E.G.O
Keyword distribution
7/11











2/3



2/2


1/1

0/1

Attack types
Slash49
Pierce47
Blunt50
Evade 3Defense 5Counter 10
Sin resourcesProduced / E.G.O cost
6/39
16/51
4/48
11/39
8/47
9/70
18/40
Passives

The Ring Pointillist StudentYi Sang
Sanguine PointillistThis Identity only counts as an "Identity that inflicts
Bleed". This Identity's Skills that randomly inflict
Burn,
Bleed,
Tremor,
Rupture, and
Sinking do not count as Skills that inflict each respective KeywordAssignment EvaluationStock
16/4On Hit, if target has 4+
Bleed, heal 2 SPHeal 1 additional SP for every type of negative effect on the target (max 3)If this unit's SP is at max, gain 2
Offense Level Up next turn when this unit heals SP with this effect(This Passive activates 4 times max per turn)
The House of Spiders: The Ring ApprenticeFaust
Fascia, My Precious ArtworkUpon entering the Encounter for the first time, gain +(# of The Ring-faction allies on the field x 2)
Corpus Ingredient Count (max 10)Skill End: If the Skill dealt HP or Shield damage, gain +5
Corpus Ingredient Count- If target is killed, gain +3 additional
Corpus Ingredient CountGain 1
Corpus Ingredient every time this unit consumes 10 cumulative
Corpus Ingredient Count in this Encounter- If the above effect brings this unit's
Corpus Ingredient Potency to 2 or higher, gain
Artwork: FasciaBase Attack Skills and Clashable Counter Skill count as Skills that gain
Charge CountArmor of Protection and RepressionUpon entering the Encounter for the first time, gain
Iron MaidenTurn End: If this unit has
Artwork: Fascia, this unit loses
Iron Maiden and gains
The Self Unbound - Flow State (once per Encounter)- When Staggered, recover from Stagger (excluding forced Staggers)Inspired by CritiqueStock
16/4Double the amount of Speed, Clash Power, damage buff gained from
Somatic Frisson-inspiring MelodyOn Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (2 times per turn)- If this unit's SP is at max, gain 1
Slash DMG Up next turn when this unit heals SP with this effect (once per turn)
The Manager of La ManchalandDon Quixote
BloodfeastIf this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of
Bleed damage collectively received by every unit.When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.When consuming
Bloodfeast, if there are <La ManchalandTabExplain> Kindreds of the same generation as this unit, this unit takes precedence.When using 'Variant Sancho HardbloodTabExplain Arts 6 - Whip', HP cannot drop below 1 due to Bleed damage.Variant Sancho Hardblood ArtsTurn Start: At 15+
Hardblood, if each following unit is either defeated or participating in the Encounter, empower this unit's leftmost Slot.The Priest of La ManchalandTabExplain Gregor: Empower Skill 1The Barber of La ManchalandTabExplain Outis: Empower Skill 2This Unit: Empower Skill 3The Princess of La ManchalandTabExplain Rodion: Empower Defense SkillTabExplainWhen other units among allies take
Bleed damage or consume
Bloodfeast, gain 2
Hardblood on self (3 times per turn)Bearer of the Blood KinIn an Encounter, if another allied <La ManchalandTabExplain> unit is defeated:- Gain 1 more
Hardblood when gaining
Hardblood from this unit's Base Attack Skills- When 3+ other allied <La ManchalandTabExplain> units are defeated: gain 3 additional
Hardblood; at Turn Start, gain 1
ResponsibilityArmadura de SangreStock
16/4Attack End: If the enemy is defeated, increase
Bloodfeast by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)Gain 1
Damage Up next turn for every 15% missing HP at Turn End (max 3)If an ally is about to be defeated from
Bleed damage, prevent them from being defeated from Bleed damage for the turn (once per Encounter for each Identity)
N Corp. E.G.O:: Contempt, AweRyōshū
Grasp that Forbids FallingWhen Staggered, gain 4
Protection and gain
Contempt of the Gaze next turn (once per Encounter)On death, apply the following effects against 3 enemies that have the most
