Formation
Select a card to see its skills, passives and E.G.O
Keyword distribution



















Attack types
Slash35
Pierce49
Blunt52
Evade 5Defense 6Counter 3
Sin resourcesProduced / E.G.O cost
13/36
6/48
11/41
1/23
17/68
11/70
13/51
Passives

Lobotomy E.G.O:: Solemn LamentYi Sang
ISeeTheDyingButterfly.Begin encounters with 10 of each of
The Living & The DepartedWhen spending
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed valueWhen inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:- If this unit spent X Living, inflict X Living- If this unit spent Y Departed, inflict Y DepartedIf this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
ReloadWhen
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed- The probabilities are calculated separately for each ammo spentFire.IShallFire.Res.
17/3Attack End: If this unit killed the target with its Skill,
ReloadWhen this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)
Wuthering Heights ButlerFaust
Butler Style ResponseStock
17/4- Clash Win: Inflict 1
Sinking on target (3 times per turn)- If the target has
Echoes of the Manor, inflict 3
Sinking instead
Shi Assoc. South Section 5 DirectorDon Quixote
Prepared MindRes.
13/3Gain
Haste by (Wrath Reson. / 3) next turn.
Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū
A Void that Cannot be FilledAlways Active: Begin Encounters with 6
Bullet - SolitudeAt 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
ReloadUnwithering FlowerStock
11/1
17/2Gain 1
Petals if the enemy takes
Sinking damageGain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint AromaGain 2
Petals every time Tremor Burst is triggered regardless of the unitAttack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma StackDeal +(
Faint Aroma on the target)% damage against Staggered targetsIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)
The Ring Fauvist StudentMeursault
The Ring Fauvist StudentOn Hit with a Base Skill: Inflict 1
Mauled Color [Rouge]- This counts as "inflicting negative effects with the Skill"Turn End: If this unit has inflicted 10+
Mauled Color [Rouge] during this Encounter, gain
Le Fauvisme - Masque de ChienAt Coin Start of The Ring Fauvist Docent Rodion's "Critique" Skill, The Ring Fauvist Student Meursault gains
Imperfections AddressedWelling InspirationStock
6/4If this unit has
Le Fauvisme - Masque de Chien, inflict +1 more
Mauled Color [Rouge]Every time this unit inflicts 4
Mauled Color [Rouge], heal 5 SP (2 times per turn)- If this unit's SP is at max, gain 1
Blunt DMG Up next turn when this unit heals SP with this effect (once per turn)
Tingtang Gang GangleaderHong Lu
GaietyRes.
1/2Heal (2x Gluttony Reson.) SP next turn.
Full-Stop Office FixerHeathcliff
SnipeEncounter Start: gain 3
Pierce Power UpWhen this unit enters the Encounter, gain 1
Ammo - Atelier Logic (once per Encounter)Turn End: If this unit does not have any remaining
Ammo of any kind, activate
Overwatch Assignment (once per Encounter)If this unit is Substituted in, or is rejoining battle after
Overwatch Assignment, gain max
Concentration【Sniper】, 3
Pierce Power Up, and
Reload(Except
Ammo - Atelier Logic; once per Encounter)Precision AimRes.
11/2Turn End: Gain 1
Haste next turn for every 10
Poise on self (max 2)Combat Start: If this unit is not set to use any Attack Skills (including E.G.O Skills), apply 3
Poise to 1 ally that has the least
Poise PotencyTurn End: If this unit did not use any Attack Skills (including E.G.O Skills, excluding
Target Spotted), gain 10
Poise and 1
Pierce Power Up next turn
Jeong's Office RepIshmael
Koi-Koi [こいこい]Turn Start: if this unit does not have
Bright【光】, gain 0
Bright【光】 Potency and 3
Bright【光】 CountTurn Start: if this unit does not have a Suit in Hand, gain a random Suit(
Hand - Pine Crane Suit,
Hand - Susuki Grass Suit, or
Hand - Blue Sakura Suit) that corresponds to a Base Attack Skill on this unit's leftmost Skill SlotCombat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn):- Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity- If the Skill was either "Sakura-sen" or an E.G.O Skill, gain 1
Bright【光】 Potency- If the Skill's Affinity matches the Affinity on the current Hand's description(thus "forming a Hand"), activate the following:· Gain 1
Bright【光】 Potency· If this unit formed a Hand last turn and this turn in succession, gain 1
Bright【光】 Potency· On Hit with the said Skill: trigger
Tremor Burst; then, reduce target's
Tremor Count by 1· 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity- At the Skill's Skill End: at 5
Bright【光】 Potency, or at 0