Gaze or
Contempt (in descending order; in Focused Encounters, Parts)- Inflict 2
Bind next turn- Inflict 2
Bleed and +1
Bleed Count- Inflict 2
Tremor and +1
Tremor CountLet me show everyone something very interestingCombat Start: N Corp. E.G.O::Fell Bullet Yi Sang's 'Target Readjustment Fire' Skill gains the following effects:- Before using the Skill, if N Corp. E.G.O::Contempt, Awe Ryōshū has
Contempt of the Gaze and can use her base Skills, use "I Shall Fire / Anytime" against Ryōshū (once per turn; 'I Shall Fire / Anytime' reflects Yi Sang's Uptie Tier)- Before using the Skill, if the Skill's main target isn't N Corp. E.G.O::Contempt, Awe Ryōshū, and if she can use her base Skills, Ryōshū uses her Skill 1 as an Unopposed Attack against the main target (once per turn; [Indiscriminate]; Skill 1 deals -50% damage; the Skill does not kill the main target)@#$'s Hand I Let SlipRes.
16/2On Hit against enemies, inflict 2
Gaze (once per turn per enemy)- If this unit has
Gaze of Contempt, inflict +1 more
GazeWhen hit by an enemy, inflict 1
Gaze against the attacker (once per Skill; 3 times per turn)- If this unit has
Contempt of the Gaze: when hit by the attacker's final Coin, inflict (20% of the damage dealt by that final Coin) Sloth damage (max 20 per Skill; max 60 per turn)If this unit used its Base Attack Skills to consume
Gaze or
Contempt on an enemy:Next turn, gain ((enemy's
Gaze consumed/2) + (enemy's
Contempt consumed x 3))
Gaze of Contempt (6 per turn; rounded down)
The Prince of La ManchalandMeursault
BloodfeastIf this unit is on field, or is one of the units that can appear on this Stage, increase
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.Responsibility of a Former PrinceTurn Start: The following effects activate for La Manchaland Identities that have max
Hardblood Armor Stack· Gain 1
Focused Performance· When Staggered due to damage, recover from Stagger; then, consume all
Hardblood Armor on self (once per Stage per Identity; excluding forced Staggers)If The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage using their Skill 3 (including Empowered Skills)'Bloodied, Masked, and as Blood Commands'Stock
16/3
9/3Combat Start: if this unit has
Hardblood Armor, gain the following effects based on Stack:- At 3+ Stack: gain 2
Offense Level Up and 2
Defense Level Up- At 4+ Stack: gain 2
Haste next turnCombat Start: if this unit has
Focused Performance, inflict 1
La Mancha Parade On Hit against enemies (2 times per turn; including E.G.O Skills)On Hit against enemies that have
Bleed: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)
The House of Spiders: The Ring NursefatherHong Lu
Magnum Opus: TibiaUpon entering the Encounter for the first time, gain +(# of The Ring allies on the field x 2)
Corpus Ingredient Count (max 10)Skill End: If the Skill dealt HP or Shield damage, gain +5
Corpus Ingredient Count- If target is killed, gain +3 additional
Corpus Ingredient CountGain 1
Corpus Ingredient every time this unit consumes 10 cumulative
Corpus Ingredient Count in this Encounter- If the above effect brings this unit's
Corpus Ingredient Potency to 2 or higher, gain
Artwork: TibiaBase Attack Skills and Clashable Counter Skill count as Skills that gain
Charge CountTranscend the CorpusUpon entering the Encounter for the first time, gain 21
Viewing the TableauWhen The Ring-faction allied Identities use a Skill, lose 1
Viewing the Tableau (once per turn per Identity)Turn End: If this unit does not have
Viewing the Tableau, replace one of its Base Skills with "Closing Time - Installation Art no. 1: Your Flesh and Bones as the Gallery's Seats" at next Turn Start (once per Encounter; Prioritizes the Skill on the leftmost Slot's bottom row on the Dashboard)- If the replaced Skill becomes inaccessible due to being replaced by a different Skill, activate the above effect againTurn End: If this unit was Staggered for the first time in this Encounter, recover from Stagger (excluding forced Stagger)A Maestro's CritiqueStock