Bright【光】 Count, use "Kōzan"Stacking the DeckStock
11/2
17/2On Tails Hit, heal 5 SP (once per turn)Deal +10% damage against targets in either Low Morale or Panic states
Lobotomy E.G.O:: The Sword Sharpened with TearsRodion
The Sword Sharpened with Tears - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!Turn Start: at 0 or higher SP, gain
Blessing- Uses Plus Coin Skills as Base SkillsTurn Start: at less than 0 SP, gain
Despair- Uses Minus Coin Skills as Base SkillsWhen gaining
Charge Count, gain
Deep Tears instead-
Deep Tears is unaffected by
Charge PotencyWhispers of the Betrayed KnightThis unit's SP does not drop below -40 from the following effects:- SP loss effects on this unit's Base Skills- SP loss effects from allied units' Support Passives- SP loss effects from
Tear-sharpened- SP loss effects from ally death in this unit's 'Base factors decreasing Sanity'In an Encounter, when this unit takes damage that brings its SP to -45, maintain this unit's SP at -44 for that turn (once per Encounter)(※ This applies only to SP damages; it does not apply to SP changes or SP consuming abilities like using E.G.O Skills)Break, Tear, and PierceIf this unit has
Piercing Sword: before hitting an enemy with a Base Attack Skill, consume 1
Piercing Sword to inflict 1
Sinking- If this unit has 2+
Piercing Sword before this turn's final Base Attack Skill's final Coin hits, consume all of it instead to inflict it as
SinkingIf this unit has 3
Tear-sharpened: before hitting an enemy with the final Coin of a Base Attack Skill, consume all
Tear-sharpened to inflict 3
Sinking and +3
Sinking Count, and deal +50% damage with that Coin- If this effect activated, reset to 0 SP if this unit has less than 0 SP at Turn End. (when in Panic or 'E.G.O Corrosion', recover) Then, heal 30 SPMagical Girl of Justice / Knight of DespairStock
17/3
11/3When in
Blessing state...- Take -(SP / 2)% HP damage from attacks (max 20%)- Combat Start: at 3+
Protecting Sword, gain 1
Protection- Combat Start: at 5
Protecting Sword, gain 2
Protection and 1
Clash Power Up insteadWhen in
Despair state...- Deal +(-SP/2)% damage with Base Skills (max 20%)- Combat Start: at 3+
Piercing Sword gain 1
Damage Up- Combat Start: at 5
Piercing Sword, gain 2
Damage Up and 1
Power Up instead
Los Mariachis JefeSinclair
Júbilo HedonistaRes.
17/3After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance.
LCA Udjat Vanguard Team 3 LeaderOutis
The Scepter of Horus - ReplicaTurn Start: If an enemy has any of the Panic type changing effects, gain 1
The Udjat [Vanguard]If this unit has
The Udjat [Vanguard], inflict 1
Sheut Fracture On Hit with a Base Attack Skill (15 per turn)- If
LCA Fracture Round was spent, inflict additional
Sheut Fracture per
LCA Fracture Round spent
Protection Stack gained from this unit's Base Skills and
The Udjat [Vanguard] effect is capped at 5 per turnVanguard TeamRes.
17/3Deal +5% damage for every
Protection on self (max 15%)Combat Start: gain 2
The Udjat [Vanguard]
Lobotomy E.G.O::LampGregor
Dazzling LampTurn Start: Gain 1
LampExternal effects cannot change this unit's Min. and Max. SpeedsWhen chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)When gaining
Haste, gain 1
Clash Power Up instead (once per turn)- Once the above effect activates, cannot gain
Haste for the rest of the turnE.G.O Gear Proficiency ManualTurn Start: Gain 1
Defense Level Up for every ally wearing E.G.O Gears (max 3)When an ally dies, gain 2
Pierce DMG Up next turn (once per turn)Eyes Bright Like LampsRes.
17/2Combat Start: Gain 1
Lamp for every 2 Gloom Reson. (max 3)Combat Start: If an enemy has
Dazzle, heal 5 SPTurn End: Apply
Guardians of the Forest next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:- Is this unit- Is an ally that has
Guardians of the Forest- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
Deck Notes
거던 밖에서
Sinking을 지속적으로 유지하며 딜을 넣는 덱입니다.
1턴
첫번째 턴의 로쟈가 얼음다리 침식을 사용하여 패시브 활성화 및 빌드업 용
Sinking을 부여해주세요.
2턴
버파우의 3스킬 혹은 이스마엘의 지난 날 침식을 통해
Echoes of the Manor 를 부여해주세요. 이 버프를 통해
Sinking 횟수를 최대한으로 늘려주세요.
그 이후
Sinking 횟수가 아예 소진 되지 않도록 유지하며 이스마엘의 코오쟌 혹은 파도의 만가, 그레고르와 이상의 엄숙한 애도, 파우스트와 뫼르소의 구멍으로 폭딜을 넣어주시면 됩니다.
안정성
Sinking은 비슷한
Rupture과는 달리 에고와 키워드등을 통한 유지력이 상당히 좋은 편입니다. 이로 인해 인격들이
Power Up등을 안정적으로 받아 합을 할 수 있고 정신력을 가진 적이라면 정신력이 바닥을 기어 거즌 모든 합을 이길 수 있습니다
그리고 얼음다리의 패시브 효과로
Attack Power Down 및
Bind 박을 부여해 합 지정이 자유롭습니다.
비싼 덱 구축 비용
이 덱에 필요한 발푸르기스의 밤 인격이 무려 4개이며 필수적으로 주축 에고 또한 4개입니다.
음수 코인 적 상대
음수 코인 적 상대로는 사실상 상대의 정신력을 재 발로 낮춰줘 합을 하기 힘들고 적의 강력한 공격에 쉽게 노출될 수 있습니다.
+ 1차 리뉴얼
구멍 발사대 용도로 우티스를 약뫼로 대체하였습니다.
파우스트와 뫼르소는 구멍을 사용해 딜을 넣어주시면 되겠습니다.