16/4Before The House of Spiders: The Ring Apprentice Faust uses its Skill 3(except E.G.O Skills), The House of Spiders: The Ring Nursefather Hong Lu uses "My, How We Love the Flesh and the Blood" on Faust (once per turn)On Hit, if the Attack Skill inflicted a negative effect, heal 4 SP at Attack End (3 times per turn)- If this unit's SP is at max, gain 1
Slash DMG Up next turn when this unit heals SP with this effect (once per turn)
N Corp. KleinhammerHeathcliff
Bugger…Stock
18/2When an ally is defeated, lose 10 SP and gain 1 Blunt Power Up next turn.If 4 or more surviving units in the team, including this unit, are 'N Corp. Fanatics', Coin Power +1.
Kurokumo Clan CaptainIshmael
Battle ReadyWhen a Kurokumo Clan ally dies, gain 1
Slash Power Up for this EncounterWhen 3 or more Kurokumo Clan allies are defeated, gain
Battle Ready for this EncounterGathering Dark CloudsRes.
16/3Combat Start: if there are 2+ allied Kurokumo Clan Identities in this Encounter, including this unit, gain 1
Dark Cloud BladeCombat Start: apply 1
Dark Cloud to Kurokumo Clan Identities adjacent to this unit on the Dashboard- At 4+ Lust Reson., apply 1
Dark Cloud to all other Kurokumo Clan allies
The Ring Fauvist DocentRodion
MentorshipTurn Start: Gain
L'Hommage equal to the number of The Ring Student Identities on the field (once per Encounter)Turn Start: Randomly apply (# of The Ring Student Identities on the field)
Offense Level Up or
Defense Level Up to any 2 of The Ring Student Identities (max 2, once per Encounter. Prioritizes The Ring Fauvist Students)Le Fauvisme - Couleurs SauvagesCombat End: Inflict 1
Palette Vibrante next turn to enemies that have
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie simultaneously- If target has 3+/6+/9+
Mauled Color [Rouge] and
Mauled Color [Bleu] each, inflict 2/3/4
Palette Vibrante instead (amount inflicted is based on the effect that has the least Stack)Turn End: Gain 1
Le Fauvisme - Masque de Loup if any 1 of the following conditions is met- Inflicted
Palette Vibrante 3 times (counts as once per turn regardless of the number of times inflicted during combat)- Used "Critique" 2 times- Used "Burst Forth the Pulsing Crimson under Your Skin"Needs a Rougher Touch for this Part...!Res.
16/2Inflict +1 more
Mauled Color [Rouge],
Mauled Color [Bleu], and
Touche Hardie
Devyat' Assoc. North Section 3Sinclair
I'll do better next time...<For Chain Battles> When, after Retreating using '
Strategic R&R Mode', if this unit rejoins the battle, halve the
Courier Trunk - Sinclair value (once per Encounter, rounded up)A moment, please...Stock
11/4Turn Start: At 6+ Speed, or if this unit has
Haste, gain (
Courier Trunk - Sinclair)% of this unit's max HP as Shield (max 20%)Upon Retreat, apply 1
Clash Power Up to 2 allies next turn (prioritizes Substituted units first, then in Deployment order)- Lasts for 1 additional turn for every 15
Courier Trunk - Sinclair (2 more turns max)
The Barber of La ManchalandOutis
BloodfeastIf this unit is on field, or is one of the units that can appear on this Stage, increase
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.WRONG COSTUME!!!Res.
16/3In a Clash against
Sewing Target, Clash Power +1.On Hit, deal +1.5% damage for every 10
Bloodfeast Consumed by self (max 30%)On Hit, deal +0.5% damage for every
Bleed on the target (max 10%)
The Priest of La ManchalandGregor
BloodfeastIf this unit is on field, or is one of the units that can appear on this Stage, increase
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.Self-destructive DedicationStock
16/5Turn End: heal (10 -
Ailing Heart) SP for the ally with the least SP (excluding: self or allies that are Panicked or Corroded)In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)